e569 — Vice City or ASCII City

a 3D visualization reminiscent of the Matrix - Photo by Logan Voss on Unsplash
Photo by Logan Voss on Unsplash

Published 28 September 2026

e569 with Andy, Michael and Michael explore flight and world simulators, VR glasses that burn temples, sideburns, ice printing, a camera robot, audio optimized venues and a whole lot more!

The Game at Work cohosts Andy, Michael and Michael are back together for a whirlwind review of the latest in technology.  They start off with a flight simulator, which is not from the perspective of a pilot – rather from the perspective of a passenger.  The familiar sights and sounds or jet travel can be yours from the browser-based InFlightSimulator.  Then, zooming out a bit, the cohosts consider God’s Eye View, where the user can experience a photorealistic digital twin of the planet.  After briefly touching (down) on Geoscape, Andy has an opportunity to share the ASCII City experience.  This is not your 1980s ASCII art, rather a very Matrix-esque view of a city, with cars, pedestrians and buildings.

Switching gears, the team takes a look at several VR stories, including the new VR glasses from Meta and the Inmo Air3.  The Inmo glasses have had a recall for overheating, which opened a etymology discussion on the origin of sideburns.  And an article from heise.de details challenges stemming from GDPR requirements.  

In the last part of the episode, there are several cool stories.  One details how it is possible to 3D print ice by removing air.  Another is an interactive art exhibit.  A third is a kickstarter for flat dice.  After looking at Beni, a camera robot designed to follow or race ahead of you to film you, the team wraps up with the new Apple Music Hall venue in London, which looks to be a fantastic place to hear performances. 

What city would you like to experience in ASCII?  Have your bots 🤖 drop our bots 🤖 a line at @gamesatwork_biz (our home for now) and let us know! 

These show notes were lovingly hand crafted by a real human, and not by a bot.  All rights reserved.  That’s our story and we’re sticking to it.

Selected Links

World Simulations

In Flight Simulator

@gamesatwork_biz
If you happen to know any flight simulator enthusiasts/delightful nerds… why not offer them a God-like-vista to keep them busy exploring forever…

youtu.be/o_FJ1NIH9yw


— 𝓛𝔁𝓼 / 𝔸𝕝𝕖𝕩𝕚𝕤 🏵🇪🇺💫 (@lxs)2026-09-15T17:44:24.510Z

God’s Eye View on GitHub

Geoscape

ASCII City

Grow Now! Games (for ASCII City)

ASCII Art Archive

AR/VR Glasses

IGN article: Meta’s New VR Glasses to Entice Casual Viewers With 3D and Full-Frame IMAX

The Verge article: These smart glasses have been recalled for overheating temples causing burns

Wikipedia article: Ambrose Burnside (for the etymology of “sideburns”)

heise.de article: GDPR trap Smart Glasses: Why Ray-Ban Meta wearers can be held liable

Ice Ice Printing

Fabbaloo article: A 3D Printer That Makes Ice By Removing Air

PNAS article: Three-dimensional printing of ice structures via evaporative cooling in vacuum

More Cool Stuff

Ink and Switch

Ink and Switch Ambsheets

Kickstarter: HEXFORME DICE: Ultra-Thin Modular Magnetic Spinner Dice

Mondo Robotics

Games at Work e171: Jelly Jelly Bo Belly (for the selfie taking wrist drone)

Apple Newsroom: Apple opens Apple Music Hall, a brand‑new state‑of‑the‑art live music venue in London

Berliner Philharmoniker

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About Michael Martine

Michael is a co-founder and co-host of Games at Work as well as a dad, Tar Heel, sousaphone player and martial artist whose interests include quantum physics, neuroscience, philosophy, music, LEGO, patenting and game technology used for business.

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