Gaming the Bots!

As podcasters, @carolinabigblue and @michaelrowe01 have been pretty lucky.  We’ve been doing this between different shows since 2006.  I guess that makes us old timers in the world of podcasting.  In that time we’ve had the pleasure of having @Veronica Belmont on our show, and meeting her in person at least twice.  This has been a challenge given that the epicenter of podcasting appears to be San Francisco, and we are located in RTP, NC.

When we heard that she was moving into the world bots as a product manager for growbot, we just had to check it out.  Growbot monitors slack channels that you invite it to and captures metrics about employee performance.  As drones in the corporate world, our three co-hosts all have to deal with the periodic rankings and appraisals, and I for one am really bad at keeping track of all the positive things people tell me about work I am doing.   Imagine if Growbot could do that for me?

Of course, systems like this do have a challenge, people can game the system.  I tested this when I sent a “kudos” message as a repsonse to “kudos” I had received.  And growbot was smart enough to see what I was doing.


This was a fun test, and I loved the emoji that they are using for NO!

The other thought I had while playing with Growbot over the last few weeks is all about Flair.  If you’ve seen the movie “Office Space”, Jennifer Aniston’s character works at a theme restaurant where the servers are required to have buttons on their vests.  The buttons are considered “flair”.  She get’s a dressing down for not having enough flair on her vest.  I worry that if there is large corporate adoption of bots like growbot, we will end up with competitive situations where managers give you a dressing down for not having enough “kudos” this week.

In the mean time, I am enjoying playing with growbot on our podcast slack.  And I am sure that as they enhance the bot it will be more fun to figure out what makes a positive comment and what makes a negative.

What bots are you playing with lately?

Gotta engage ’em all – Pokemon Go for HR

Pokemon Go splash page

A tweet from earlier this week resonated with me — and a few others. Holger Müller ( @holgermu ) shared the following post: “Best line on #DisruptTV so far – @mikeettling – Waiting for PokemonGo app for HR – catch talent or a leader. ;-)”

Such an HR app would not just be focused solely on catching, it would include engaging and retaining as well. Novel ways of catching the attention of prospective employees, whether through puzzles, code breaking or alternate reality games have worked well, and augmented reality lends itself well as a technology to do the same. What would employee engagement and retention look like through the use of augmented reality? How could augmented reality be used for aligning strategy to employee action? What if there was a new product line that required a different sales approach… Could this HR app be used to identify ideas for how to attract the right kinds of people who are most aligned to the offering and sales approach?

Much to think about… What are your ideas?

Stay alert at all times and be aware of your surroundings!  Happy hunting.

Episode 143 – RIP Mr. Garibaldi

On a special Saturday afternoon, your intrepid Co-Hosts Michael and Michael get together to talk about the latest in gaming, business and technology. We promised not to talk too much about Pokémon Go, but spend our time talking about engaging users. How do you engage your users? One of us also waxes poetically about the passing of Babylon 5’s security chief – Mr. Garibaldi.

Show Links:
Gamifying the Election
More Magic PR
The delay of Pokémon Go accessory
Pokemon Go Desktop Map
Second Life Sears Tour
Growbot
Human Resource Machine
RIP Mr. Garibaldi

playing anything?

Listener Feedback Section:
Should we do more blog entries?

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Blog posts verses podcasts

Hi!  Your co-host and co-founder of GamesAtWork.Biz here – Michael R.  I know we’ve not been very good lately at posting shows and I wanted to just drop a note to say we are still around.  For some reason 2016 has been crazy for all of us at GamesAtWork.biz.  Crazy with Travel, Crazy with day jobs, and Crazy in our personal lives. One of the big questions I have is, as a listener to this podcast would you be interested if we posted some blog posts on those weeks when we are unable to record a show?  I know we’ve talked about posting reviews for games we are playing… but haven’t had time to get around to them, so I am not promising anything; however, would it be interesting if we get our co-hosts to post about events we are attending, games we are playing, and/or other interesting things that come to our minds.  Let us know what you think.  Hit us up on twitter, drop us an email, comment on this post, or rate us on the iTunes Store.  Thanks… now back to your regularly scheduled weekend.

Episode 142 – It’s Hot enough to char a Charzard

Wow! Do we have a hot show for you this week! All three of our show hosts are together to scorch your ear holes! We begin with Linden Lab’s new hotness – Project Sansar, bounce on over to the hot new AR game Pokémon Go, look at hot technology with Blockchain, and we end the show with a review of some hot new start up and education incubators in Europe.

