Episode 116 – Monster Bash

This week we are especially delighted to have two special guests on the show, Eric Mertens from Galois, Inc.  and Aaron Camerata from voidALPHA to share their insight and experience on the Verigames project with DARPA over that past couple of years. Aaron does a fantastic job explaining how playing the game Monster Proof helps improve code quality by players playing the game in his recent blog post “Games…for Science!”  http://voidalpha.com/blog/ce6a4/monster-proof—how-it-works . The concept here is pretty simple — can crowdsourced players playing a game perform formal verification / code testing faster and more cost-effectively than testers following the traditional development … Continue reading

Episode 115 – Old Games New Money

Michael R. and Phaedra are together to talk about the business side of games… How big is the serious games market? How can you make money at it? We also look at Disney’s latest announcement – Playmation. We think about changing our mood with Thync’s new Mood Altering Headset. And, we discuss which of the new Video Game Hall of Fame inductees we like playing the most. So sit back, pour yourself a nice big cup of coffee…and get ready to play some Games At Work!! Show links: 2015 Serious Games Market Sizing Epic offers $60k for your winery build … Continue reading

Episode 114 – Augmented Shazam

The Michaels look at the latest Augmented Reality announcements from DARPA, Apple, and Shazam, so you don’t have to. We look at the new Apple acquisition of MetaIO, DARPA’s gaming initiative for uncovering bugs in code, a website that is helping scientists map neurons within the human brain, and Shazam’s new visual tagging application. We discuss how far Augmented Reality apps have come since 2008, and Yelp’s initial Monocle, and also our favorite wine tracking apps. Show Links: Apple Buys MetaIO DARPA Code Games Shazam AR Game to Map Brain Neurons Cellar Tracker App Brickies App OBDLink Tool Blush For … Continue reading

Episode 113 – Conferences Galore

We welcome back our long lost co-host Phaedra, who has been burning it up as a speaker at whole bunch of conferences lately. Michael M. and Phaedra look at how games are being used to help, influence, and impact the lives of teens (both for good and bad). We discuss citizen advocacy games, social responsibility games, and how in order to win in the game of business we all must win together. Show links: GDC in San Francisco SXSW – Panel – Future of serious games for school East Coast Gamers Conference City of Raleigh’s Digital Connectors Program Switchpoint Conference … Continue reading