About Michael Rowe

Michael Rowe is the co-founder and co-host of GamesAtWork.biz. He maintains the website http://www.michaelrowe01.com.

What’s been going on

There is something about spring that seems to impact our co-hosts getting together.  Between the demands of work schedules, conferences, and holidays with friends and family I would like to apologize for the infrequency of our podcast.  At one point in time we had planned on having a bunch of reserve episodes in backup that we could post, but that is not really fair to you, the listeners.  So for this week, I am going to write a quick post about some interesting things I’ve seen lately. My schedule has been impacted by a bunch of customer visits and conferences … Continue reading

Episode 111 – What does a tweet feel like?

The Michaels are back with another exciting episode of Games At Work dot Biz. We look at the taptic engine design for the upcoming Apple Watch and begin positing what a tweet might feel like. These design considerations of what goes into this question brings us to a discussion on how to design a new experience. How many different ways do you want to feel your notifications? Is a Tweet the same as a SMS, a iMessage notification, or a direct message? Would you want notifications for a specific hashtag? We then extend the discussion to look at a haptic … Continue reading

Episode 110 – Watching the Apple Watch Watchers

The Michaels’ geek out this week when we think thru ResearchKit and it’s implications for healthcare and health research. Can you find the game in health research? We think there are a plenty out there. Showlinks: Apple has Sprung! Utopia Limited http://media.blubrry.com/gamesatwork/op3.dev/e,pg=6e00562f-0386-5985-9c2c-26822923720d/gamesatwork.biz/wp-content/uploads/2015/03/Episode-110-Watching-the-Apple-Watch-Watchers.mp3Podcast: Play in new window | Download (Duration: 17:33 — 12.2MB) | EmbedSubscribe: Apple Podcasts | Spotify | Amazon Music | Android | Podcast Index | Youtube Music | RSS | More

Episode 109 – Phone Floppers

Michael and Michael get together this week to muse over how students can address college debt via gaming, thanks to a link from co-host Phaedra. We also look at how the Internet Archive is saving games from digital extinction, while reminiscing about some of our favorite old-school games. This brings us to a deeper discussion on how newer games with server components and digital rights management, may be disabling this preservation to continue. We end-up musing about use cases for Apple’s upcoming Watch announcement and how the smart-watch ecosystem may become yet another lock in play for the mobile ecosystem. … Continue reading