Welcome listeners! This weeks show is short and sweet. Due to uncontrollable events, we have a short solo show with our Co-Host and Co-Founder – Michael R. Somehow the entire month of April slipped by without our team being able to get together, and after a couple last minute, unforeseen events occurred, we decided to put together a short show about some of the cool links we’ve gotten in our Twitter feed over at GamesAtWork_Biz. So enjoy the abbreviated show, and drop us your feedback. We’d love to hear from you.
The Michaels are back with another exciting episode of Games At Work dot Biz. We look at the taptic engine design for the upcoming Apple Watch and begin positing what a tweet might feel like. These design considerations of what goes into this question brings us to a discussion on how to design a new experience. How many different ways do you want to feel your notifications? Is a Tweet the same as a SMS, a iMessage notification, or a direct message? Would you want notifications for a specific hashtag?
We then extend the discussion to look at a haptic vest which allows the blind to see and the deaf to hear. This amazing TED talk looks at how researchers are extending the human senses to feel a tweet.
Michael M. also let’s us know about a new MOOC he is playing developed by Wil van der Aalst. While Michael R. reminds our local listeners to head over to the East Coast Game Conference and say hello to our sometime co-host – Phaedra Boinodiris.
The Michaels’ geek out this week when we think thru ResearchKit and it’s implications for healthcare and health research. Can you find the game in health research? We think there are a plenty out there.
Michael and Michael get together this week to muse over how students can address college debt via gaming, thanks to a link from co-host Phaedra. We also look at how the Internet Archive is saving games from digital extinction, while reminiscing about some of our favorite old-school games. This brings us to a deeper discussion on how newer games with server components and digital rights management, may be disabling this preservation to continue. We end-up musing about use cases for Apple’s upcoming Watch announcement and how the smart-watch ecosystem may become yet another lock in play for the mobile ecosystem. What do you think? Are you excited for this brave new world?
The Michaels are together again to talk about gamifying pizza delivery – based on a nugget of information in our daily Google alerts. This article gets us to go down a bunch of thought exercises around gamificaiton, 3d-printing, Möbius strips, and other fun discussions. We also follow-up from last week’s show on what games (or things) we want (or would love to give) for year end holiday gifts.