You too can apply for the one way ticket to Mars by participating in the www.mars-one.com other worldly event. You need to be ready to leave planet Earth, for good. By round three of the selection process, the TV audience, just like on American Idol, will select the group of four pioneers to travel to Mars. There have been over 1,000 applications already, before any announcement was even made! This is a novel way to select our future interplanetary pioneers by leveraging entertainment for funding & publicity. Michael M and Phaedra imagine other such games that could be use to fund big, big things like this, while missing Michael R for this week’s episode.
Rounding out the episode, Michael and Phaedra touch on Facebook’s Social Graph for how friends & connections are used for better searches and Phaedra’s recent trip to Singapore. For their saving throws, Phaedra just can’t get enough of the Mars-One story, while Michael highlights the iOS game Storm Raiders and praises Tune In Radio which provides him with WUNC FM 91.5 radio all the way in Budapest. He is a sustainer, and glad to have his Morning Edition, even if it is in the middle of the day. 🙂
Well, it’s happened again… We missed another show, but we did think about some cool topics for next week. Phaedra and Michael will do a show next week all about Mars!!! So don’t space out, we will be back soon.
We are back! Phaedra and the Michael’s are back for an exciting episode of games at work, and this week it’s all about pixelated pavlovian responses – and we don’t mention Waze once!. Michael get’s us all to play a few simple games to make a point about pavlovian responses. We start with the cute kitten in Rescue Rush – where you leverage local maps to help rescue animals. And once again, Michael M. shows that while he loves playing the game, he refuses to help the developers by making the obligatory in app purchase. Or is he just showing the courage of his convictions, that he won’t get sucked into the trap! Phaedra then thinks about how the Girl Scouts could benefit from these type of Augmented Reality games – can you really share your cookies?!?!
We then move over to Pixel People, where we you build a city and people for the purpose of discovery via cloning and mutating people. Encouraging discovery and causing flow. Michael R. informs us that he’s flowed out on a few of his reason games, include the Simpson’s Tappd out game.
We ultimately decided that it’s not just a badges or point question, that it is really the Pavlovian bell question. Do you have enough bells in your day job, what is the cool factor that would get you to keep playing at work?
We’d like to go deeper on the subject of game stickiness and rewards, and how it should play out for a business environment. So drop us a comment, email, or tweet, and we’ll discuss in more detail next time on – Games At Work dot Biz!
The Michael’s kick off the new year with a few technical difficulties and some self quantification. Since many people start the new year with resolutions to lose a bit of weight, or get more healthy, etc. we decide that there are some really cool ways to game your health using new digital devices and gaming mechanics. Michael M tells us all about the cool experiences with the Jawbone Up, while Michael R gets excited about how well Downcast App works with the Apple TV he got for Christmas.
We then jump over to an interesting discussion on how Production Support can benefit from the simplicity of communication that you see in games like Super Mario Brothers. And we end the show with a bit of reminiscence of Leeroy Jenkins famous WoW raid! So sit back, fire up Your Gaming Rig, and get ready to play – Games At Work!