Episode 72 – Crowd vs Crowd

Sports Crowds
Phaedra, Sandy, Michael and Michael are all on deck for this podcast to discuss location based games, review Michael R’s experiences from CES, brainstorm gamifying sports, and much much more. Tune in for some serious discussion on serious games.

Location, Location, Location
Michael M kicks things off to follow on from last week’s blog post on The Tap Labs’ game Tiny Tycoons. Things get really location specific as Sandy suggests that there should be an emerging new game along the lines of SnapChat called SnapTrack, where location information is shared with friends, but only for a limited time. Given that the last entity to have that name was sold for (wait for it) one billion dollars, there could quite well be something to it!

CES
Michael R gives a terrific flyover from his experience at the Consumer Electronics Show, summing things up by saying “the Internet of Things is real. Software and integration is real, and 3D printing is now entering mainstream.” A shoutout to Ian “epredator” Hughes for his early thinking in this area. Exciting developments in robotics, contact lenses (spiders are next, I’m sure) and augmented/interactive television give the team plenty to explore. Michael R had a chance to meet with the SeeSpace team to discuss the InAiR innovation while he was in Las Vegas, and that interview is here:

And for some CES robotics fun —

Gamifying Sports
Phaedra was eager to think about the gamification of sports during this championship season and to kick around other ways of engaging sports fans beyond Fantasy Football. The team discusses players predicting plays (and during the show editing, came across an NFL game exactly in this vein), sports trivia and user interface means of overlaying information on top of the existing game in action via the InAir concept discussed in the CES section. An idea about engaging individuals to play the sport while the sport is played live, using the same players, the same data and analytics is kicked around, and the comparison of player vs player, team vs team and crowd vs crowd is served up.

Selected show links:

Tiny Tycoons — https://itunes.apple.com/us/app/tiny-tycoons/id558547777?mt=8&ls=1
Rescue Rush (location-based streets game) — https://itunes.apple.com/us/app/rescue-rush/id580844711?mt=8
SnapTrack — http://en.wikipedia.org/wiki/SnapTrack
WSJ Online “The ‘Gamification’ of the Office Approaches — http://online.wsj.com/news/articles/SB10001424052702303819704579316721461148950
3D Printing at CES 2014 — http://www.ibtimes.com/3d-printing-ces-2014-da-vinci-3d-printer-makerbot-3d-systems-highlight-versatility-cheaper-pricing
Google Unveils Smart Contact Lens — http://techcrunch.com/2014/01/16/google-shows-off-smart-contact-lens-that-lets-diabetics-measure-their-glucose-levels/
InAiR — http://www.kickstarter.com/projects/2128859975/inair-the-worlds-1st-augmented-television?ref=search
SeeSpace — http://seespace.co
NFL Call the Play — http://www.nfl.com/live/call-the-play
Buzztime Entertainment — http://www.buzztime.com/
Twine — http://www.kickstarter.com/projects/supermechanical/twine-listen-to-your-world-talk-to-the-internet
Raspberry Pi — http://www.raspberrypi.org

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Episode 58 – Zombies vs Mummies

Porter Stowell joins Phaedra and Michael M for a rockin’ good time across a broad set of topics for this week’s show. Phaedra shares her stories from the Serious Play Conference in Seattle earlier this week, highlighting how Ross Smith has created a building with personality to interact with the people who enter and use it. We playfully riff off of the idea that a water fountain may say “glad to be of service” and how other aspects of the building personality may interact with people, and how municipalities could interact with citizens, rewarding them for taking action to help maintain the city.

Porter highlights how crowdsourcing has been incorporated in charity concerts, and the team speculates how technologies such as Foursquare (and Foursquare mayors) might be engaged for validation of the crowdsourced contributions.

The panel then turns to the question of ethics that was started during last week’s show, and reaches a consensus that disclosure is key for organizations using games to achieve a goal beyond that of simple entertainment. If you play a game, and the outcome of that play may be in the furtherance of another goal, the player should know in advance what their play is helping to attain so they may make an informed decision to play or not. Porter, Phaedra and Michael speculate on what it would take to gain informed consent to build the Death Star, and what kind of spin would be needed to do so.

How does Michael spend his vacation? Well, playing games! He shares his experiences with a couple of iOS games — Sid Meier’s Pirates, Plants vs Zombies 2, Motor World, and Simpson’s Tapped Out. We have an intense discussion as to whether mummies are zombies before Porter calms Phaedra and Michael back down. A thread between Motor World and the Simpsons is that both use doughnuts as a scarce currency. It’s all about the doughnuts.

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Porter has been playing a game played by 30m people, growing by 60% every year, where you sorting through useless data points in order to win. Porter stumped Phaedra and Michael on this riddle – see if you can identify what game it is before Porter gives it away!

Selected show links

Serious Play Conference, Seattle August 19 – 22, 2013 — http://www.seriousplayconference.com
Ross Smith — http://www.linkedin.com/in/rosss42
Douglas Adams, The Hitchhiker’s Guide to the Galaxy — http://en.wikipedia.org/wiki/The_Hitchhiker%27s_Guide_to_the_Galaxy
Bill Gates, The Road Ahead — http://en.wikipedia.org/wiki/The_Road_Ahead_(Bill_Gates_book)
Nolan Bushnell — http://nolanbushnell.com
Gabe Zimmerman — http://www.gamification.co/gabe-zichermann/
Zoran Povović — http://homes.cs.washington.edu/~zoran/
Fold.it — http://fold.it/portal/
Dragonbox — http://dragonboxapp.com
ESP Game — http://en.wikipedia.org/wiki/ESP_Game
reCaptcha — http://www.google.com/recaptcha
World Community Grid — http://www.worldcommunitygrid.org
SETI@Home — http://setiathome.berkeley.edu
Waze — http://www.waze.com
Ender’s Game — http://en.wikipedia.org/wiki/Ender%27s_Game
Sid Meier’s Pirates — https://itunes.apple.com/us/app/sid-meiers-pirates!/id499794670?mt=8
Plants vs Zombies 2 — https://itunes.apple.com/us/app/plants-vs.-zombies/id350642635?mt=8
Motor World — https://itunes.apple.com/us/app/motor-world-car-factory/id580666714?mt=8
Simpson’s Tapped Out — https://itunes.apple.com/us/app/the-simpsons-tapped-out/id497595276?mt=8
Techmo Bowl — http://tecmobowl.org

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