with the new AppleTV released on Friday, one of the most exciting games I was looking forward to playing was multiplayer Crossy Road, partially because of my memory of playing competitive Mario Brothers on the Apple ][ and partially because my kids just love playing the game and unlocking new characters. It was with great anticipation for my kids to get the AppleTV set up — which was very easy to do with the iPhone, as was the installation of the app from the AppleTV store. What proved to be more challenging was getting the iOS device to be recognized by the AppleTV for the second player to control their Crossy Road character. Looking on the web for help, there were some good articles, such as the one from iMore, however there was one important tip that the Crossy Road app itself pointed out, but in our zeal to play, we had ignored.
in order for the AppleTV to recognize the iOS device, they both need to be on the same WiFi network. in our home setup, I have the AppleTV hardwired with an ethernet connection to the router so as to help with bringing down movies in the absolute fastest possible way, and because the AppleTV was smart enough to recognize the ethernet wire, it did not enable a wireless connection. Then, once we had rebooted the AppleTV on WiFi, restarted Crossy Road and selected two player, the iOS device was recognized, and as they say, hilarity ensued. the kids proceeded to play, pushing one another’s characters into oncoming trucks and the water, giggling and laughing.
Phaedra, Michael and Michael get together for a detailed review of the economics of digital games for 2014. We continue to see the transition from Pay to Play to Free to Play games, and discuss how this is changing the game play of many MMOs. We also take issue with a recent report on how Gamificiation is failing health care. The issue is not gamification, but bad design. As more and more people jump into the hype of gamificaiton we are seeing the same patterns as other technologies, where people are trying to just use the term, without understanding the appropriate way of doing this. You can just use “blanket approaches” to gamifiction, you need to identify the correct success metrics, and build your game around ensuring the appropriate behavior and outcomes.
We end the episode with a discussion on how different generations engage with same game. Do you play games with your kids, or parents? Do you enjoy it in the same way? Do you enjoy watching others play games more than playing the game yourself?