As the the day are getting shorter, and our day jobs are getting busier, the Michael’s have a lot of fun talking about the latest tech news and how it ties back to playing games at work. Michael R even gushes a bit about the possibilities of Microsoft’s Surface RT, and how well they presented it to the market on Thursday. While there was no Oprah moment at the announcement, there were multiple people who walked away with one.
The Michael’s talk about how you can leverage gaming technology to achieve zero-overhead in your business processes by leveraging good gaming design principles. How can you enable your customers, employees and partners to level up on your business processes? We tell you how! You too can become CPO (Chief Procurement Officer) by playing games. So sit back, grab a big cup of your favorite beverage and play with us!
We continue our discussion of the Freemium model, to talk about platform expansion and extracting customer value! (Welcome to business school). Trying to figure out the fine line between fun fermium and painful exploitation, as well as how can a business successfully transition from the pay model to the Freemium model. We talk about the musical instruments we want to play, thanks to Ian Hughes who brings us a review for RockSmith. Which get’s us to think about the transitions of musical styles and musical learning. So lean forward, grab your rhythm guitar, and jam with us at Games At Work dot Biz!
Nick Lowe and Eric Hodge at Rocktoberfest in Chapel Hill, NC.
Phaedra and Michael M discuss free to play game economics — both from the game designer and the game player perspective as well as how this changes when the game is focused on individual paying players vs larger enterprises as the target market. With micropayments for in-game purchases being the revenue source for free to play games, Phaedra mentions that at the recent Game Developers Conference that free to play games can be more profitable than $50 boxed games. Michael shares that he likes to avoid such in-game purchases, hence the title of the show. 🙂
Cross genre gameplay also gets the GamesatWork.biz treatment when Phaedra and Michael brainstorm on what may make for a good cross genre game. An interesting idea emerges combining maps, geocashing and Habitat for Humanity Restore opportunities.
Some of the games mentioned on today’s episode include