Episode 179 – May The Merch Be With You

BB-9E augmented reality In honor of Force Friday part deux, Michael and Michael geek out on all the awesomeness that is Star Wars merchandise now available for sale. You could use have a Lenovo-enabled lightsaber battle. You could build your own R2-D2 with a littleBits kit. You could own your very own Corellian freighter of your very own, putting together over 7,500 pieces in the new, and most awesome Millennium Falcon model from Lego. Switching gears, the team discusses the interaction among & between conversational artificial intelligences, and how they could do a platform of platform strategy play to talk … Continue reading

Episode 109 – Phone Floppers

Michael and Michael get together this week to muse over how students can address college debt via gaming, thanks to a link from co-host Phaedra. We also look at how the Internet Archive is saving games from digital extinction, while reminiscing about some of our favorite old-school games. This brings us to a deeper discussion on how newer games with server components and digital rights management, may be disabling this preservation to continue. We end-up musing about use cases for Apple’s upcoming Watch announcement and how the smart-watch ecosystem may become yet another lock in play for the mobile ecosystem. … Continue reading

Episode 94 – IBM Design Thinking Game

Michael and Michael welcome Sean Pizel to the show to talk about the game he designed to help IBM employees and executives learn about IBM Design Thinking. Sean is a designer at IBM and designed game “Wild Ducks”. The game specifically encourages much of the concepts behind Design Thinking to be used in order to improve likelihood that you will delivery a successful and profitable software solution. Show Links: IBM Design History of Wild Ducks How to stuff a wild duck – poster You Don’t Know Jack PowerGrid Neuroshima Hex Archon Zen Pinball Warlords of Draenor – Beta Robin Williams … Continue reading