Episode 167 – Robotic Physics

  Michael and Michael start this episode with big robots.  As in extra huge robots.  Like Mecha-sized robots.  The articulation of the robot Jeff Bezos piloted was reminiscent of the one that the character Eileen Ripley piloted in the Aliens movies (see video above).  Michael R was also reminded of the NASA Valkyrie robot, and it’s mission to go to Mars ahead of humans to set up the environment for human habitation.  Walking on two legs, and being roughly human-sized, the form factor is well suited to ensuring that the habitat structure such robots would build would be on the … Continue reading

Episode 166 – Interactive Interaction

Episode 166 – Interactive Interaction Interesting news this week about two new interactions for people in AR – Voice and Tilts. So our co-hosts Michael R. and Phaedra looking a bit further to see what it may all mean. But first we start off with a look at the teacher who solved Adobe’s Semaphore challenge. We continue looking at AR, VR and voice input and how this may play out as the future for human-computer interaction. Speaking of computer interaction, we talk some TV with quick discussions on both Black Mirror and Humans. If you haven’t seen either of these … Continue reading

Episode 165 – Virtual Math

Phaedra, Michael and Michael get together to discuss some very interesting articles, kicking things off with how 3D pictures are used to explain mathematical concepts in a new pictorial language called Quon.  The paper explaining the concept dives into quantum concepts, including teleportation, topological algebra and Bloch spheres, quickly reaching the mathematical limits of the trio. A Fast Company article on how the Knight Foundation and Google are providing jump start grants to journalists to engage with virtual reality connects with the team, and one of the CNN 3D videos prompts Michael R to share a story about how he … Continue reading

Episode 164 – Addictive AR

      Michael and Michael start this episode off with an excellent roundup of how technology gets that dopamine drip going with an article from The Guardian that focuses on the newly published book by Adam Alter, Irresistible.  Starting with the psychological and cultural affinity with liking content, and proceeding quickly to the linkages between gambling and games, the article walks the path to augmented reality and virtual reality — what makes an experience repeatable and desirable to come back to again and again. Turning their attention to augmented reality, Michael and Michael imagine the the future of not … Continue reading