Episode 81 – One Step Beyond

This week the Michael’s talk about a few cool things that they’ve been up to over the last two weeks. Michael M. talks about how augmented reality can be used in the modern manufacturing facility. While Michael R. Talks about augmented reality is being experienced with his new set of Google Glass. And then we take it ONE STEP BEYOND into 3D Printing! Drop us comments on your thoughts on any of our social sites, including this blog!

Show Links:
Hannover Messe
SmartFactoryOWL
Cement Pond
Training Robots
Don’t be a GlassHole
Five Days with Glass
Glass-Glasses Adapter
Filament Mount
Printing 10 houses in a day
3d House Printer

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Episode 80 – ExtraLife!

Phaedra and Michael R. Talk about Facebook’s acquisition of Oculus VR, and what it may mean for gaming. We also speculate on what Facebook may do with this new technology, as well as what other players may be in the game worth watching. Michael discusses his experience with the Glyph at MacWorld this year. And while Michael get’s a number wrong, how much has been invested in Oculus already, we correct it in the links below.We then look at Prediction markets and if the wisdom of crowds is actually smarter than the CIA?

We end the show with a few quick interviews with the team at Extra-Life.org. Check them out!

Show Links:
Occulus Rift Acquired by Facebook
Occulus VR Investment to date
Avegant
Glyph
Sony VR Headset
Smarter than a CIA Agent?
Prediction Markets
Wisdom of Crowds
Chore-inator for kids
BabiIs
Age of Context – by Robert Scobble and Shae Israel
Extra-Life – Gaming to help Kids
Michael’s Day by Day Account of MacWorld
Day 1
Day 2
Day 3

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Episode 79 – Insert Witty Title Here

2014-03-23-9f3f51b5- by Foxtrot
The Michaels are back this week, even though the day jobs are catching us all and consuming more and more time. We are feeling it in our reduction of gaming that we can do – so we followup on last week’s blog post on games Michael R. is no longer playing. During the course of our discussion, Michael M. decides that he too should post a blog post on the games that he is no longer play too. What is the tipping point that makes a game no longer fun? Should a game for work be fun, or just engaging? Speaking of engagement, we then look at how the NCAA drives more engagement into the game of basketball during March Madness. Including the crazy new contest with Warren Buffet and Quicken Loans “Perfect Bracket” game. Does basketball really need more engagement (Michael R)? Can basketball get more engagement (Michael M)?

Michael R. doesn’t really think that quarter end and tournament brackets don’t align very well, due to the winner take all / win lose situation that tournaments promote verses the quarter end drive to ship products. Michael M. looks at how this is true for traditional periodic events, however, when there is a major event (non-repeating) there are good opportunities to use a tournament push. We also look at the various different motivational / reward systems which make the most sense for the appropriate business event. When do you like to play the Grinding games verses the Big Event games? Which aligns best to your work environment? We would love to hear from you on the games that engage you the most.

Show Links:
Games I am no longer playing
World Of Warcraft – Time Travel Expansion
Time Travel Games
Nest Smoke Alarm
Systems of Engagement
The Last Perfect Bracket Fails
Hannover Messe:Industrial Automation, Energy, Industrial Supply Chain and more Conference
MacWorld Expo

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Games I am no longer Playing

As we’ve discussed on the show many times, we all play various games. Lately I’ve been re-evaluative some of the daily grind games I am playing. I tend to play the following games daily right now:

  • Simpson’s Tapped Out
  • Real Racing 3
  • Clumsy Ninja
  • Threes
  • Tiny Tycoon
  • Dungeon Keeper
  • World of Warcraft

Each of these games takes approximately 10-15 minutes out of my day, and as such can be a bit of a time sink. As such, I’ve decided to start cutting back. I have way too many things going on and can’t give-up that much time each day. On top of that I have to balance what the benefit I get from the game, verses the amount of time that it takes each day. So let’s take a look at which games are going to make the cut to keep consuming my days.

