Episode 149 – AR Through the Looking Glass


Augmented Reality features prominently in this episode where Michael and Michael explore a number of new and existing technologies, and how they may work together in an interconnected world to create new experiences for the people who use them. This show starts with a true 3D display called Volume, announced by LookingGlassFactory.com which has an aquarium-like display with true color and millions of pixels to render a three dimensional holographic display that can be experienced without any kind of headgear. A Buzzfeed article adds more clarity on the potential that Apple sees with AR, and both Michael and Michael explore how AR is not just visual — that audio, haptics, internet of things & sensors all play a role in the digital convergence that augments reality. They conclude with an amazing couple of medical use cases — where augmented reality assists in the surgical theater, allowing for a smaller incision and the physician to see what is happening inside the head of the patient, as well as for augmented touch reality where researchers help a man with a spinal injury feel pressure on robotic fingers.

Augmented visual reality, augmented audio reality, augmented touch reality are all part of the experiences possible. Expect that Michael and Michael will explore Smell-o-vision and augmented taste reality in an upcoming episode! Drop us a line with your ideas and thoughts about digital convergence on Twitter or Facebook!

Show Links
NC School of Science and Math
Looking Glass Factory
Tim Cook, Apple, and AR
Duke Researchers use AR for Brain Surgery
Brain interface allows robotic fingers to ‘Feel’

Games we are playing
Michael(s) – Inks

Play

Episode 148 – Painting with Digital and Physical Ink

In this episode, Michael and Michael struggle with the pronunciation of the Nissan Qashqai which features prominently as a recently completed work of 3Doodler art — a life sized vehicle that took 800 hours to craft. Moving to the digital realm, they discuss Google’s experiment with digital collaboration called Tilt Brush which allows multiple people to create & paint together in real time. The intersection between the digital and physical realms becomes even more tangible with the hospitality industry adoption of wearable devices to improve customer service, and an interesting sidebar on how blockchain can provide an even deeper engagement between customers and the businesses that serve them. Could a smart contract via blockchain improve your dining out experience? We think so!

Check out this week’s episode to increase your VR & AR quotient, and share your ideas with us here on the post, on Twitter or Facebook.

Show Links:
Painting in VR
VR is actually going to change things
Sears in Secondlife
Managing your restaurant with wearables
Analyst – Ian Hughes AKA – ePredator
Don Tapscott – Blockchain Revolution

Play

Episode 142 – It’s Hot enough to char a Charzard

Wow! Do we have a hot show for you this week! All three of our show hosts are together to scorch your ear holes! We begin with Linden Lab’s new hotness – Project Sansar, bounce on over to the hot new AR game Pokémon Go, look at hot technology with Blockchain, and we end the show with a review of some hot new start up and education incubators in Europe.

Show Links
The Rent is Too Damn High Party
Linden Lab releases Project Sansar
Pokémon Go is live!
Pokémon Go Plus
Project Ingress
Politics and Blockchain
BRexit and Blockchain
Blockchain for Insurance
Microsoft’s Project Malmo is teaching AI in Minecraft
Education with no books, no teachers, and no tuition
Hitman

Games we are playing
Lego Star Wars – The Force Awakens

Play