Episode 9 – Reality is Broken

Michael and Michael get back together for another exciting episode. This episode we start our periodic review and analysis of the book “Reality is Broken” by Jane McGonigal, PhD. We focus on the first three chapters this episode in order to get us all a good foundation of why we play games, and what value you can get out of them. We learn that most senior executives are actually playing games at work almost every day! Check it out – . We also talk about two really cool examples of music, learning and fun: Bobby McFerrin – World Science Festival … Continue reading

Episode 8 – GameStorming

Michael and Andy talk with James Macanufo – one of the authors of the book “Gamestorming: A Playbook for Innovators, Rulebreakers, and Changemakers” (along with Dave Gray and Sunni Brown). They guys take the conversation from games, to vodka, to the “new” iPad, and finally to remote collaboration techniques. A must listen to show! Links: Vodka Go-Gamestorm Site Doodler, unite! Earth destroyed? Follow James at @macgeo and don’t forget to tweet with the hashtag #gamestorming http://media.blubrry.com/gamesatwork/gamesatwork.biz/wp-content/uploads/2012/06/1-08-Episode-8-Gamestorming.mp3Podcast: Play in new window | Download (Duration: 35:59 — 40.5MB) | EmbedSubscribe: Apple Podcasts | Spotify | Amazon Music | Android | Podcast Index … Continue reading

Episode 0007 – “Companification”

Michael and Michael do a quick show on Siri and how digital companions are changing the way we work and play. We think thru leveling up your digital assistant so that it can be more helpful. Michael M also goes off on tangent talking about Hog Days. While Michael R. racks his brain trying to remember a recent game that included a dog companion – Fable II Wow has it been 4 years since it’s release? We also talk about the mobile App – Highlight. http://media.blubrry.com/gamesatwork/gamesatwork.biz/wp-content/uploads/2012/05/07-Episode-7-Companification.mp3Podcast: Play in new window | Download (Duration: 21:50 — 26.2MB) | EmbedSubscribe: Apple Podcasts … Continue reading

Episode 0006 – Hazardous Times Ahead

The guys are all back together for an incredible interview with Chris Hazard from Hazardous Software.  We look into our crystal ball to manipulate time and space in games, being careful not to kill our grandparents at the same time.  Chris helps us all understand the behavior of gamers and how to make our own games more engaging.  We also check out a bit of  ikaruga games too. Chris also talks about his upcoming session at the East Coast Gamers Conference… Check it out here! http://media.blubrry.com/gamesatwork/gamesatwork.biz/wp-content/uploads/2012/05/episode6hazardoustimesahead.mp3Podcast: Play in new window | Download (Duration: 1:00:42 — 30.2MB) | EmbedSubscribe: Apple Podcasts | Spotify … Continue reading