Episode 156 – AI for All

For what may be the final Games At Work recording of 2016, Michael and Michael get ready to welcome our new robotic overlords in all the ways they may arrive.

First off, the co-hosts marvel at how Google Translate has made dramatic improvements through the rewrite completed in a mere nine months, turbocharging the understanding of language, and making the automatic translation of text and full sites even more powerful. Michael R has even set up our own website to use the service to translate Games At Work into a language of your choosing. Unfortunately, Klingon and Pirate are not currently available choices.

Switching gears from language AI to automotive AI, Michael and Michael discuss the new capabilities that Nvidia is unlocking, as well as the recently announced Waymo spinoff from Alphabet approaching the challenges of mobility from an AI perspective.

Going from AI to AL (as in Yankovich), Michael M shares the ALsongs.com website which is oh so handy, to help you find the lyric that’s been floating around in your brain, along with the song being parodied. Bookmarked!

And talking about bookmarking sites, the team concludes with an intriguing article which describes how researchers can capture a person’s interest by reading their EEG brainwaves and in their tests, bookmarking the relevant Wikipedia pages. Amazing.

From the science fiction meets reality, know that you can now buy yourself an authentic original series Star Trek communicator, which will pair with your cellphone and allow you to talk with your friends & colleagues, and prepare for your away team adventure. How cool!

selected links

New York Times article — The great AI awakening — http://www.nytimes.com/2016/12/14/magazine/the-great-ai-awakening.html

TechCrunch article — Nvidia is now clear to test self-driving vehicles on California roads — https://techcrunch.com/2016/12/08/nvidia-is-now-clear-to-test-self-driving-vehicles-on-california-roads/

Waymo — https://waymo.com

Spectrum iEEE article — Google’s car graduates to standalone business —

ALsongs — http://alsongs.com

TechCrunch article — Researchers use machine learning to pull interest signals from readers’ brain waves — https://techcrunch.com/2016/12/14/researchers-use-machine-learning-to-pull-interest-signals-from-readers-brain-waves/

Emotiv headset — https://www.emotiv.com

MacRumors article — Apple AirPods now estimated to ship in 6 weeks — http://www.macrumors.com/2016/12/14/airpods-now-ship-in-6-weeks/

Bluetooth 5.0 — http://www.trustedreviews.com/opinions/what-is-bluetooth-5
Star Trek Communicator with awesome videos via ThinkGeek — https://www.thinkgeek.com/product/iphv/

Games the hosts are doing

Playing Michael M: just starting Walkr — https://walkrgame.com/en/

Reading Michael R. – The Last Firewall (Singularity Series Book 3) by William Hertling — http://www.goodreads.com/book/show/18305964-the-last-firewall


Episode 147 – Selfies for Safety

It’s all about autos, safety, bricks, and music generated by AI. We muse whose music would like to hear more of if computers could write the songs, how about some new Punk!?! We review Tesla’s new update on autopilot mode. Are you comfortable with over the air updates for your car? Have you scanned your favorite book yet? What’s your favorite Nintendo game? Would you fly your Legos? All this and more on this week’s episode of Games At Work dot Biz!

Show Links:
Uber is using selfies for security
AI Writes a new Beatles song
Keep your hands on the wheel
You can scan a book by its cover
Put a PI in your Nintendo Cartridge
Lego Drones!

Games we are Playing:
Dungeon boss continues
Super Phantom Cat – Android
Super Phantom Cat – iOS


Episode 137 – Augmented Reality in the Boardroom & Beyond

Episode 137 – Augmented Reality in the Boardroom & Beyond was recorded on Friday, the 20th of May 2016.

Microsoft’s Hololens NFL of the future —

Phaedra and Michael M take time out to talk about mental wellness gaming applications, a “first person shooter” from the perspective of a civillian struggling to survive, and corporate collaboration applications making great use of data visualizations for problem solving now, and for the opportunities for machine learning and augmented reality for the future.

Michael was very impressed with the Microsoft Surface he saw at the SAP SapphireNow coference in Orlando last week, and made the connection for how the Microsoft Hololens product could make the collaboration even greater with augmented reality — not just for business applications, but also for medical scenaros, where a specialist could ‘beam into’ the operating theater, and highlight what needed to be done for the surgeons in the room.

We hope you enjoy the show!

Selected Links

War of Mine by 11 bit studios — http://www.11bitstudios.com/games/16/this-war-of-mine

SapphireNow — http://events.sap.com/sapphirenow/en/home

Knowledge Workspace (play at 1:26:00 mark) — http://tinyurl.com/zx5blzq

IMG_5400  IMG_5399
Digital Boardroom — (play at 38:51 mark) — http://tinyurl.com/h6zgbj6

IMG_5347 IMG_5348

Virtual Reality & the Digital Boardroom — http://blog-sap.com/analytics/2016/05/16/check-out-the-sap-digital-boardroom-and-virtual-reality-experience-at-sapphirenow/

Washington Post “Why virtual reality won’t transform sports viewing” — https://www.washingtonpost.com/news/innovations/wp/2016/05/16/why-virtual-reality-wont-transform-sports-viewing/


Episode 133 – Game Brains


Episode 133 – Game Brains was recorded on Friday, the 18th of February 2016.

Does playing video games make you smarter?  Michael and Michael answer this question with a resounding “maybe”, as they go through a tour of several interesting links, from Google’s DeepMind computer playing Go, to Volvos starting up without keys, to toys that think and 3D printing going back to 1964 with plastigoop.

We hope you enjoy the show!

Selected links
Can Video Games make you Smarter? — https://youtu.be/OOsqkQytHOs
Luminosity — http://www.lumosity.com
Gmailification — http://techcrunch.com/2016/02/17/google-launches-gmailify-a-way-to-use-gmails-best-features-with-non-gmail-accounts/
Mailbox — https://itunes.apple.com/us/app/mailbox/id576502633?mt=8
Airmail — https://itunes.apple.com/us/app/airmail-your-mail-with-you/id993160329?mt=8
Google Now — https://en.wikipedia.org/wiki/Google_Now
Connected Toys and the Serious Business of Play — http://techcrunch.com/2016/02/15/the-serious-business-of-play/
Mattel 3d printer — http://www.engadget.com/2016/02/15/mattel-thingmaker-3d-printer/
Mattel’s Creepy Crawler Thingmaker with Plastigoop — https://en.wikipedia.org/wiki/Creepy_Crawlers
Sphero — http://www.sphero.com/starwars
Teddy Ruxpin — https://en.wikipedia.org/wiki/Teddy_Ruxpin
Monopoly — http://www.avclub.com/article/monopoly-now-cashless-economy-232281
DeepMind plays Go —  http://mashable.com/2016/01/27/google-ai-beats-go-champ
Pacman 256 — http://pac-man256.net
Rogue on iOS —  https://itunes.apple.com/us/app/rogue/id298113808?mt=8
Volvo keyless cars — http://www.bbc.com/news/technology-35611130
Keyless remote app — https://itunes.apple.com/us/app/car-remote-keyless-entry/id718121721?mt=8
Smartphone app ride pickup zone — https://twitter.com/doctorow/status/700734551132282880
Global Gamification Market estimated to be $11.1B by 2020 — http://www.businesswire.com/news/home/20160218006350/en/Global-Gamification-Market-Worth-USD-11.10-Billion

Games Michael & Michael are playing
Michael R — A Tiny Game of Pong — http://mashable.com/2016/02/17/apple-watch-a-tiny-game-pong
Michael M — Tomb of the Mask — https://itunes.apple.com/us/app/tomb-of-the-mask/id1057889290?mt=8