Episode 57 – These Are Not The Hosts You Are Looking For

While our Co-Host Michael Martine is on a bit of a well deserved holiday, Phaedra and Michael R look at wether Carrot is a good example of a social to do app. We also review how social investment may work based on Wired magazine’s work with Kapital, and then we go off on a tangent when Michael R – mis-reads an article. We look forward to our rescheduled interview with Emotiv CEO Tan Le. And, we tee up the idea of ethics and a game’s actual intent – should they be obvious to the player? All this and more – on Games At Work dot Biz!

Show Links:
Emotiv Kick Starter
Stealth Version
Carrot App
The Social Index
When the Title is mis-leading

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Episode 56 – The Shame Game

Do you want to overlay the world or replace it? This is the question that your friendly co-hosts discuss as we learn that Oculus Rift has gotten a new CTO. Do you want to augment your face with constant data and insights? What layer of the world are you watching? Were the Vapors prescient in the their lyrics for “Turning Japanese?

Phaedra then gives us insights in the minds of finding a good sale. Is this the ultimate game for some? How viscerally do you play your savings game? Is it fun to save your business money by playing the compliance game? We have a bit of rant on the value of gaming compliance. What do you think, let us know in the comments below.. Do you play the shame game?

Stay tune for our special guest next week – Emotiv CEO Tan Le! Go support their KickStarter for the Emotiv Insight

Show Links:
twitter has a business model
Halcyon Days – Jason and the Scorchers

John Carmack Joins Oculus as CTO
High Fidelity
Dark Helmet reference
Google Chromecast – that Chrome thingy…

Who’s got time to Play Games

Business Travel is Dying
Gamifying Travel Compliance

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Episode 55 – Do Not Play This Game At Work

Tom Grant, analyst from Forrester Research, joins the show to talk about his new website Serious Games At Work and his love of board games. We look at a listener link on do Games at Work really help productivity. Realizing they are probably asking the wrong question. They should be asking – Should you be playing pirates games at work? If so, who get’s the red stapler?

Seriously, we discuss that the game part has to be more of a periodic entry into the Magic Circle, and not a mandatory daily activity. This allows businesses to achieve effective optimization, while still keeping the game fresh and engaging. Have you thought about refreshing your serious game content to keep your employees or customers engaged?

Show Links:
Serious Games At Work
Twitter
Crusader Kings II
Scourge of War – Gettysburg
Breakaway Games
Avalon Hill
World Boardgame Championships
Homo Ludens
Buy A Feature
Do Games At Work Help Productivity
Microsoft’s Language Quality Game

Obligatory causal reference to Daniel Pink

Monopoly removes jail
The Dinner Party Download
The Rant Episode

Saving Throws:
Emotiv Insight Kickstarter
Jaw Bone Up Team
Hospital Process Game
Serious Games At Work
Endgame Eurasia

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Episode 54 – She Blinded Me, With Science!

Games for Health, Experiments, and Brain Improvements are some of the topics we talk about this week as all three co-hosts are back together. Phaedra tells us all about the discussions of gaming at the Southeast Smarter Healthcare & Life Sciences Summit, which allows Michael R. to reminisce about work he did in healthcare almost 20 years ago. We brainstorm on how electronic medical records could be integrated into simulations, so Doctors could pre-experience a procedure with all the nuances of the patient’s history. Given these simulations, we do a quick diversion to talk about the history of genetics.

After playing a few games to improve our brains, we discuss the value of flash cards… So sit back, and grab your favorite hand held gaming platform and enjoy the show!

Show Links:
Southeast Smarter Healthcare & Life Sciences Summit
Remission 2 -Online Cancer Fighting Video Game
Remission 2 – Play the game here
Wounded Warrior Project
Living forever – from Ted
Labster iOS App
Mendel’s Genetics
Lumosity
Brain Age: Concentration Training for Nintedo 3DS
Anki – Intelligent Flash Cards

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Episode 53 – Mad (Wo)Men and MOOCs

Michael M with Coca Cola

Michael M with Coca Cola

 

Phaedra and Michael M talk about reaching people in different ways — through advertising, in game purchases, marketing, and education.  Establishing relationships between organizations and people, whether from a brand to a person, a game to a player, and an instructor to a student are all changing and scaling up.

Phaedra and Michael discuss how that specifications for all courseware should be structured so that anything could be plugged into a MOOC (Massively Open Online Course).  Imagine what could be — mobile, social learning, in-course purchases, power ups, gamification, audio, video, and even more!

We are just delighted to have had you dialed our way.  You can find us on G+, Tumblr, Facebook, Twitter and more.  Please comment, friend, tweet and favorite us with topics you would like to hear more about!

