Episode 188 – Star Wars Bucks

With the opening of the latest installation of the Star Wars saga this weekend, Michael and Michael start off this episode, recorded a week earlier, with the new AR capabilities of the Star Wars app.  Michael M, being the enterprising person that he is, boldly managed to try this out by loading up the image on a website to allow the AR experience to work. The newest Starbucks opened in Shanghai and in addition to being the largest in the world, coming in at 30,000 sq ft, is also AR-enabled.  Visitors to this Starbucks can walk around with their AR-enabled … Continue reading

Episode 178 – L33T Learning Siri

  Just say no to enabling autonomous bots & drones with the ability to apply lethal force.  Following on last week’s episode 177, Michael & Michael start off with a continuation of the discussion on the Pandora’s Box of armed robots. Moving on to a happier topic, while still staying on the machine learning concept, the pair talks about how Siri and other voice interactive systems have been improved with deep learning.  Not just recorded scripts, but actual intelligence, and more natural interaction is apparent when you listen to how far things have come since the earliest days of Siri … Continue reading

Crossy Road for the new AppleTV

with the new AppleTV released on Friday, one of the most exciting games I was looking forward to playing was multiplayer Crossy Road, partially because of my memory of playing competitive Mario Brothers on the Apple ][ and partially because my kids just love playing the game and unlocking new characters.  It was with great anticipation for my kids to get the AppleTV set up — which was very easy to do with the iPhone, as was the installation of the app from the AppleTV store.  What proved to be more challenging was getting the iOS device to be recognized … Continue reading

Episode 102 – I’ve got Plastisity

Phaedra, Michael and Michael get together for a detailed review of the economics of digital games for 2014. We continue to see the transition from Pay to Play to Free to Play games, and discuss how this is changing the game play of many MMOs. We also take issue with a recent report on how Gamificiation is failing health care. The issue is not gamification, but bad design. As more and more people jump into the hype of gamificaiton we are seeing the same patterns as other technologies, where people are trying to just use the term, without understanding the … Continue reading