Michael R and Phaedra are back after a prolonged absence, and we obsess about all kinds of conferences. Phaedra is in the middle of conference season, but joins Michael this week to look at a whole host of great ideas on MindCraft, NASA, App Challenges, Simulation, and Virtual Realities. We also take an amazing trip down memory lane to relive the Worst Game that Phaedra has ever played!
Do us a favor, drop us a five star rating on iTunes and for Review post a story on the worst game you’ve ever played!
This week Michael and Michael find a new way to help monazite your game. We discuss the recent plugin for Unity gaming development environment which allows a developer to monazite their app via Bit coin mining! Can this be the way that you actually can monazite the attention economy?
While the snow is falling in Budapest, and the freezing rain is falling in North Carolina, the team gets together to play a few games of games – duh-duh! We also follow-up on our discussion from last week on game stickiness for business, and how the stickiness factor impacts productivity. We also play a bit of buzz word bingo, with big data, mobile, and gameification. We also help Phaedra get setup with a new microphone, while fighting thru some technical difficulties. We look for the magic algorithm to make games sticky. We ask our listeners to give examples of games they are working on and what makes them more sticky. Is it just telekinesis tattoos?