e544 with Andy, Michael and Michael – Stories and discussion on rumoured AI devices, addictive predictives, listening through bananas (or mud), and what happens when VR platforms die? Plus the usual assortment or other things.
This week’s episode kicks off with a check in on which tech giants are working on what devices, now? Apple stepping back from headsets but working on glasses and pendants, and OpenAI making some kind of smart Pod for your dumb Home?
Then, there’s discussion of the challenges of privacy when LLMs get access to private email and chats. Oh, and if you’re not sure if your AI is an LLM or a sentience, then Anthropic can’t answer that.
We hope you’re listening to the show in perfect digital quality, but we’re also interested to know if you’ve tried piping it to your ears through any kind of fruit – let us know.
Meta’s fully backing away from VR for Horizon Worlds, and in case Blizzard ever stops making the client software for World of Warcraft, Michael tried an open source version.
Finally, don’t let hackers get hold of your brainwaves! (it could happen)
These show notes were lovingly hand crafted by a real human, and not by a bot. All rights reserved. That’s our story and we’re sticking to it.
Thank god Microsoft is shoving Copilot AI crap into everything. One gets the sense this isn't going to be an isolated occurrence. From Bleeping Computer:
"Microsoft says a Microsoft 365 Copilot bug has been causing the AI assistant to summarize confidential emails since late January, bypassing data loss prevention (DLP) policies that organizations rely on to protect sensitive information."
e543 with Andy, Michael and Michael – Stories and discussion on Agentic AI and the changing nature of work, agents renting humans, real time translation, artistic roads, e-bikes for your feet and a whole lot more.
Andy, Michael and Michael get things rolling with several AI articles. First up, is a Mastodon post by Alan Pringle that called attention to a HBR article on the influence of AI on productivity. This then led to a post on productivity acceleration technologies from years past – from COBOL, which was designed to enable business people to write programs, to 4GLs to case tools.
Then, the team discusses a detailed post from Matt Shumer entitled Something Big Is Happening. The entire post is well worth reading, not only for how history is unfolding in real time, also for the recommendations that Matt makes for people to take onboard right now. Among the recommendations are to begin the habit of adapting, and experimenting with multiple tools to build resiliency and experience.
Wrapping up this section is a new version of taskrabbit that provides an API for Agents to rent humans for specific work called rentahuman.ai . The future is certainly coming in fast.
In the AR VR section, there is a story from Tom’s Guide where the author used her Ray Ban Meta glasses to translate the Super Bowl halftime video in real time. This feels like the precursor to the next logical step, a dynamic version of the Amazon X-Ray feature where further context can be personalized and served up to the user if they wish.
After touching on the assembly of Game Poems and the art of roads in games, the team sprints to the end of the episode with Nike’s Project Amplify, which is an ankle exoskeleton to augment humans running abilities. Looping back to the start of the episode, Andy highlights a BBC show featuring Chris McCausland.
What’s been your experience with AI productivity? What are you experimenting with? Have your bots 🤖 drop our bots 🤖 a line at @gamesatwork_biz (our home for now) and let us know!
These show notes were lovingly hand crafted by a real human, and not by a bot. All rights reserved. That’s our story and we’re sticking to it.
Selected Links
AI
"For instance, #engineers, in turn, spent more time reviewing, correcting, and guiding #AI-generated or AI-assisted work produced by colleagues. These demands extended beyond formal #code review. Engineers increasingly found themselves coaching colleagues who were 'vibe-coding' and finishing partially complete pull requests."
e542 with Michael, Andy and Michael – Stories and discussion on programming language localization, Virtual Boy hardware & emulation, LEGO terrestrial & orbital dwellings and a whole lot more.
Michael, Andy and Michael get things rolling with an article on programming language localization, specifically using the Welsh language as syntax. Next, the co hosts consider Matt Ballentine’s thoughtful post about the the speed of technological change, and the recommendations to capitalize on the innovation that is happening.
Then, the team takes a look at the Virtual Boy hardware, newly made available by Nintendo for the Switch and Switch 2. This reminds Michael R of the View-Master and a Vision Pro emulator for the Virtual Boy. Next up is a story about a Quest 3 virtual keyboard. The experience Michael R had back in 2017 with a laser keyboard was a good reference, as is his more recent VR experience in using a hardware keyboard with his Vision Pro.
Rounding out this episode are a pair of LEGO stories – the first, a replica of a 1799 house and a of the Project Hail Mary spacecraft. Check out the links below for the awesomeness.
How are you and your team taking the greatest advantage of the speed of change in 2026? Have your bots 🤖 drop our bots 🤖 a line at @gamesatwork_biz (our home for now) and let us know!
These show notes were lovingly hand crafted by a real human, and not by a bot. All rights reserved. That’s our story and we’re sticking to it.
edited picture from Lars H Knudsen: https://www.pexels.com/photo/a-close-up-shot-of-a-llama-7845603/
Published 2 February 2026
e541 with Michael and Michael – Stories and discussion on AI with local Claude (and Clawdbot, Moltbot & openclaw), collaborative agents, 25 cent physical microtransactions ( quarters ), invisibility cloaks, LEGO SmartPlay and a whole lot more.
Michael and Michael get things rolling with a series of intriguing innovations in local AI. First up is a local instantiation of Claude via Ollama – see notes below for the installation instructions if you care to give this a shot. Then, the team checks out Trae for it’s orchestration capabilities. Michael M makes the mistake of trying out one of these innovations while recording the show and nearly crashes his machine. Then a discussion on the startup Humans& and how this company is planning for how human + digital combinations will power the future. The post from Thomas Ricouard illustrates how agents are collaborating with one another. Michael and Michael stay at the surface level on the whole clawdbot —> moltbot —> openclaw story which has been rapidly evolving this past week while still marveling at the speed of movement.
Switching then to the makers making things, there is a fantastic example of how to enable the original microtransaction for current software. How? Implementing the hardware mechanism for accepting a quarter to allow the game player to continue. Next, from MIT, a significant improvement on the umbrella by using a quadcopter and computer vision tracker to create a flying mobile shelter that protects the user from the elements. And then, a story about an invisibility cloak from Duke in the news this week, which harkens back years – check the show notes below for prior discussions on this capability.
LEGO has announced a new innovation – the SMART Play system, replete with SMART Bricks, SMART Tags and SMART Minifigures. It will be so intriguing to see how this fits in with the LEGO robotics, FIRST LEGO League and more. The longer arc going back to LEGO Serious Play may provide some hints.
Michael and Michael wrap things up with another long arc from the show – Doom running on a plethora of devices and screens. This time? Doom on earbuds. Check out the links and discussion for more.
Are you considering trying out openclaw.ai ? Why or why not? Have your openclaw (or other) bots 🤖 drop our bots 🤖 a line at @gamesatwork_biz (our home for now) and let us know!
These show notes were lovingly hand crafted by a real human, and not by a bot. All rights reserved. That’s our story and we’re sticking to it.