Simpsons Tapped Out – I really enjoy the show, and have been watching it since it first came out. The developers of the game have done a really good job of updating content and tying it back to the TV show. I find that the social aspects of connect to other friends’ Springfields to be cool. Everyone builds them with a different aesthetic in mind, or just to hit certain achievements. And while some of the content can only be achieved thru in app purchases, there is enough content that can be achieved without in app purchases. I’ve been playing this for a few years now.

Real Racing 3 – My day job includes working with the automotive industry and create connected vehicle platforms. The physics and the graphics on the iPad are incredible, and the choice of cars and tracks continues to open up while you play. Each race can take between 30 seconds (drag racing) and 8 minutes (long tracks). You can race in real time with a pickup race with random match ups, or virtually race with others, via time comparisons. There is a mechanism to upgrade your cars, and buy new cars, based on your winnings. Started playing this one over the Christmas holidays.

Clumsy Ninja – Leveling up a clumsy ninja requires that you use various devices to send him bouncing around, deflecting items, punching things, and jumping from great heights. The designers have used the cuteness factor along with great physics to make a very compelling experience. The grind is slow, and repetitive. You can fast past some of the grind by buying gems. I’ve been playing this one since the Christmas holidays.

Threes – Math and puzzles with a competitive bent, what could possibly be better than this? After hearing about this one, and seeing that Michael M. has been playing this one for a few weeks, I had to pick it up. Each game requires that match up multiples of three, and increase the numbers. However, you end up moving large parts of the board at a time, and when you can’t add up new multiples of three the games is over. A great feature is this games is a purchase game with NO in app purchases.

Tiny Tycoon – We’ve talked about this one for some time on the show. You basically use FourSquare information to buy properties, upgrade them, hire people to work at your locations, and then level up your own skill by doing various jobs at the locations. The game also requires you to use bucks to buy more properties or get more supplies. You can earn bucks over time, or use in app purchases to get more. I’ve been playing this game for a while.

Dungeon Keeper – A great PC game from the 90′s reimagined for the iPad. You get to play an evil builder of Dungeons and you get to build up various rooms, use your minions to build things, train up various evil creatures, raid other dungeons, and protect your own from invasion from others. This game has great sentimental value. You can speed up the game thru purchase of Gems, but you need to use gems for a lot of other activities. I’ve been playing this game for a month or so.

World of Warcraft – The mother of all good MMOs, I can’t believe it’s been around for 10 years. Blizzard keeps adding expansions, adding new races, more end game raids, and continuing the model of community for Guilds. Blizzard has recently made the game both a monthly purchase, and adding a store for in app purchases. I’ve been playing this game since 2005.

So, how many am I going to give up? I recently deleted Tiny Tycoon and Dungeon Keeper, and will probably delete Clumsy Ninja. The constant need push to get you to use in app purchases is a major distraction to any value or fun I might get from these games. I’ve also given up on the various Angry Birds games and Plants vs. Zombies. What are the games you are playing? Are you going to give up any of them and why?

Episode 78 – The Show is Already in Progress

We join the show already in progress as Michael M has finally read Kill Decision and convinces Sandy that she should go read it immediately! This week’s show becomes a bit of a review show including books, movies and games. What is your favorite? What do you think gaming will be called in 10-15 years? Will it still be gaming, will it be work, will it be something else? In the age of free culture, open source, and makers, how do we ensure that we continue to meet the basic needs of the individual to allow for the value creation of open culture?

We then flip over to a discussion of Flappy Bird and how it is the ultimate realization of the one more move game. We also discuss what games are we playing now. Threes, Disco Zoo (continues to feed Michael M’s 8-bit addiction), Real Racing 3, Tiny Tycoons, PvZ, PvZ2, etc. At what point do the games no longer give you enough dopamine to keep playing? We look back fondly at a few games that have slowly fallen off our rotation. We decide to do a bit of a game walk thru of Tiny Tycoon so you all can decide how much fun it is – NOT!!

