Episode 108 – Oops

This week’s show had some major audio difficulties, so we won’t be posting an edit. However we did talk about Leonard Nimoy’s passing, Google AI that learns and plays computer games, cool innovations in automotive with Elio Motors, the Golden Age of podcasting, and Michael M’s latest game he’s playing Alto’s Adventure. Show Links: Google Masters Video Games Elio Motors Podcast’s golden age Alto’s Adventure http://media.blubrry.com/gamesatwork/op3.dev/e,pg=6e00562f-0386-5985-9c2c-26822923720d/gamesatwork.biz/wp-content/uploads/2015/02/Episode-108-Oops.mp3Podcast: Play in new window | Download (Duration: 1:49 — 1.4MB) | EmbedSubscribe: Apple Podcasts | Spotify | Amazon Music | Android | Podcast Index | Youtube Music | RSS | More

Episode 107 – Do Nothing

Michael and Michael talk about the latest IFTTT (IF-This-Then-That) incarnation on iOS, where they are rebranding to “IF” and release some cool new ways to get more and more people engaged with the IFTTT ecosystem. If you are in Las Vegas the Week of Feburary 22nd thru 26th, stop by and see your co-hosts Michael Rowe and Phaedra Boinodirs at the IBM InterConnect conference! We also look at the iOS App WorkFlow and ask for any listener who has tested the pizza button to give us a review of how that worked for you. Michael R also orders a $59 … Continue reading

Episode 106 – Stick it on your face

The Michaels are back for a fun show talking augmented reality and the future of the Microsoft Hololens. We look at VR vs. AR, Oculus vs. Hololens, and what is Google’s play with the reboot of Glass? We also look at a great game you can play at the Air & Space Museum. Could that game benefit from Hololens? And finally we decide to take some downtime from our mobile devices, thanks to the team at New Tech City and their Bored and Brilliant challenge. If you get a chance please follow us on Twitter, Facebook, Google+, or Tumblr. We’d … Continue reading

Episode 105 – Glad to be of Service

Phaedra and Michael M start off the year talking about InterConnect 2015, where Phaedra will be on the main stage speaking about the power of games.  Continuing on into how the card game for Rejection Therapy operates, a couple of throwback shows from Ross Smith’s experiences with personification of water coolers and buildings at Microsoft and David Szilagy’s & Balás Vedres experiences with Gravitent are recalled. The concept of how brands such as @AmericanAir have a personality based on on the way that people interact with them, or in Ross’ case, how people at Microsoft interacted with a water cooler … Continue reading