The Michaels go deep this episode on the idea of swarms, science, and security.
We review work presented at this week’s ACM conference regarding swarming robots, envisioning many different uses for this technology. We discuss the challenges of landing on Mars, and how swarms of cubesats and other technology may help us be more successful in space exploration. And after today’s major internet attack we wrap up with the UK government’s new plan to help debunk much of the FUD that comes up around security issues.
Finally, if you are out and about next week, come meet our co-host – Michael Martine, at the Southern Fried Agile conference!
The Michael’s are back with a bit gamification for travel, we try and take a different approach then our prior episodes were we talked about how the Airline Industry was gaming boarding, and see if we can setup an on-line auction for improving your seating on the plane. Perhaps we can get a bit of advice from Zaboo and his seat saving network idea (see “The Guild” season 5). How can you make this game work for both the passenger and the airlines? When at restaurants can we figure out a way to swap locations in line? Can the Restaurant get in on the action? We have a few ideas!
We then look at geolocation data, and it may allow a group of travelers, can find new and exciting things to do when in a new location. There are a few new apps in this space to mention on the show.
We then take a deeper look at Kano – A kickstarter project that is now available for regular purchase. It helps gets get started with programming by teaching them python game programming using a very cool Raspberry PI setup. Thank you @epredator for the great blog post.
Sandy, Phaedra and Michael R. are traveling, on vacation or otherwise engaged in important work, so Michael M. takes a shot at a solo show to explore some thinking on how a number of major apps are breaking down their function into smaller bite sized bits and deploying them as individual apps.
Examples of this are FourSquare, with its Swarm app, Facebook, with the Messenger app, alongside some of the recent acquisitions like Instragam and WhatsApp.
Linking to the Gamification theme of this podcast, Michael muses on how this application functionality breakdown allows for smaller component pieces of functionality can be recombined in a way to allow for games and play — how quickly the same exact functions can be reorderd and recombined to create innovative ways to deliver new sets of function from the same component parts.
Michael thanks @AltonBrown for his ‘unitasker’ design language, and Berke Breathed for giving us Opus and the Turnip Twaddler.
A very happy Father’s Day to all the Dads listening in to the podcast!