Episode 101 – Oh Canada, Doh!

We begin this post with a little levity based on the South Park idea that Freemium games were created by the Canadian devil (apologies to our neighbors to the north). The Michaels go deep on last week’s episode about Freemium games. We also begin an experiment to remove all freemium games from our lives. Are we addicted to these games? Can they be used for good? We look at how to potentially leverage this approach of Freemium games to improving work processes. Tell us what you think. What would you use “premium’ currency for to not have to deal with … Continue reading

Episode 78 – The Show is Already in Progress

We join the show already in progress as Michael M has finally read Kill Decision and convinces Sandy that she should go read it immediately! This week’s show becomes a bit of a review show including books, movies and games. What is your favorite? What do you think gaming will be called in 10-15 years? Will it still be gaming, will it be work, will it be something else? In the age of free culture, open source, and makers, how do we ensure that we continue to meet the basic needs of the individual to allow for the value creation … Continue reading

Episode 52 – Swapping your Battery in 90 Seconds

While many people are taking the day off in the U.S. to recover from all the sounds of the fireworks, the Michael’s take the time to check out some new glasses which you can wear via your iPad. We then look at how a blog post by Ramin Shokrizade over at Gamasutra, where he discusses the tips and tricks that Free to Play game designers use to get money from players. We decide it would be put to much better use if we can take these techniques and use them to help business and employees improve their skills and efficiencies. … Continue reading