While many people are taking the day off in the U.S. to recover from all the sounds of the fireworks, the Michael’s take the time to check out some new glasses which you can wear via your iPad.
We then look at how a blog post by Ramin Shokrizade over at Gamasutra, where he discusses the tips and tricks that Free to Play game designers use to get money from players. We decide it would be put to much better use if we can take these techniques and use them to help business and employees improve their skills and efficiencies. Can you identify who will use a game for the best outcome verses those who may just be using it to pass time? What about how some games or businesses use progress gates to help self select players. When do you decide not to play any more? We answer all of these questions.
We then look at how Tesla is changing the rules in how long it takes to tank up your electric car! Will this help change the buying behaviors of car shoppers?
Finally, we want to hear about how you think gaming can be used to help more young women and girls become engaged in Engineering and Science. We’ll be talking about it next week on Games At Work dot Biz!
At full strength the team discusses how reward substitution can be used for improved results. We also go on a bit of a rant about reward substitution in negotiations, and how it may be killing all the creativity in the Serious Games community. But before we start are Rant, Michael shares his experience watching the live stream of graduation from the School of Science and Math. Why he shares, you may ask, because it’s all about Star Wars, Jedi’s and reward Substitution. In honor of that we present you with two great Star Wars related pictures:
(for you Darth Vadar Mail Box fans!)
(for fencing fans).
Michael R. then mis-remembers how you make a light saber sound- what he actually remembered was the sound of the blaster.
Michael M. gets us back on track with how Reward Substitution was used in getting people to inject themselves with interferon in early liver disease research. After this we decided that we need to get a bit more healthy by eating some bugs. Which left a bad taste in our mouth, and we ended up going on a bit of rant. And both Michael R. and Phaedra try to get Michael M. to jump on the rant with us! So we all get out our buggy whips and start beating on the car manufactures! What do you think of some of the ridiculous constraints that people are putting on serious games development? Comment below!