Episode 140 – Pokemon and Bullies

This week’s show features our co-hosts Phaedra and Michael R. who get to have some fun looking at the latest AR app, all about Pokemon! Have you collected them all? We also look at the report from Riot Games (makers of League of Legends) and their employee assessment on toxicity in the work place. Does your online gaming behavior translate to your behavior at work? There appears to be a correlation.

Michael ends the show with a really quick review of Warcraft! The Movie!!! Let’s just say – go see it!

Show Links:
iPhone/Android Pokemon Go
Pokemon Go Hands On
Gamasutra article on Toxicity in the Workplace
Riot Games Assessing Toxicity at work

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Episode 133 – Game Brains

yellowandblack

Episode 133 – Game Brains was recorded on Friday, the 18th of February 2016.

Does playing video games make you smarter?  Michael and Michael answer this question with a resounding “maybe”, as they go through a tour of several interesting links, from Google’s DeepMind computer playing Go, to Volvos starting up without keys, to toys that think and 3D printing going back to 1964 with plastigoop.

We hope you enjoy the show!

Selected links
Can Video Games make you Smarter? — https://youtu.be/OOsqkQytHOs
Luminosity — http://www.lumosity.com
Gmailification — http://techcrunch.com/2016/02/17/google-launches-gmailify-a-way-to-use-gmails-best-features-with-non-gmail-accounts/
Mailbox — https://itunes.apple.com/us/app/mailbox/id576502633?mt=8
Airmail — https://itunes.apple.com/us/app/airmail-your-mail-with-you/id993160329?mt=8
Google Now — https://en.wikipedia.org/wiki/Google_Now
Connected Toys and the Serious Business of Play — http://techcrunch.com/2016/02/15/the-serious-business-of-play/
Mattel 3d printer — http://www.engadget.com/2016/02/15/mattel-thingmaker-3d-printer/
Mattel’s Creepy Crawler Thingmaker with Plastigoop — https://en.wikipedia.org/wiki/Creepy_Crawlers
Sphero — http://www.sphero.com/starwars
Teddy Ruxpin — https://en.wikipedia.org/wiki/Teddy_Ruxpin
Monopoly — http://www.avclub.com/article/monopoly-now-cashless-economy-232281
DeepMind plays Go —  http://mashable.com/2016/01/27/google-ai-beats-go-champ
Pacman 256 — http://pac-man256.net
Rogue on iOS —  https://itunes.apple.com/us/app/rogue/id298113808?mt=8
Volvo keyless cars — http://www.bbc.com/news/technology-35611130
Keyless remote app — https://itunes.apple.com/us/app/car-remote-keyless-entry/id718121721?mt=8
Smartphone app ride pickup zone — https://twitter.com/doctorow/status/700734551132282880
Global Gamification Market estimated to be $11.1B by 2020 — http://www.businesswire.com/news/home/20160218006350/en/Global-Gamification-Market-Worth-USD-11.10-Billion

Games Michael & Michael are playing
Michael R — A Tiny Game of Pong — http://mashable.com/2016/02/17/apple-watch-a-tiny-game-pong
Michael M — Tomb of the Mask — https://itunes.apple.com/us/app/tomb-of-the-mask/id1057889290?mt=8

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Episode 132 – Wake Up!

The Michael’s get back to together to talk about gaming getting up in the morning, 3d Touch based trivia, and spending a wonderful Saturday role playing at the library with the team from Bully Pulpit Games.

Show links:
The Warren Video
Microsoft’s Android Alarm App
Google’s 3D Touch-enabled Trivia game
Rabbits and Dice

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Episode 120 – Herding Cats


The Michaels have had a great time herding cats lately and decide to play a game with it. As the summer ends, and people come back from vacation, we are all herding a bunch of cats to get projects done before the next holiday season. In the meantime, decides to herd the sun with project Sun Roof, which helps you understand the efficiency of your roof for the deployment of solar panels. Michael R talks about a local offering around leasing solar panels, and his frustration with not being on solar power already. We then focus on green water. No, not green eggs and ham type green water, but highly efficient shower heads. Finally, Michael M talks about carrying the world on his wrist with the new Minecraft Gameband.

