The Michaels are back this week looking at the related of virtual, augmented, and mixed reality. We also look at two tie in games, one for the 2016 Olympic Games and one for the TV Show Mr. Robot. There’s a lot of news out this week from Intel’s Developer Forum (IDF), MIT’s Interactive Dynamic Video, and the never ending halo affect of Pokémon Go!
A tweet from earlier this week resonated with me — and a few others. Holger Müller ( @holgermu ) shared the following post: “Best line on #DisruptTV so far – @mikeettling – Waiting for PokemonGo app for HR – catch talent or a leader. ;-)”
Such an HR app would not just be focused solely on catching, it would include engaging and retaining as well. Novel ways of catching the attention of prospective employees, whether through puzzles, code breaking or alternate reality games have worked well, and augmented reality lends itself well as a technology to do the same. What would employee engagement and retention look like through the use of augmented reality? How could augmented reality be used for aligning strategy to employee action? What if there was a new product line that required a different sales approach… Could this HR app be used to identify ideas for how to attract the right kinds of people who are most aligned to the offering and sales approach?
Much to think about… What are your ideas?
Stay alert at all times and be aware of your surroundings! Happy hunting.
Michael and Michael are back this week (after another travel based hiatus) to talk about augmented reality, virtual reality, movies, games, games based on movies, code camp for kids, managing happiness, twitter, and agile development! This jammed packed episode is brought to you by the letters “A”, “R” and “V”. So sit back, listen, drop us a review or a rating, and enjoy!
Episode 137 – Augmented Reality in the Boardroom & Beyond was recorded on Friday, the 20th of May 2016.
Microsoft’s Hololens NFL of the future —
Phaedra and Michael M take time out to talk about mental wellness gaming applications, a “first person shooter” from the perspective of a civillian struggling to survive, and corporate collaboration applications making great use of data visualizations for problem solving now, and for the opportunities for machine learning and augmented reality for the future.
Michael was very impressed with the Microsoft Surface he saw at the SAP SapphireNow coference in Orlando last week, and made the connection for how the Microsoft Hololens product could make the collaboration even greater with augmented reality — not just for business applications, but also for medical scenaros, where a specialist could ‘beam into’ the operating theater, and highlight what needed to be done for the surgeons in the room.
Phaedra and Michael M start off the show with a discussion about Phaedra’s experience at the SimTecT conference in Adelaide, Australia. Phaedra reflected on an interesting question posed to her while at the conference — how motivational design could be used to extract someone from an indoctrinated, calcified way of thinking. Motivational design leads to humanitarian design and then on to persuasive design, not just for simulation content, but also for how the experience is created and tailored for the user to know when and how to interrupt their flow for maximum benefit and impact.
As you pass through the rabbit hole, and into the game, you learn something new.
The Michaels look at the latest Augmented Reality announcements from DARPA, Apple, and Shazam, so you don’t have to. We look at the new Apple acquisition of MetaIO, DARPA’s gaming initiative for uncovering bugs in code, a website that is helping scientists map neurons within the human brain, and Shazam’s new visual tagging application. We discuss how far Augmented Reality apps have come since 2008, and Yelp’s initial Monocle, and also our favorite wine tracking apps.
This week, the Michaels focus on how Google’s various properties could all come together for some really cool game play. We also have a surprise at the end of the show! Listen all the way to the end for a surprise.
We discuss the possibilities of what Ingress is really doing as you play. Does the collection of XM change the world? Is there an upcoming cool update to have Ingress and Waze come together? Did you see some cool road-muching during the World Cup? Michael M. tells about the game that was happening in Hungary, while Michael R. did not see any soccer balls to much during the world cup in North Carolina. What is Ingress doing as you play? Michael M. gives a clue based on the amount of battery drainage he is seeing while on a Budapest tram and the amount of data being used. This takes us on a bit of a rant/diversion on data plans.
Jaguar posted a video this week on the Augmented reality, which brings us back to games at work thinking about the overlap between this technology and the cool racing game – Real Racing 3. Is this all bringing us closer to the fully automated driving future? If we get this far, how will security hold up – perhaps the team at the HOPE conference will let us know?
We will have a bit of a break for the next few weeks due to work schedules and travels… However Michael M. commits to providing a show based on interviews with a group of local (Hungary) based game developers.
Drop us your feedback at your favorite GamesAtWork.BIZ site!
The Michaels welcome Ian Hughes (AKA – ePredator) to the show this week to discuss developing simulation games for hospital emergency staff. Michael M. connects up from his hotel room in Hong Kong (we apologies for his audio quality in advance), we also have Ian Hughes from sunny Basingstoke. Ian has been working on building a hospital simulator on Unity3D using Photon, and discusses with us the technological challenges of dealing with various language implementations. We also discuss the challenges of getting started with coding, given that today people need to do fully understand all aspects of the solution, and not just programming in one language or model.
Ian describes how to make a realistic simulation, he need to write a telephone system, a collaborative documents system, and screaming patients.
We end the show with a discussion of augmented reality, virtual mirrors, and Choi Kwang Do marshal arts.
This week the Michael’s talk about a few cool things that they’ve been up to over the last two weeks. Michael M. talks about how augmented reality can be used in the modern manufacturing facility. While Michael R. Talks about augmented reality is being experienced with his new set of Google Glass. And then we take it ONE STEP BEYOND into 3D Printing! Drop us comments on your thoughts on any of our social sites, including this blog!