Episode 172 – Shining a light on AR

Michael and Michael are back — and take a long careful look at the newest capabilities that Apple is bringing to light in augmented reality with the new iOS 11 operating system.  Michael R has already downloaded the development framework, and has started bringing into mixed reality the digital test objects, to great effect.  The pictures included in this post are from Michael R’s experiments with the framework thus far, and it is quite amazing to see the fidelity of the objects, as well as the recognition by the software of the planes, shadows & angles of placement.  There much to be very excited about here, and once the digital augmented reality experience is not through the screen of an iPhone, but in a more natural way (dare I even bring up the possibility of contact lenses again?) — then, then we are really onto something.  Until that point, this version of augmented reality is an interesting step in the right direction, but the consumption cannot be via holding a phone at arm’s length or wearing a ski goggle-esque contraption that distances the person from the reality they are looking to more deeply engage with.

Robots are not just for vacuuming your floor — they are also quite useful for teaching ballroom dancing, and in determining the skill level of the human student, the artificial intelligence can quickly adapt the lessons to be challenging for whatever level the student is at.  And speaking of  AI, the recent Microsoft acquisition Maluuba has crushed Ms. Pac-Man using a new method called Hybrid Reward Architecture to more effectively manage the very difficult problem of balancing the multiple rewards (and threats) in a game like Ms. Pac-Man to achieve the maximum score.

Staying on the Microsoft theme a moment longer, the team discuss Minecraft as a platform, his where multiple operating systems and devices are now converging on a common Minecraft environment.

Binky has loomed large in the news this past week — what started as a joke has turned into something more.  In this app, you can experience all the joy of social media likes & shares but not have anyone ever see your posts.  Michael M is reminded of Ian Bogost’s Cow Clicker social media game.

Selected links 

Apple ARkit — https://developer.apple.com/arkit/

Apple ARkit WWDC video — https://developer.apple.com/videos/play/wwdc2017/602/ 

Ballroom dancing robot — https://twitter.com/qz/status/874061192196534272

Ms PacMan — http://time.com/4819067/microsoft-pac-man-maluuba/

Maluuba — http://www.maluuba.com

Hybrid Reward Architecture for Reinforcement Learning — https://arxiv.org/pdf/1706.04208.pdf

Minecraft — http://www.businessinsider.com/minecraft-unites-all-platforms-2017-6

Binky — https://techcrunch.com/2017/06/10/binky/

Cow Clicker — https://cowclicker.com

BikeSphere — http://bgr.com/2017/06/14/bikesphere-michelin-safety/

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Episode 171 – Jelly Jelly Bo Belly

Zoolander phone

 

This episode is chock full of tasty treats, of the cellphone and robotic kinds!  Michael & Michael start off with a conversation about the Kickstarter for the Jelly phone — a 4g cell phone that is running Android Nougat (Michael M still believes it should have been Nutella) and can handle two SIM cards for, wait for it, under $100 unlocked.

The pair talk about the new capabilities expected to be included with Apple’s Swift Playgrounds when announced at WWDC next week.  The ability to code in a simple-to-learn language and have that code execute in real 3d life — in a Sphereo BB-8 or a Lego Mindstorms robot would be just great.

Speaking of robotics, the Draper DragonflEye concept of marrying a live dragonfly with a mind-controlling solar powered backpack brings to mind other variations of insect robotics — from the selfie drone Nixie, to a full cast of drones that will follow you around.

Maximizing screen real estate by extending the MacOS desktop to a nearby iPad Pro captures the attention of the pair, and Michael M gives his thoughts about two solutions that he’s been working with over the past week.

Closing things out, Michael M surprises Michael R with a game he’s playing that is not 8-bit.

Selected links 

Jelly phone — https://www.kickstarter.com/projects/jellyphone/jelly-the-smallest-4g-smartphone

Nutella — https://www.nutella.com/en/us

Eater article:  America’s First Nutella Cafe Opens With Lines of Chicagoans — https://chicago.eater.com/2017/5/31/15719018/nutella-cafe-chicago-open-lines-michigan-avenue-millennium-park

Motorola’s StarTac phone — https://en.wikipedia.org/wiki/Motorola_StarTAC

MacRumors article: Swift Playgrounds Will Soon Be Able to Program and Control Robots, Drones, and Toys — https://www.macrumors.com/2017/06/01/swift-playgrounds-robots-drones-instruments/

Pine64 — https://www.pine64.org

Raspberry Pi — https://www.raspberrypi.org

TechCrunch article: Draper’s DragonflEye cyber-bug takes flight — https://techcrunch.com/2017/06/01/drapers-dragonfleye-cyber-bug-takes-flight/

Business Insider: This Incredible Selfie-Taking Wrist Drone Just Won $500,000 — http://www.businessinsider.com/nixie-wearable-drone-wins-intel-contest-2014-11

Nixie — http://flynixie.com

Airdog — https://www.airdog.com

droneguru.net article: 9 Best Drones That Follow You [Crystal Clear Video] Summer 2017 — http://www.droneguru.net/8-best-drones-that-follow-you-follow-drones/

Episode 150 — Cyber Dementors — http://gamesatwork.biz/2016/10/23/episode-150-cyber-dementors/

Robotic cockroaches — http://www.businessinsider.com/cram-robotic-cockroaches-disaster-recovery-2016-2

Daily Mail article:  Student creates cyborg cockroach that he can control with his thoughts…. — http://www.dailymail.co.uk/sciencetech/article-3112404/Student-controls-cyborg-cockroach-MIND-Video-shows-insect-guided-maze-powered-thoughts.html

Smithsonian article: A Visit to Seoul Brings Our Writer Face-to-Face with the Future of Robots — http://www.smithsonianmag.com/innovation/visit-seoul-writer-future-robots-180963238/

Quarantine, a Greg Egan novel — https://en.wikipedia.org/wiki/Quarantine_(Greg_Egan_novel)

Air Display 3 by Avatron Software — https://itunes.apple.com/app/id967502646?ign-mpt=uo%3D8

Duet Display — https://www.duetdisplay.com

Game Michael M is playing 

Mini Metro — https://itunes.apple.com/us/app/mini-metro/id837860959?mt=8

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Episode 150 – Cyber Dementors

The Michaels go deep this episode on the idea of swarms, science, and security.

