The gang’s all here and we continue our discussion from last week’s ethics episode. Do you believe that we have the right to be told all the usage of data gathered from any game we play? It it our right, even when the game is free? Is there any difference between games and free services such as Gmail or Facebook? Should the data collection be opt in or opt out? How often do you read the emails you get from your favorite games or services, where they may be changing the terms of service? We discuss all of this and more.
Next week’s show will include Ross Smith from Microsoft, so drop us a comment or question for him in the comments below!
While our Co-Host Michael Martine is on a bit of a well deserved holiday, Phaedra and Michael R look at wether Carrot is a good example of a social to do app. We also review how social investment may work based on Wired magazine’s work with Kapital, and then we go off on a tangent when Michael R – mis-reads an article. We look forward to our rescheduled interview with Emotiv CEO Tan Le. And, we tee up the idea of ethics and a game’s actual intent – should they be obvious to the player? All this and more – on Games At Work dot Biz!
Do you want to overlay the world or replace it? This is the question that your friendly co-hosts discuss as we learn that Oculus Rift has gotten a new CTO. Do you want to augment your face with constant data and insights? What layer of the world are you watching? Were the Vapors prescient in the their lyrics for “Turning Japanese?”
Phaedra then gives us insights in the minds of finding a good sale. Is this the ultimate game for some? How viscerally do you play your savings game? Is it fun to save your business money by playing the compliance game? We have a bit of rant on the value of gaming compliance. What do you think, let us know in the comments below.. Do you play the shame game?
Stay tune for our special guest next week – Emotiv CEO Tan Le! Go support their KickStarter for the Emotiv Insight
Tom Grant, analyst from Forrester Research, joins the show to talk about his new website Serious Games At Work and his love of board games. We look at a listener link on do Games at Work really help productivity. Realizing they are probably asking the wrong question. They should be asking – Should you be playing pirates games at work? If so, who get’s the red stapler?
Seriously, we discuss that the game part has to be more of a periodic entry into the Magic Circle, and not a mandatory daily activity. This allows businesses to achieve effective optimization, while still keeping the game fresh and engaging. Have you thought about refreshing your serious game content to keep your employees or customers engaged?
Games for Health, Experiments, and Brain Improvements are some of the topics we talk about this week as all three co-hosts are back together. Phaedra tells us all about the discussions of gaming at the Southeast Smarter Healthcare & Life Sciences Summit, which allows Michael R. to reminisce about work he did in healthcare almost 20 years ago. We brainstorm on how electronic medical records could be integrated into simulations, so Doctors could pre-experience a procedure with all the nuances of the patient’s history. Given these simulations, we do a quick diversion to talk about the history of genetics.
After playing a few games to improve our brains, we discuss the value of flash cards… So sit back, and grab your favorite hand held gaming platform and enjoy the show!
While many people are taking the day off in the U.S. to recover from all the sounds of the fireworks, the Michael’s take the time to check out some new glasses which you can wear via your iPad.
We then look at how a blog post by Ramin Shokrizade over at Gamasutra, where he discusses the tips and tricks that Free to Play game designers use to get money from players. We decide it would be put to much better use if we can take these techniques and use them to help business and employees improve their skills and efficiencies. Can you identify who will use a game for the best outcome verses those who may just be using it to pass time? What about how some games or businesses use progress gates to help self select players. When do you decide not to play any more? We answer all of these questions.
We then look at how Tesla is changing the rules in how long it takes to tank up your electric car! Will this help change the buying behaviors of car shoppers?
Finally, we want to hear about how you think gaming can be used to help more young women and girls become engaged in Engineering and Science. We’ll be talking about it next week on Games At Work dot Biz!
A few weeks ago, both Michael M and Michael R came across the same content about a challenge to podcasts which could change the way many of us provide and receive our content. In the US there has been a claim that a specific patent from the mid 1990’s is underlying how most podcasts are created and distributed.
The podcast community has been asked to help find prior art to invalidate the patent in question. For more information please check out the following link. Also, if you are a Podcaster, please link to this article and ask your community to help out too.
We begin our family show with a bit of risky fun including Oculus Rift going adult with an upcoming VR Adult Game called Wicked Paradise. We reminisce a bit about old school games Leather Goddesses of Phobos and Leisure Suit Larry, and are surprised to learn that an updated to Leisure Suit Larry is just around the corner. After a bit of fun discussion we get serious discuss the latest security test on Wall Street where they are playing War Games on their infrastructure. Can they benefit from something like Chaos Monkey? What if these threats could leverage Adaptive Learning? Can you? Of course you can, check out our discussion of Knewton – the adaptive learning platform. Also, check out our post on Google+ about game based learning.
A miracle occurs and our three co-hosts (Phaedra, Michael M. and Michael R.) all end up at the same location, at the same time, on the same day to record a Live show at our favorite coffee shop, BeanTraders. We begin by looking at how storytelling has changed over the years, and wonder if games like Haunting Melissa are the future, or just an expensive look into the past. We look into how incentives can back fire and what kind of cool games you could play for improved boarding of airplanes, and end the show looking at the latest startup festival in Durham, NC. So sit back, brew yourself a nice cup of BeanTraders Coffee (yes they do ship their beans!) and enjoy Games At Work dot Biz!!