We kick off 2017 with a short show. Michael M. and Phaedra discuss an augmented reality app launched in conjunction with the recently released movie “Hidden Figures”, review Smart Canes and have a lively discussion about the challenges surrounding video capture and the importance of thorough testing from the Kotaku article — a good reminder for everyone involved in technology development.
The augmented reality app (App Store — Google Play) has the user go to specific geographic locations, such as on the University of North Carolina campus to unlock content related to the stories and accomplishments of STEM leaders. Michael gave this a try, and the picture above shows the statue of Katherine Johnson superimposed on the phone screen in front of the Bell Tower at UNC.
Show Links: Hidden Figures – http://www.imdb.com/title/tt4846340/ AR and Hidden Figures – http://wraltechwire.com/-hidden-figures-ibm-augmented-reality-project-links-in-3-triangle-universities-/16402395/ Smart Canes and Wheelchairs – https://techcrunch.com/2017/01/05/smart-canes-and-wheelchairs-among-tech-empowering-the-disabled-at-ces/ Racist Video Game – http://www.kotaku.co.uk/2017/01/12/how-we-accidentally-made-a-racist-videogame
A tweet from earlier this week resonated with me — and a few others. Holger Müller ( @holgermu ) shared the following post: “Best line on #DisruptTV so far – @mikeettling – Waiting for PokemonGo app for HR – catch talent or a leader. ;-)”
Such an HR app would not just be focused solely on catching, it would include engaging and retaining as well. Novel ways of catching the attention of prospective employees, whether through puzzles, code breaking or alternate reality games have worked well, and augmented reality lends itself well as a technology to do the same. What would employee engagement and retention look like through the use of augmented reality? How could augmented reality be used for aligning strategy to employee action? What if there was a new product line that required a different sales approach… Could this HR app be used to identify ideas for how to attract the right kinds of people who are most aligned to the offering and sales approach?
Much to think about… What are your ideas?
Stay alert at all times and be aware of your surroundings! Happy hunting.
Wow! Do we have a hot show for you this week! All three of our show hosts are together to scorch your ear holes! We begin with Linden Lab’s new hotness – Project Sansar, bounce on over to the hot new AR game Pokémon Go, look at hot technology with Blockchain, and we end the show with a review of some hot new start up and education incubators in Europe.
This week’s show features our co-hosts Phaedra and Michael R. who get to have some fun looking at the latest AR app, all about Pokemon! Have you collected them all? We also look at the report from Riot Games (makers of League of Legends) and their employee assessment on toxicity in the work place. Does your online gaming behavior translate to your behavior at work? There appears to be a correlation.
Michael ends the show with a really quick review of Warcraft! The Movie!!! Let’s just say – go see it!
Phaedra and Michael M start off the show with a discussion about Phaedra’s experience at the SimTecT conference in Adelaide, Australia. Phaedra reflected on an interesting question posed to her while at the conference — how motivational design could be used to extract someone from an indoctrinated, calcified way of thinking. Motivational design leads to humanitarian design and then on to persuasive design, not just for simulation content, but also for how the experience is created and tailored for the user to know when and how to interrupt their flow for maximum benefit and impact.
As you pass through the rabbit hole, and into the game, you learn something new.
Phaedra starts off the show and then has to hide from the weather which caused trees to rain down in her yard. The Michaels, together in the same room for the first time in a long time, and with not enough microphones or headphones, get to talk about how Pokemon can be a multiplayer mess, and how hive mind intelligence could be used to improve business outcomes. We also talk a bit about the ant invasion of 2014 and it’s method of using the hive to increase best practices. All these things and more on this week’s show at Games At Work dot Biz!!