Show Links
Herding Cats
Shower with less Water
Project Sunroof
Minecraft Gameband

What we are playing
Angry Birds 2
Lego Star Wars – The complete saga
Swarm adds Coins

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Episode 108 – Oops

This week’s show had some major audio difficulties, so we won’t be posting an edit. However we did talk about Leonard Nimoy’s passing, Google AI that learns and plays computer games, cool innovations in automotive with Elio Motors, the Golden Age of podcasting, and Michael M’s latest game he’s playing Alto’s Adventure.

Show Links:
Google Masters Video Games
Elio Motors
Podcast’s golden age
Alto’s Adventure

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Episode 98 – Something Sweet in Your Neighborhood

something sweet

Episode 98 – Something Sweet in Your Neighborhood:

Phaedra and Michael M take you on a fast introduction on the latest Alternate Reality game called Endgame launched this week by author James Frey in conjunction with Google’s Niantic Labs, spin through some thoughts about brand interaction using the example of Krispy Kreme’s marketing game tie in to the 30th Anniversary of the Ghostbusters movie and ending with some tasty teasers for the upcoming Serious Games Showcase and Challenge, where you can see Phaedra as one of the judges this December at the Orlando event.

Capture the Stay Puft Marshmallow Man!       Eat the Slimer Doughnut

Selected links
Endgame — http://endgameancienttruth.com
Niantic labs — http://en.wikipedia.org/wiki/Niantic_Labs
Ingress — https://www.ingress.com

Krispy Kreme / Ghostbusters 30th Anniversary partnership — http://variety.com/2014/film/news/krispy-kreme-ghostbusters-donuts-1201306918/

Krispy Kreme / Cheerwine partnership — http://uncpressblog.com/2012/08/14/north-carolina-icons-cheerwine-krispy-kreme/

Serious Games Showcase & Challenge — http://sgschallenge.com/wordpress/

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Episode 72 – Crowd vs Crowd

Sports Crowds
Phaedra, Sandy, Michael and Michael are all on deck for this podcast to discuss location based games, review Michael R’s experiences from CES, brainstorm gamifying sports, and much much more. Tune in for some serious discussion on serious games.

Location, Location, Location
Michael M kicks things off to follow on from last week’s blog post on The Tap Labs’ game Tiny Tycoons. Things get really location specific as Sandy suggests that there should be an emerging new game along the lines of SnapChat called SnapTrack, where location information is shared with friends, but only for a limited time. Given that the last entity to have that name was sold for (wait for it) one billion dollars, there could quite well be something to it!

CES
Michael R gives a terrific flyover from his experience at the Consumer Electronics Show, summing things up by saying “the Internet of Things is real. Software and integration is real, and 3D printing is now entering mainstream.” A shoutout to Ian “epredator” Hughes for his early thinking in this area. Exciting developments in robotics, contact lenses (spiders are next, I’m sure) and augmented/interactive television give the team plenty to explore. Michael R had a chance to meet with the SeeSpace team to discuss the InAiR innovation while he was in Las Vegas, and that interview is here:

And for some CES robotics fun —

Gamifying Sports
Phaedra was eager to think about the gamification of sports during this championship season and to kick around other ways of engaging sports fans beyond Fantasy Football. The team discusses players predicting plays (and during the show editing, came across an NFL game exactly in this vein), sports trivia and user interface means of overlaying information on top of the existing game in action via the InAir concept discussed in the CES section. An idea about engaging individuals to play the sport while the sport is played live, using the same players, the same data and analytics is kicked around, and the comparison of player vs player, team vs team and crowd vs crowd is served up.