 

 

 

 

Selected show links

 

SuperAwesome Launches Mobile Ad Network — http://techcrunch.com/2013/07/11/kmn/
womengamers.com — http://womengamers.com
more Hungarian Coca-Cola advertising —

Hungarian Coca-Cola ad

Hungarian Coca-Cola ad

Blackboard founders say Online Education to Put Price Pressure on Traditional Schools — http://techcrunch.com/2013/07/11/blackboard-co-founders-says-online-education-set-to-put-price-pressure-on-traditional-schools/
MOOC — http://en.wikipedia.org/wiki/Massive_Open_Online_Course
Kahn Academy — http://www.khanacademy.org
Office of Science, Technology and Planning – http://www.whitehouse.gov/administration/eop/ostp
Goldie Blox — http://www.goldieblox.com
Mad Men TV show – http://www.amctv.com/shows/mad-men

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Episode 52 – Swapping your Battery in 90 Seconds

While many people are taking the day off in the U.S. to recover from all the sounds of the fireworks, the Michael’s take the time to check out some new glasses which you can wear via your iPad.

We then look at how a blog post by Ramin Shokrizade over at Gamasutra, where he discusses the tips and tricks that Free to Play game designers use to get money from players. We decide it would be put to much better use if we can take these techniques and use them to help business and employees improve their skills and efficiencies. Can you identify who will use a game for the best outcome verses those who may just be using it to pass time? What about how some games or businesses use progress gates to help self select players. When do you decide not to play any more? We answer all of these questions.

We then look at how Tesla is changing the rules in how long it takes to tank up your electric car! Will this help change the buying behaviors of car shoppers?

Finally, we want to hear about how you think gaming can be used to help more young women and girls become engaged in Engineering and Science. We’ll be talking about it next week on Games At Work dot Biz!

Show Links:
Glasses iPad App
Michael M’s Glasses
Michael R’s Glasses
IBM Virtual Universe Community
Ian Smith on Twitter
The Top F2P Monetization Tricks by – Ramin Shokrizade
Simpsons Tapped Out
Star Wars the Old Republic
Dungeons and Dragons Online
Dan ArielyPredictably Irrational
Under ArmourMichael’s favorite shirt
Lego iOS super heroes!
Southpark – Make Love not Warcraft
Swapping out your Battery in no time!

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Episode 51 – Tea. Bojangles. Hot.

Dan Brown's Inferno

Dan Brown’s Inferno

Phaedra and Michael M riff on a number of topics, ranging from Dan Brown’s most recent book to embeddable computing games.  The premise of Dan Brown’s Inferno, which focuses on the rapidly expanding human population on Earth provides a launchpad for thinking about how games have helped people work through very difficult situations.  Phaedra mentions that the recently discovered 3 super earths could be a solution.

Mobile isn’t just something you can do with your thumb.  While today’s mobile devices are ones that you hold in your hand, as in a smartphone or tablet, it is easy to imagine that the interface and interaction will be via voice, gesture or thought in the near future.  With this in mind, Michael and Phaedra imagine what games might be like in 5 years, when games may take advantage of embeddable and wearable computing.  Phaedra postulates that MMO-style mobile games will be the rage, with people within a certain radius will be flagged as a “level 25 mage” coming up the escalator next to you.  Michael adds that a subdermal computing device may vibrate to alert you to the presence of that character in the game, and Phaedra adds that Google Glass may show that person as the character.  Gazoom!  Laser tag where you use your body to shoot, and you would feel it based on the devices that you are wearing.  Holographic gameboards to play chess in thin air.  People acting out stories, movies, books together in the same space, or in specially designed rooms hundreds of miles away from one another.  The future’s so bright, we gotta wear shades!

We are just delighted to have had you dialed our way.  You can find us on G+, Tumblr, Facebook, Twitter and much more.  Please friend, tweet, comment or even email us topics you would like to hear us discuss.

Selected show links

Dan Brown’s Inferno — http://www.danbrown.com
Super Earths — http://arstechnica.com/science/2013/06/packed-star-system-may-have-three-habitable-super-earths/
Bojangles — http://www.bojangles.com
In-n-Out Burger — http://www.in-n-out.com
Contact lenses as human augmented computing from DogearNation e119 — http://dogearnation.com/2009/09/06/dogear-nation-episode-119-heebie-jeebies/
Games for Change Conference — http://www.gamesforchange.org
Ian Bogost — http://bogost.com
Interview with Ian on e17 — http://gamesatwork.biz/2012/08/26/episode-17-things-are-weirder-than-expected/

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Episode 49 – Crowdsourcing & Crowdfunding

Episode 49, Crowdsourcing & Crowdfunding was recorded Friday the 14th of June 2013.