Show Links
The Rent is Too Damn High Party
Linden Lab releases Project Sansar
Pokémon Go is live!
Pokémon Go Plus
Project Ingress
Politics and Blockchain
BRexit and Blockchain
Blockchain for Insurance
Microsoft’s Project Malmo is teaching AI in Minecraft
Education with no books, no teachers, and no tuition
Hitman

Games we are playing
Lego Star Wars – The Force Awakens

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Episode 141 – Rose Colored Ear Buds

Michael and Michael are back this week (after another travel based hiatus) to talk about augmented reality, virtual reality, movies, games, games based on movies, code camp for kids, managing happiness, twitter, and agile development! This jammed packed episode is brought to you by the letters “A”, “R” and “V”. So sit back, listen, drop us a review or a rating, and enjoy!

Show Links:
Magic Leap Brings Star Wars To Life
Warcraft Movie! A box office smash?
Apple launches Coding Camps for Kids
Managing for Happiness
Tri-Agile
Twitter hires AR/VR Team
Training Doctors via VR
Soothing Kids with VR
Michael R – The Sandbox Game

P.S. Michael M was right… It is “Keep your feet on the ground, and keep reaching for the stars!”

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Episode 140 – Pokemon and Bullies

This week’s show features our co-hosts Phaedra and Michael R. who get to have some fun looking at the latest AR app, all about Pokemon! Have you collected them all? We also look at the report from Riot Games (makers of League of Legends) and their employee assessment on toxicity in the work place. Does your online gaming behavior translate to your behavior at work? There appears to be a correlation.

Michael ends the show with a really quick review of Warcraft! The Movie!!! Let’s just say – go see it!

Show Links:
iPhone/Android Pokemon Go
Pokemon Go Hands On
Gamasutra article on Toxicity in the Workplace
Riot Games Assessing Toxicity at work

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Episode 139 – It’s All About The Rings Baby!

This week Michael and Michael look at another example of NFC Rings, this time by Visa for the athletes of the 2016 Olympics. We also investigate a new way to combine AR and VR with Occipital’s new purchase. And talk about a few of our new games we are playing. Check it out!

Show Links
Visa’s Olympic NFC Rings
Occipital buys Replica Labs
Magic Leap
The World’s most secretive startup

Games we are playing:
Star Trek – Timelines
Shark Evolution

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Episode 138 – Commitment Rings


The Michael’s look at the Internet of Things thru NFC based Commitment Rings, trying to decide if it would really provide the value that the site claims. Would you be able to keep your partner from watching your favorite show, before you? Can we tie it to blockchain (short answer – NO!). Can you use this for secure transaction? What about restaurant use cases? Then we switch to BTLE as a potential solution… ultimately we think thru interesting use cases… would love to hear your ideas. Michael M. then transitions to his recent experience using Square as a vendor… have you accepted cash via square yet?
Michael R. then takes us thru his experiences at MoogFest…Check out his wrap up over here. After 30 years, Michael also learns to say Moog (Think Vogue) not Moog (Moo GH). We look at cool tools like the Artiphon and the Brother From Another Mother – BFAM. And some really great music by Silver Apples (Check out the embedded video above.

Finally we wrap up with a few games.. and Michael R. get’s hooked on Michael M’s recommendation of Exploding Kittens!

Show Links:
Commitment Rings
NFC Ring KickStarter
CityBBQ
Square
MoogFest – Durham
MoogFest – Wrap-Up
Brother From Another Mother
Artiphon
Max-MSP
Sliver Apples
Slither – IO
Exploding Kittens

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Episode 137 – Augmented Reality in the Boardroom & Beyond

Episode 137 – Augmented Reality in the Boardroom & Beyond was recorded on Friday, the 20th of May 2016.

Microsoft’s Hololens NFL of the future —

Phaedra and Michael M take time out to talk about mental wellness gaming applications, a “first person shooter” from the perspective of a civillian struggling to survive, and corporate collaboration applications making great use of data visualizations for problem solving now, and for the opportunities for machine learning and augmented reality for the future.

Michael was very impressed with the Microsoft Surface he saw at the SAP SapphireNow coference in Orlando last week, and made the connection for how the Microsoft Hololens product could make the collaboration even greater with augmented reality — not just for business applications, but also for medical scenaros, where a specialist could ‘beam into’ the operating theater, and highlight what needed to be done for the surgeons in the room.

We hope you enjoy the show!

Selected Links

War of Mine by 11 bit studios — http://www.11bitstudios.com/games/16/this-war-of-mine

SapphireNow — http://events.sap.com/sapphirenow/en/home

Knowledge Workspace (play at 1:26:00 mark) — http://tinyurl.com/zx5blzq

IMG_5400  IMG_5399
Digital Boardroom — (play at 38:51 mark) — http://tinyurl.com/h6zgbj6

IMG_5347 IMG_5348

Virtual Reality & the Digital Boardroom — http://blog-sap.com/analytics/2016/05/16/check-out-the-sap-digital-boardroom-and-virtual-reality-experience-at-sapphirenow/

Washington Post “Why virtual reality won’t transform sports viewing” — https://www.washingtonpost.com/news/innovations/wp/2016/05/16/why-virtual-reality-wont-transform-sports-viewing/

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