Selected show links:

Tiny Tycoons — https://itunes.apple.com/us/app/tiny-tycoons/id558547777?mt=8&ls=1
Rescue Rush (location-based streets game) — https://itunes.apple.com/us/app/rescue-rush/id580844711?mt=8
SnapTrack — http://en.wikipedia.org/wiki/SnapTrack
WSJ Online “The ‘Gamification’ of the Office Approaches — http://online.wsj.com/news/articles/SB10001424052702303819704579316721461148950
3D Printing at CES 2014 — http://www.ibtimes.com/3d-printing-ces-2014-da-vinci-3d-printer-makerbot-3d-systems-highlight-versatility-cheaper-pricing
Google Unveils Smart Contact Lens — http://techcrunch.com/2014/01/16/google-shows-off-smart-contact-lens-that-lets-diabetics-measure-their-glucose-levels/
InAiR — http://www.kickstarter.com/projects/2128859975/inair-the-worlds-1st-augmented-television?ref=search
SeeSpace — http://seespace.co
NFL Call the Play — http://www.nfl.com/live/call-the-play
Buzztime Entertainment — http://www.buzztime.com/
Twine — http://www.kickstarter.com/projects/supermechanical/twine-listen-to-your-world-talk-to-the-internet
Raspberry Pi — http://www.raspberrypi.org

We are just delighted to have had you dialed our way. You can find us on G+, Tumblr, Facebook, Twitter and more.

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Episode 71 – Grinding at Work

Board Games
Episode 71, Grinding at Work was recorded Friday the 3rd of January 2014 — Happy New Year!

Phaedra, Michael and Michael start the new year off with a bang, sharing the games that they’ve been playing over the holidays, discussing the Virtuix Omni 360 degree treadmill device, and exploring how grinding gaming experiences may lend themselves to improved customer and employee engagement. A very interesting gamification idea emerges for how Kinect-like devices could provide biofeedback to call center employees to help them stay “in the zone” and be as effective as possible. Have a listen!

Selected show links:
Games we’re been playing over the holidays
Clumsy Ninja — https://itunes.apple.com/us/app/clumsy-ninja/id561416817?mt=8
Real Racing 3 — https://itunes.apple.com/us/app/real-racing-3/id556164008?mt=8

Apples to Apples — http://en.wikipedia.org/wiki/Apples_to_Apples
Cranium — http://en.wikipedia.org/wiki/Cranium_(game)
Blackjack — http://en.wikipedia.org/wiki/Blackjack
Texas Hold ‘Em — http://en.wikipedia.org/wiki/Texas_hold_%27em

Lego Hobbit — http://www.lego.com/legogames/en-us/Products/Details/3920.aspx
Tiny Thief — https://itunes.apple.com/us/app/tiny-thief/id656620224?mt=8
Mega Dead Pixel — https://itunes.apple.com/us/app/mega-dead-pixel/id667405556?mt=8

Association of Virtual Worlds — http://www.associationofvirtualworlds.com

Omni videos, including Minecraft, Skyrim, and much more — http://www.virtuix.com/videos/

Math before mailing (from 2008!) — http://gmailblog.blogspot.hu/2008/10/new-in-labs-stop-sending-mail-you-later.html

Simpsons Tapped Out — https://itunes.apple.com/us/app/the-simpsons-tapped-out/id497595276?mt=8

Kinect — http://www.xbox.com/en-US/kinect

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Episode 56 – The Shame Game

Do you want to overlay the world or replace it? This is the question that your friendly co-hosts discuss as we learn that Oculus Rift has gotten a new CTO. Do you want to augment your face with constant data and insights? What layer of the world are you watching? Were the Vapors prescient in the their lyrics for “Turning Japanese?

Phaedra then gives us insights in the minds of finding a good sale. Is this the ultimate game for some? How viscerally do you play your savings game? Is it fun to save your business money by playing the compliance game? We have a bit of rant on the value of gaming compliance. What do you think, let us know in the comments below.. Do you play the shame game?

Stay tune for our special guest next week – Emotiv CEO Tan Le! Go support their KickStarter for the Emotiv Insight

Show Links:
twitter has a business model
Halcyon Days – Jason and the Scorchers

John Carmack Joins Oculus as CTO
High Fidelity
Dark Helmet reference
Google Chromecast – that Chrome thingy…

Who’s got time to Play Games

Business Travel is Dying
Gamifying Travel Compliance

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