Expanding our Format

We are looking to expand the topics for the podcast, and would like your feedback. As a loyal listener, please drop us a note at our email address (or comment on this post, or hit us up on twitter, facebook, or tumblr.)

While there are a ton of good tech news podcasts and games podcasts, we are thinking that our love for general tech and games, could be included in this podcast, without requiring a tie to Gamification. What do you think?

Are there other topics you’d like us to expand too? We’d value and appretiate your feedback soon so we can get ready for next year. Happy Holiday! And Merry New Year!

Your Co-Host

Episode 103 – Holiday Silliness


Nibler
The Michaels are together again to talk about gamifying pizza delivery – based on a nugget of information in our daily Google alerts. This article gets us to go down a bunch of thought exercises around gamificaiton, 3d-printing, Möbius strips, and other fun discussions. We also follow-up from last week’s show on what games (or things) we want (or would love to give) for year end holiday gifts.

Links:
Lord Nibbler
Gamifying Pizza Delivery
3d Printer Pizza
Möbius strip

What tech do we want to give or receive this holiday season:
Apple Watch
Watch Kit
Michael Rowe’s – Wasted Time App
AR Parrot Drone
Uber God mode
Tic Tac Toe
Disco Zoo Warning – Freemium Game
Hearth Stone

Play

Episode 102 – I’ve got Plastisity

New GamesAtWork.BiZ Recording Studio

New GamesAtWork.BiZ Recording Studio


Phaedra, Michael and Michael get together for a detailed review of the economics of digital games for 2014. We continue to see the transition from Pay to Play to Free to Play games, and discuss how this is changing the game play of many MMOs. We also take issue with a recent report on how Gamificiation is failing health care. The issue is not gamification, but bad design. As more and more people jump into the hype of gamificaiton we are seeing the same patterns as other technologies, where people are trying to just use the term, without understanding the appropriate way of doing this. You can just use “blanket approaches” to gamifiction, you need to identify the correct success metrics, and build your game around ensuring the appropriate behavior and outcomes.

We end the episode with a discussion on how different generations engage with same game. Do you play games with your kids, or parents? Do you enjoy it in the same way? Do you enjoy watching others play games more than playing the game yourself?

Show Links:
Digital Games Year in review
Maple Story
World of Warcraft competes in a freemium world
Lord of the Rings Online goes Free to Play
Star Wars the Old Republic goes Free to Play
Why Gamification is failing in Healthcare
Amazon buys Twitch TV

Games we are playing:
Michael M. – Disco Zoo, Crossy Road, and Game Dev Story
Phaedra – Portal 2, Checkers, Chess, and Words with Strangers
Michael R. – Space Age

Play