Episode 352 — Looking Forward, Looking Back

looking out to the future, using something from the past

Innovations from #CES2022: @BMW iX Flow, tmsuk’s Pedia_Roid, GAF Energy’s Timberline Solar, @owogameofficial OWOGame, @yukaikk AMAGAMI HAM HAM. multiple retail metaverse examples, @GameStop #NFT & @_phzn speech to text wearable. Continue reading

Episode 102 – I’ve got Plastisity

Phaedra, Michael and Michael get together for a detailed review of the economics of digital games for 2014. We continue to see the transition from Pay to Play to Free to Play games, and discuss how this is changing the game play of many MMOs. We also take issue with a recent report on how Gamificiation is failing health care. The issue is not gamification, but bad design. As more and more people jump into the hype of gamificaiton we are seeing the same patterns as other technologies, where people are trying to just use the term, without understanding the … Continue reading

Episode 54 – She Blinded Me, With Science!

Games for Health, Experiments, and Brain Improvements are some of the topics we talk about this week as all three co-hosts are back together. Phaedra tells us all about the discussions of gaming at the Southeast Smarter Healthcare & Life Sciences Summit, which allows Michael R. to reminisce about work he did in healthcare almost 20 years ago. We brainstorm on how electronic medical records could be integrated into simulations, so Doctors could pre-experience a procedure with all the nuances of the patient’s history. Given these simulations, we do a quick diversion to talk about the history of genetics. After … Continue reading