About Michael Rowe

Michael Rowe is the co-founder and co-host of GamesAtWork.biz. He maintains the website http://www.michaelrowe01.com.

Episode 87 – Squeezing out some value

Attempting to get back into a bit of a pattern for recording shows, we return with the Michaels to talk about tech, games and innovation. We go deep on how social networks are being gamed to provide deep data for businesses to sell to you. Is it appropriate for developers to leverage social games to pull data from users for advertising or nefarious purposes? Has Microsoft gotten it write with Cortana? Has FourSquare lost it’s game with Swarm? Do you accept random friend requests in your social checkin applications? Does sharing everything solve the problem? (Are we really that naive … Continue reading

Episode 85 – SoundScapes

This week we welcome the “Jamie and Adam Savage of Audio” – Scott Looney and Steve Horowitz from the Game Audio Institute to the show. We discuss the importance of sound in game design, as well as have a ton of fun talking the technology of sound. Your co-hosts Sandy Kearney, Michael Martine, and Michael Rowe all chime in on how sound influences the experience of games and learning (We miss you Phaedra!). We also discuss some of the games we are playing. Sandy takes us into the CAVE at Villanova to discuss how sound impacts our emotional impact in … Continue reading

Episode 83 – 50 Years of BASIC

Can you game a chat client? The team at We Chat thinks that you can. We discuss that and how Google gamed their Google IO registration process with a wonderful little Easter Egg for 300 lucky developers. BASIC is 50 and the Michaels celebrate by talking about games and gaming technology. What was your first program? We begin with something like: 10 print “Hello!” 20 goto 10 Or this: 10 print “* * * * * * * * * * *” 20 print ” * * * * * * * * * * *” 30 goto 10 Show … Continue reading