Episode 86 – App Granularity & Gamification

App Granularity & Gamifcation

Sandy, Phaedra and Michael R. are traveling, on vacation or otherwise engaged in important work, so Michael M. takes a shot at a solo show to explore some thinking on how a number of major apps are breaking down their function into smaller bite sized bits and deploying them as individual apps.

Examples of this are FourSquare, with its Swarm app, Facebook, with the Messenger app, alongside some of the recent acquisitions like Instragam and WhatsApp.

Linking to the Gamification theme of this podcast, Michael muses on how this application functionality breakdown allows for smaller component pieces of functionality can be recombined in a way to allow for games and play — how quickly the same exact functions can be reorderd and recombined to create innovative ways to deliver new sets of function from the same component parts.

Michael thanks @AltonBrown for his ‘unitasker’ design language, and Berke Breathed for giving us Opus and the Turnip Twaddler.

A very happy Father’s Day to all the Dads listening in to the podcast!

selected links
Turnip Twaddler vs Swiss Army Knife twitter post — https://twitter.com/carolinabigblue/status/475941050901876737
Berke Breathed —http://berkeleybreathed.com
Berke Breathed / Opus on Turnip Twaddlers — http://www.gocomics.com/bloomcounty/2010/05/08
Alton Brown — http://altonbrown.com
Alton Brown on unitaskers — http://gizmodo.com/5347140/alton-brown-kitchen-gadget-judgment-calls—yea-or-nay
Swarm — https://www.swarmapp.com
Foursquare — https://foursquare.com
Facebook — https://www.facebook.com
Facebook Messenger — https://www.facebook.com/about/messenger
Instagram — http://instagram.com
WhatsApp — http://www.whatsapp.com
Flight Track — http://www.mobiata.com/apps/flighttrack

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Episode 66 – Hash Tags

We being our show with the two Michaels, but are quickly joined by Sandy to kick off our discussion of Tiny Death Star (a game we’ve been looking forward to for a few weeks). We also do a quick shout out to JetBlue on their quickly uptake on our prior episode ideas on new things to do during take off and landing. We then do a quick review of movies we’ve seen and are looking forward to. Sandy provides a quick update on the CAVE status from Villanova and wonders how many of us know what CAVE actually stand for? Michael R. thinks it means – Collaborative Audiovisual Virtual Environment, Sandy believes it means – Computer Aided Visual Environment, and Michael M has always thought it was Collaborative Audio Visual Environment.

A quick discussion ensues about the news on Instagram’s “hashtags” and if we are seeing a break down on human decency. Do we need to gamify self-monitoring? What level of monitoring and censorship is appropriate for a website? Do we need “likes” and “dislikes”? Can we teach digital citizenship?

What do you think, is it appropriate for public sites to censor or should the community censor itself?

Show Links:
Strangers With Candy
The Croods
Episode VII
Gravity
Ender’s Game
Instagram’s Hashtags
Present Shock
Accelerando by Charles Stross

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