About Michael Rowe

Michael Rowe is the co-founder and co-host of GamesAtWork.biz. He maintains the website http://www.michaelrowe01.com.

Episode 29 – Simon Says

Games don’t stop just because it is a holiday week in the U.S. and neither do podcasts about games at work. After a bit of looking at things differently – can you say might-tight? Our friend Ian Bogost has a new game out, that Michael M. discovered while being all peckish, and we discuss the history and speak a little Latin. When then ask – are persuasive games really that persuasive after all? We also discuss how we can make our mundane, boring, and overloaded todo list much more fun to work on. Or do we? Can you make it … Continue reading

Episode 27 – Creative Spaces

The Michael’s are at it once again, and once again we are stuck with only two of our show hosts. We miss you Phaedra! We decide to have a bit of fun talking about podcasting, social media, and creative 2D spaces from Linden Lab. Michael R. decides to tease Michael M. with his Letterpress strategery. We also discuss how games can become quickly popular and the implications to IT infrastructures, like Apple’s GameCenter platform. Are you using random-social matching for your head to head gaming? Could you do this at work? Michael R. also tries to figure out what Linden … Continue reading

Episode 25 – Social Reciprocity

As the the day are getting shorter, and our day jobs are getting busier, the Michael’s have a lot of fun talking about the latest tech news and how it ties back to playing games at work. Michael R even gushes a bit about the possibilities of Microsoft’s Surface RT, and how well they presented it to the market on Thursday. While there was no Oprah moment at the announcement, there were multiple people who walked away with one. Links: Windows RT Announcement Apple’s iPad Kickstand Data Visualization Widgets Windows 8 is NOT Metro Bean Traders Awesome Coffee Visualization LinkedIn … Continue reading

Episode 24 – Stop Zombie Mouth

The Michael’s talk about how you can leverage gaming technology to achieve zero-overhead in your business processes by leveraging good gaming design principles. How can you enable your customers, employees and partners to level up on your business processes? We tell you how! You too can become CPO (Chief Procurement Officer) by playing games. So sit back, grab a big cup of your favorite beverage and play with us! Links: Zero Overhead principle Healthcare Raph Koster – Fundamentals of Game Design Stop Zombie Mouth Microsoft Clippy What is Halloween Zamfir for your diet The Rock Doctors Upcoming Tech Announcements Google’s … Continue reading