Games I am no longer Playing

As we’ve discussed on the show many times, we all play various games. Lately I’ve been re-evaluative some of the daily grind games I am playing. I tend to play the following games daily right now: Simpson’s Tapped Out Real Racing 3 Clumsy Ninja Threes Tiny Tycoon Dungeon Keeper World of Warcraft Each of these games takes approximately 10-15 minutes out of my day, and as such can be a bit of a time sink. As such, I’ve decided to start cutting back. I have way too many things going on and can’t give-up that much time each day. On … Continue reading

Episode 71 – Grinding at Work

Episode 71, Grinding at Work was recorded Friday the 3rd of January 2014 — Happy New Year! Phaedra, Michael and Michael start the new year off with a bang, sharing the games that they’ve been playing over the holidays, discussing the Virtuix Omni 360 degree treadmill device, and exploring how grinding gaming experiences may lend themselves to improved customer and employee engagement. A very interesting gamification idea emerges for how Kinect-like devices could provide biofeedback to call center employees to help them stay “in the zone” and be as effective as possible. Have a listen! Selected show links: Games we’re … Continue reading

Episode 43 – Snakes on a Game

Michael M and Phaedra discuss San Francisco Gamification Summit, the ModSim conference in Virginia and touch on gamification, loyalty, collaboration, wearable computing, ethics and much more. Rajat Paharia’s keynote from the Gamification Summit sparks some interesting thoughts on Loyalty 3.0 — not just to products and services, but also to missions and organizations.  Harley Davidson is often cited as an example of customer loyalty and the ecosystem/community that surrounds a product, service, or in the case of HD, the lifestyle.  It will be interesting to see how games build loyalty. Michael and Phadera riff on the idea for how gamification … Continue reading