Episode 246 — Ninja Stealth Robots

robotic helmet

Rising suns! I pity the fool who doesn’t want to check out these parkour robots, VR avatars, watch, phone and console apps or immersive play at Star Wars: Galaxy’s Edge. Continue reading

Episode 227 – Video Killed the Audio Star

audio and video gear

A collection of video, audio and security/privacy stories including Microsoft’s Xbox Adaptive Controller, Audible’s choose your own adventures, Facebook advertising transparency, Skype background blurring, GDPR and even a Raspberry Pi store. Continue reading

Episode 201 – WWDC, AR and AI

This week co-host Michael R. welcomes back long time friend of the show – Andy Piper. Michael shares his excitement and experiences from Apple’s WWDC conference – including all the other conferences that pop up around WWDC. We then dive in work that Porsche is doing leveraging AR. We also talk briefly about Amazon and the AR (audio reality App) that allows you to experience Skyrim on your Alexa. We look at machine learning via an innovative website called Lobe. And then wrap up the show with a look at how AI is leveraging video games to “learn”. Co-host Michael … Continue reading

Episode 197 – Looking for AR

Michael and Michael are looking for AR, in all the right places!  The Games at Work team starts  things off right, with a discussion on the final games of the NCAA basketball tournament, and how your best braketology picks can now hover above your screen in augmented reality (example above).  Earlier today, during the Woody Durham Celebration of Life, Michael M spoke with a friend about how technology has enabled the game experience to get better and better over the years, first with radio, then television, then the graphics ribbon to show the score & stats, then to Intel’s current … Continue reading