We review work presented at this week’s ACM conference regarding swarming robots, envisioning many different uses for this technology. We discuss the challenges of landing on Mars, and how swarms of cubesats and other technology may help us be more successful in space exploration. And after today’s major internet attack we wrap up with the UK government’s new plan to help debunk much of the FUD that comes up around security issues.

Finally, if you are out and about next week, come meet our co-host – Michael Martine, at the Southern Fried Agile conference!

Show links:
Swarming from ACM
Kill Decision
Robot Cockroaches
Sense-Fly Mapping Drones
ESA Failed Robot and Working Orbiter, what we know
Cubesats
Elon Musk’s Mars Colonization
Why the internet shutdown today
UKs new Cyber Security Centre
IoT Security PoV
Security Now transcript Episode #581 – Security Fatigue
Stranded Traveler email Scam
DMARC
The Diamond Age

Come See Michael in Charlotte, NC
Michael M. At Southern Fried Agile

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Episode 136 – So Lo

So LoWelcome listeners! This weeks show is short and sweet. Due to uncontrollable events, we have a short solo show with our Co-Host and Co-Founder – Michael R. Somehow the entire month of April slipped by without our team being able to get together, and after a couple last minute, unforeseen events occurred, we decided to put together a short show about some of the cool links we’ve gotten in our Twitter feed over at GamesAtWork_Biz. So enjoy the abbreviated show, and drop us your feedback. We’d love to hear from you.

Show Links
Now available on the Google Play Store
BBC and Netflix team up for Watership Down animated Miniseries
Our Episode about the game – The Warren
Windows 95 on the Apple Watch
Minecraft on Gear VR
Mac OS 7.5 on Apple Watch
China unveils robot soldier for controlling human riots

Games I am playing
Star Trek – Timelines

Coming Soon
MoogFest 2016

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Episode 72 – Crowd vs Crowd

Sports Crowds
Phaedra, Sandy, Michael and Michael are all on deck for this podcast to discuss location based games, review Michael R’s experiences from CES, brainstorm gamifying sports, and much much more. Tune in for some serious discussion on serious games.

Location, Location, Location
Michael M kicks things off to follow on from last week’s blog post on The Tap Labs’ game Tiny Tycoons. Things get really location specific as Sandy suggests that there should be an emerging new game along the lines of SnapChat called SnapTrack, where location information is shared with friends, but only for a limited time. Given that the last entity to have that name was sold for (wait for it) one billion dollars, there could quite well be something to it!

CES
Michael R gives a terrific flyover from his experience at the Consumer Electronics Show, summing things up by saying “the Internet of Things is real. Software and integration is real, and 3D printing is now entering mainstream.” A shoutout to Ian “epredator” Hughes for his early thinking in this area. Exciting developments in robotics, contact lenses (spiders are next, I’m sure) and augmented/interactive television give the team plenty to explore. Michael R had a chance to meet with the SeeSpace team to discuss the InAiR innovation while he was in Las Vegas, and that interview is here:

And for some CES robotics fun —

Gamifying Sports
Phaedra was eager to think about the gamification of sports during this championship season and to kick around other ways of engaging sports fans beyond Fantasy Football. The team discusses players predicting plays (and during the show editing, came across an NFL game exactly in this vein), sports trivia and user interface means of overlaying information on top of the existing game in action via the InAir concept discussed in the CES section. An idea about engaging individuals to play the sport while the sport is played live, using the same players, the same data and analytics is kicked around, and the comparison of player vs player, team vs team and crowd vs crowd is served up.

Selected show links:

Tiny Tycoons — https://itunes.apple.com/us/app/tiny-tycoons/id558547777?mt=8&ls=1
Rescue Rush (location-based streets game) — https://itunes.apple.com/us/app/rescue-rush/id580844711?mt=8
SnapTrack — http://en.wikipedia.org/wiki/SnapTrack
WSJ Online “The ‘Gamification’ of the Office Approaches — http://online.wsj.com/news/articles/SB10001424052702303819704579316721461148950
3D Printing at CES 2014 — http://www.ibtimes.com/3d-printing-ces-2014-da-vinci-3d-printer-makerbot-3d-systems-highlight-versatility-cheaper-pricing
Google Unveils Smart Contact Lens — http://techcrunch.com/2014/01/16/google-shows-off-smart-contact-lens-that-lets-diabetics-measure-their-glucose-levels/
InAiR — http://www.kickstarter.com/projects/2128859975/inair-the-worlds-1st-augmented-television?ref=search
SeeSpace — http://seespace.co
NFL Call the Play — http://www.nfl.com/live/call-the-play
Buzztime Entertainment — http://www.buzztime.com/
Twine — http://www.kickstarter.com/projects/supermechanical/twine-listen-to-your-world-talk-to-the-internet
Raspberry Pi — http://www.raspberrypi.org

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