While Michael R is recovering or enjoying (or perhaps even both!) from his 6-shot espresso drinks, Michael M and Phaedra discuss adaptable games, crowdsourcing, crowdfunding and much more in this episode of the podcast.  Concepts such as gaming as a service and simulations as a service are explored, as Phaedra and Michael consider how micropayments, donations and volunteerism can speed the delivery of key functionality in games for the education and defense spaces while leveraging marketplaces such as Kickstarter and Indiegogo.  Waze and Dragon Box surface as some key examples, alongside some tried and true games such as Fold.it, Civilization, Ingress and oh, so much more.

Selected show links
From fantasy to reality: The story of Vugar Huseynzade — http://espnfc.com/blog/_/name/bootroom/id/330?cc=5901
Football Manager — http://www.footballmanager.com
The Screen Savers — http://www.imdb.com/title/tt0240295/combined
Soda, Pop or Coke — http://web.ncsu.edu/abstract/science/you-say-tomato-i-say-soda-or-is-it-pop/
Civilization — http://civilization6.com
Railroad Tycoon — http://www.2kgames.com/railroads/railroads.html
Eterna — http://eterna.cmu.edu/web/
Fold.it — http://fold.it/portal/
Ingress — http://www.ingress.com
Waze — http://www.waze.com
Noah Falstein — http://www.linkedin.com/in/gamedesignexpert
Internet Response League — http://internet-response-league.com/
Crowdsourced searching for Jim Gray — http://www.wired.com/techbiz/people/magazine/15-08/ff_jimgray?currentPage=1
Kickstarter — http://www.kickstarter.com
Indiegogo — http://www.indiegogo.com/
Dragon Box Algebra game — http://dragonboxapp.com
Microprose — http://microprose.com
Bean Traders — http://www.beantraderscoffee.com

We are just delighted to have had you dialed our way.  You can find us on G+, Tumblr, Facebook, Twitter and more.  Please comment, friend, tweet and favorite us with topics you would like to hear more about!

Play

Episode 48 – Live at the Bean

A miracle occurs and our three co-hosts (Phaedra, Michael M. and Michael R.) all end up at the same location, at the same time, on the same day to record a Live show at our favorite coffee shop, BeanTraders. We begin by looking at how storytelling has changed over the years, and wonder if games like Haunting Melissa are the future, or just an expensive look into the past. We look into how incentives can back fire and what kind of cool games you could play for improved boarding of airplanes, and end the show looking at the latest startup festival in Durham, NC. So sit back, brew yourself a nice cup of BeanTraders Coffee (yes they do ship their beans!) and enjoy Games At Work dot Biz!!

Photographic Evidence:

Live from the Bean!

Live from the Bean!


The Michael’s

Links:
Haunting Melissa
JRR Tolkien – Biography
Thumb Wrestling
Lucha Libre
Rock’em Sock’em Robots
Paradoxo
Palinka
Cherry Coke
World of Coca-Cola
Bean Traders

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Episode 47 – Reward Substitution

At full strength the team discusses how reward substitution can be used for improved results. We also go on a bit of a rant about reward substitution in negotiations, and how it may be killing all the creativity in the Serious Games community. But before we start are Rant, Michael shares his experience watching the live stream of graduation from the School of Science and Math. Why he shares, you may ask, because it’s all about Star Wars, Jedi’s and reward Substitution. In honor of that we present you with two great Star Wars related pictures:
starwardmail
(for you Darth Vadar Mail Box fans!)

And – IMG_8472
(for fencing fans).
Michael R. then mis-remembers how you make a light saber sound- what he actually remembered was the sound of the blaster.

Michael M. gets us back on track with how Reward Substitution was used in getting people to inject themselves with interferon in early liver disease research. After this we decided that we need to get a bit more healthy by eating some bugs. Which left a bad taste in our mouth, and we ended up going on a bit of rant. And both Michael R. and Phaedra try to get Michael M. to jump on the rant with us! So we all get out our buggy whips and start beating on the car manufactures! What do you think of some of the ridiculous constraints that people are putting on serious games development? Comment below!

Show Links:
Dan Ariely
Screen Shot
LiveStream from Graduation
Cicada based Sushi
The Lost Colony and Cannibalism
Eating Bugs on Fear Factor
Call back to I game alone
Google IO
Unity 3D
Cocos2D/A>
Fold It
Flip Teaching
Diablo III
Microsoft One Announcement
Star Craft 2 – Heart of the Swarm
Zombie Level – Black Ops
Wasted Time App
Dots
Star Command
Dead Ahead

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