About Michael Rowe

Michael Rowe is the co-founder and co-host of GamesAtWork.biz. He maintains the website http://www.michaelrowe01.com.

Episode 99 – Free Beer Tomorrow

We celebrate episode 99 with three co-hosts talking about some really cool serious games. An episode so good it is SCAREY!!! Our games cover the gambit of history, geometry, leadership, and DNA. We begin with a game targeting high school students and let them understand what it was like to be a Czech citizen during some very turbulent times. The art style is very film noir. We spend some time on Chocolate Covered Broccoli, and commit a few Word Crimes. We also go back to the idea of, is it right to secretly teach things? Does it have to be … Continue reading

Episode 97 – The Laws of Online World Design

Michael and Michael are back this week to talk about how the rules of game design from Raph Koster could be used in order to improve the engagement factor of serious games within a business setting. Are you an explorer, a quester, or a crafter? Do you like to uncover new things? Do you like to understand and follow processes? Do you like to create things? Is this just logical market segmentation, or can you progress a gamificiation platform that progresses from the explorer to the quester to the crafter? Michael R. mentions the hackathon he is working on and … Continue reading

Episode 96 – The Professional Line Sitter

The Michael’s are back with a bit gamification for travel, we try and take a different approach then our prior episodes were we talked about how the Airline Industry was gaming boarding, and see if we can setup an on-line auction for improving your seating on the plane. Perhaps we can get a bit of advice from Zaboo and his seat saving network idea (see “The Guild” season 5). How can you make this game work for both the passenger and the airlines? When at restaurants can we figure out a way to swap locations in line? Can the Restaurant … Continue reading

Episode 95 – Internet of Noobs

Another exciting episode!!! With the Michael M. and Michael R. as we think thru two interesting games. The first being a new website to proposes to teach you how to program in Python using game mechanics… and then second is a bit of brain storming around the kid (or cat) wrangling game using connected devices and sensors! Do you think that game is worth it? What are the right incentives? Would it have the desired outcomes? Can you help improve our game? If so, drop us a comment down below, or tweet to us at @GamesAtWork_Biz . Show Links: Python … Continue reading