Show Links:
Daniel Suarez’s Site
Kill Decision – By Daniel Suarez
Ant behavior and pheromones
Influx – By Daniel Suarez
Jony Ive: The Genius Behind Apple’s Greatest Products
The Lego Movie
Dan Pink’s = What motivates you
If you build it…Design Thinking
Flappy Bird – Flap
Buffalo Wings
Threes
Disco Zoo
Real Racing 3
Tiny Tycoon
Simpsons Tapped Out
1Password
Zork Adventures on iPad
Plants verses Zombies
The Roaming Gnome
Clumsy Ninja

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Episode 77 – (Hive)Mind Blowing

Phaedra starts off the show and then has to hide from the weather which caused trees to rain down in her yard. The Michaels, together in the same room for the first time in a long time, and with not enough microphones or headphones, get to talk about how Pokemon can be a multiplayer mess, and how hive mind intelligence could be used to improve business outcomes. We also talk a bit about the ant invasion of 2014 and it’s method of using the hive to increase best practices. All these things and more on this week’s show at Games At Work dot Biz!!

Show Links
Twitchplay Pokemon
A New equation for intelligence
Accelerando – by Charles Stross
Kill Decision and Influx by Daniel Suarez
Tiny Tycoons

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Episode 76 – Play Games at IBM

This week we get a little peak behind the current of a very popular Alternate Reality Game experience at IBM that Phaedra led at IBM. It was the very first corporate wide ARG played at IBM. The purpose was to introduce IBMers to the next generation of our Social Business Tools. We discuss the value of understanding the audience for your game, and the expected outcomes. We also learn that the player is not always going to play the game you want them to play, but as long as the lesson is learned it is well worth it.

Michael M describes his Oscar worthy performance to engage his team in Budapest in this alternate reality. While Phaedra describes the trials and tribulations of building the story, and navigating the corporate minefield on what is the right story for a business game.

We also that ultimate question – can you make gamify at work with out Badges and Points? List to this week’s episode and find out!!

Show Links:
IBM Social Business
Acron
Anthropological Research Study
Hail Poetry!
You Like Me, You Really Like Me!
Lost – reference
Roman Cypher

QR Code

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Episode 75 – Citizen Scientists

SenseFly

SenseFly at CES

On this special winter evening episode of GamesAtWork dot Biz, Sandy and Michael R. get together to talk about how Citizen Scientists are changing how data is collected, processed, and how Gaming technology is being leveraged in these crowdsourced scientific endeavors. We think about how citizen scientists are impacting weather forecasting, thanks to WeatherUnderground, Tsunami tracking with Seismic sensors, Extraterrestrial science with Seti@Home, and protein folding with Fold.It. We then focus on the overlap between games and the real world with the upcoming really cool game – ReRoll Game.

This and a whole lot more on this week’s show! Drop us a comment or please rate us on iTunes and post a review. We value your feedback.

Show Links:
The Rise of Citizen Science
WunderGround
Crowdsourcing Seismic
Future Visions – Hawaii School and Seismic Analysis
Quake-Catcher Network
SETI@Home
Fold.it – Updated Beta
ReRoll Game – ARG/RPG
Mapping the Grand Canyon in 3D with static Cameras
Drone Regulations Blog
Insect Drones
ReRoll – Uses Drones to Capture the entire world for a New RPG
SenseFly
Carbon Footprint Reduction Game

We value your feedback.

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Episode 74 – 4K Gaming

George Bernard Shaw quote

Episode 74, 4K Gaming was recorded on Friday, September 27th, 2013.

In this almost-lost episode, Michael M introduces Sandy Kearney as a Game At Work.biz co-host. Since Sandy used the term “HD of Gaming” during the recording of the podcast, it seemed a small editorial liberty to upgrade to 4K. Game on!

Sandy’s core work is with e426.org — assisting small businesses, IEEE and universities on the use of emerging and innovative technology. She is also a professor at Villanova University teaching leadership, business and emerging technology. Furthermore, she also teaches emerging technology and runs the emergency planning and professional studies programs at Immaculata University.

Wargaming and Peacegaming
Emergency planning lends itself very well to running board exercises to plan what would Hurricane Sandy look like, and how it would play out. Using new technology to explore the logical path forward through games helps to position first responders as well as create a better emergency preparedness plan for the university.

