Episode 155 – Holiday Potluck


Gearing up for the festive season, Michael and Michael serve up a veritable smorgasbord of holiday potluck delights.

Starting with well, um, leftovers from last week, Fitbit has indeed acquired the technology, software assets and intellectual property of Pebble and many of the people from Pebble will be joining Fitbit to continue their work on wearable technology. This brings up an interesting point on the nature of cloud services and the integration with physical devices — that one without the other does not work, as products and services are becoming more and more intertwined.

Moving on to appetizers, Cortana now has more capabilities in Windows 10 that allow for someone to issue a voice command to shut down the system — not just the system owner — and Pantone has announced the color of the year for 2017, a fresh vibrant green called Greenery (15-0343 TCX), expressing hope and optimism to rejuvenate, revitalize and unite.

Stopping at the main dish area, where we find all the news that’s fit to virtually experience — Michael and Michael explore how virtual reality can help the ‘reader’ become more immersed in a news story, by virtually being there and interacting. BMW is using augmented reality with their Visor for BMW Mottorad concept vehicle. And finally, how the Occipital Bridge has been just announced with the blended / mixed reality experience allowing for an iPhone 6, 6s or 7 to be coupled with a camera and Occipital’s software to provide a full virtual reality experience that you have to see to believe. And you can get one now, if you act fast!

Rounding out with dessert, Michael R shares the 3D printing test he’s done of a dragon’s head door knocker. This is something amazing — can’t wait to see the full size print!

selected links

MacRumors article: Fitbit acquisition of Pebble — http://www.macrumors.com/2016/12/08/pebble-fitbit-buyout-customer-refunds/

BGR article: New voice commands for Cortana — http://bgr.com/2016/12/08/cortana-shut-down-microsoft-windows-10/

iEEE article — VR immersion for news stories — http://theinstitute.ieee.org/technology-topics/consumer-electronics/virtual-reality-can-immerse-people-in-news-stories-and-prepare-them-for-natural-disasters

Switchpoint 2016 conference in Saxapahaw, NC — https://event.switchpointideas.com/2016

Games at Work e134 with discussion on Switchpoint — http://gamesatwork.biz/2016/03/20/episode-134-swords-and-virtual-realities/

New York Times Virtual Reality viewer — http://www.nytimes.com/marketing/nytvr/index.html

Mashable article: BMW Mottorad Concept motorcycle with augmented reality Visor — http://mashable.com/2016/10/12/bmw-motorrad/#aXY19b9M_iqz

Occipital Bridge mixed reality viewer — https://bridge.occipital.com

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Episode 137 – Augmented Reality in the Boardroom & Beyond

Episode 137 – Augmented Reality in the Boardroom & Beyond was recorded on Friday, the 20th of May 2016.

Microsoft’s Hololens NFL of the future —

Phaedra and Michael M take time out to talk about mental wellness gaming applications, a “first person shooter” from the perspective of a civillian struggling to survive, and corporate collaboration applications making great use of data visualizations for problem solving now, and for the opportunities for machine learning and augmented reality for the future.

Michael was very impressed with the Microsoft Surface he saw at the SAP SapphireNow coference in Orlando last week, and made the connection for how the Microsoft Hololens product could make the collaboration even greater with augmented reality — not just for business applications, but also for medical scenaros, where a specialist could ‘beam into’ the operating theater, and highlight what needed to be done for the surgeons in the room.

We hope you enjoy the show!

Selected Links

War of Mine by 11 bit studios — http://www.11bitstudios.com/games/16/this-war-of-mine

SapphireNow — http://events.sap.com/sapphirenow/en/home

Knowledge Workspace (play at 1:26:00 mark) — http://tinyurl.com/zx5blzq

IMG_5400  IMG_5399
Digital Boardroom — (play at 38:51 mark) — http://tinyurl.com/h6zgbj6

IMG_5347 IMG_5348

Virtual Reality & the Digital Boardroom — http://blog-sap.com/analytics/2016/05/16/check-out-the-sap-digital-boardroom-and-virtual-reality-experience-at-sapphirenow/

Washington Post “Why virtual reality won’t transform sports viewing” — https://www.washingtonpost.com/news/innovations/wp/2016/05/16/why-virtual-reality-wont-transform-sports-viewing/

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Episode 134 – Swords and Virtual Realities

Ring_Game_Box
Michael R and Phaedra are back after a prolonged absence, and we obsess about all kinds of conferences. Phaedra is in the middle of conference season, but joins Michael this week to look at a whole host of great ideas on MindCraft, NASA, App Challenges, Simulation, and Virtual Realities. We also take an amazing trip down memory lane to relive the Worst Game that Phaedra has ever played!

Do us a favor, drop us a five star rating on iTunes and for Review post a story on the worst game you’ve ever played!

Show Links:
Conferences
East Coast Gamers Conference
SwitchPoint Conference
Egg Salad Sandwich – no actually EdSim Challenge!

MindCraft Segment
Medical MindCraft
Microsoft Training AI with MineCraft

Space and Simulations
breveWalker App
On The Origin of Species
Timex Sinclair
The Game of Life
Nasa Space Apps Challenge
The Marge-ian Chronicles

VR Segment
IBM’s real-life Sword Art Online
Sony PlayStation and VR

Miscellaneous
Star Wars Battlefront
STEM in 30 from Air and Space Museum
PiAware
The NiceBot says “Hello”

Games we are playing
Michael R – Futurama game
Phaedra – A very old Gaming review for the Worst Game ever!

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Episode 122 – Motivational Design

Innov8

Phaedra and Michael M start off the show with a discussion about Phaedra’s experience at the SimTecT conference in Adelaide, Australia.  Phaedra reflected on an interesting question posed to her while at the conference — how motivational design could be used to extract someone from an indoctrinated, calcified way of thinking.  Motivational design leads to humanitarian design and then on to persuasive design, not just for simulation content, but also for how the experience is created and tailored for the user to know when and how to interrupt their flow for maximum benefit and impact.

As you pass through the rabbit hole, and into the game, you learn something new.

We hope you enjoy this episode!

Selected links

SimTecT conferencehttp://www.simtect.com.au
SimTecT speakers, with Phaedra on the top rowhttp://simtect.com.au/speakers
Phaedra’s Master Class on Gamificationhttp://simtect.com.au/master-class–phaedra-boinodiris-
Coleco Head to Head Footballhttp://www.ebay.com/sch/items/?_nkw=coleco+football&_sacat=&_ex_kw=&_mPrRngCbx=1&_udlo=&_udhi=&_sop=12&_fpos=&_fspt=1&_sadis=&LH_CAds=&rmvSB=true 
Switchpoint conference in Saxapahaw, NChttp://event.switchpointideas.com
Pokemon Go — http://www.pokemon.com/us/pokemon-video-games/pokemon-go/

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Episode 113 – Conferences Galore

We welcome back our long lost co-host Phaedra, who has been burning it up as a speaker at whole bunch of conferences lately. Michael M. and Phaedra look at how games are being used to help, influence, and impact the lives of teens (both for good and bad). We discuss citizen advocacy games, social responsibility games, and how in order to win in the game of business we all must win together.

Show links:
GDC in San Francisco
SXSW – Panel – Future of serious games for school
East Coast Gamers Conference
City of Raleigh’s Digital Connectors Program
Switchpoint Conference
Summit on Extremism
Fresh Biz game
Serious Games Association

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