HD of Gaming
We can see instant results through visuals and dashboards that would not have been understandable ten years ago. This instant feedback allows for faster process awareness, both the detailed documented processes as well as the undocumented ones. Sandy noted that the best university responses to crises, both natural disasters and man-made ones, have been social media, noting “the best university responses have been social media, better than arming police officers”. Whereas the younger generations have quickly adopted and embraced these social new technologies, others are slower to make full use, and these emergency preparedness simulations can open the eyes and speed adoption.

Not just process modeling — process mining!
Following on the idea of emergency preparedness, Sandy and Michael explored the importance of collecting the data to analyze at a later time as an important capability. Because of the data capture, it is now possible to better understand how the data is joined to the process, determine behavior when people play, how the play, and look at the larger scenarios, the geopolitical framework, local crisis response and better understand the full ecosystem. This concept is not foreign in the space of business process modeling, where business people (as opposed to technologists) can make changes to the business models and have the underlying technology change the process to match the business reality. Professor Will van der Aalst’s research on process mining allows for this kind of analysis, on steroids. Every process step could be captured with a time & date stamp and the fuller analysis of the complete set of transactional events could create a process model that is much more like reality than a model created from scratch. Professor van der Aalst’s work surfaces the “elephant paths” — the way that people actually execute a process, rather than the proscribed steps that the desk procedures say that a process should execute.

Institutional Protocols
These elephant paths — very similar to the way that university students cut across a lawn to get from point A to point B in a more efficient way — demonstrate the inherent challenges with institutional protocols, and the efforts of people to circumvent them when they become a hinderance. Sandy uses the example of IT wireless network security, describing a situation where the difficulty in getting connected to a wireless network bogs down the the user to the point where they seek out a wired ethernet connection, which is much simpler to plug in and get to the Internet. Circling back to emergency planning, these kinds of data collection about what people actually do when confronted with a challenge, coupled with location based data could surface some very interesting insight needed to tighten controls as well as provide for more rapid communication, done in unconventional ways.

Selected show links:
e426.org the Innovation Corps for America — http://e426.org/
Villanova University Department of Computing Sciences — http://csc.villanova.edu
Immaculata University — http://www.immaculata.edu
IEEE — http://www.ieee.org/index.html
IBM BPM Symposium 2013 — http://www-05.ibm.com/de/events/bpm-symposium/index.html
Process Mining — http://www.processmining.org
BPM Symposium 2013 interview with Prof. Wil van der Aalst (auf Deutsch / German) — http://www.youtube.com/watch?v=PW16JqxftKw&feature=youtu.be
Technische Universiteit Eindhoven — http://www.tue.nl
Professor Wil van der Aalst — http://wwwis.win.tue.nl/~wvdaalst/

We are just delighted to have had you dialed our way. You can find us on G+, Tumblr, Facebook, Twitter and more. Please comment, friend, tweet and send us topics you would like to hear more about!

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Episode 73 – 3D Printing

The Michaels take a quick diversion to talk about how 3D Printing can change work and gaming. Is this just an excuse for Michael R. to talk about all the fun he’s had playing with his new MakerBot? We propose that it is not the case. For those of you who check out our website we have a great pic of a before and after view of a 3d Scan/Print.
Scanned Dragon Print
We also discuss the WoW Model Viewer and how it allows you to play with models from within the game World of Warcraft.WoW Model

Michael M. tells us about TwinKind and an innovative company in Germany doing cool things with 3d Printing of yourself. Can we say Mini-Me?

3D Printing is going to be an incredibly disruptive force in supply chain, we will no longer need to move atoms around the world to create what people need. What’s next – turning 3D printing to gold? Perhaps the guys over at MadeSolid in material science can help us advance that.

We then look at how the Smart Phone has been realized as old technology, loads of funny. Makes us all want to go out and pick up a new Fanny Pack.

Show Links:
Michael’s 3d Printer/Scanner
WoW Model Viewer
Makerbot and NASA
TwinKind
Made Solid – build custom 3d printing Filament
Meet The Brick – the best phone ever!!
You need a Fanny Pack!!
Possible iWatch Design
The Shine by Misfit Wearables

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