Episode 106 – Stick it on your face

Face Computer from CES

Face Computer from CES


The Michaels are back for a fun show talking augmented reality and the future of the Microsoft Hololens. We look at VR vs. AR, Oculus vs. Hololens, and what is Google’s play with the reboot of Glass? We also look at a great game you can play at the Air & Space Museum. Could that game benefit from Hololens? And finally we decide to take some downtime from our mobile devices, thanks to the team at New Tech City and their Bored and Brilliant challenge.

If you get a chance please follow us on Twitter, Facebook, Google+, or Tumblr. We’d love to hear from you.

Show Links:
Microsoft Hololens
It’s no joke
History games at Air and Space
New Tech CityBored and Brilliant
Moment
Utopia Limited
IBM InterConnect 2015
Lego Movie Game

References:
Yelp Monocole
Glass Back to the Drawing Board
TechQuest
@newtechcity
On The Media Podcast
On The Media on Facebook

Episode 105 – Glad to be of Service

Risk game board

Phaedra and Michael M start off the year talking about InterConnect 2015, where Phaedra will be on the main stage speaking about the power of games.  Continuing on into how the card game for Rejection Therapy operates, a couple of throwback shows from Ross Smith’s experiences with personification of water coolers and buildings at Microsoft and David Szilagy’s & Balás Vedres experiences with Gravitent are recalled.

The concept of how brands such as @AmericanAir have a personality based on on the way that people interact with them, or in Ross’ case, how people at Microsoft interacted with a water cooler that expressed sadness when people didn’t drink are compared to granting applications personalities too, so that they may communicate their health, status and engage with their user communities.  Douglas Adams used such personification in how the Hitchhiker Guide to the Galaxy Heart of Gold’s spaceship doors expressed their sentiment “glad to be of service” to people passing through them.

The Gravitalent software for solving the problem of building diverse and compatible teams is combined with the idea of cognitive computing tuning and customizing learning in real time to optimize the information delivery for the learner.  Fascinating concepts now becoming possible with high speed networks, personalization, instant sentiment analysis and cognitive computing.

All this, and Phaedra shares her secret meeting location at Interconnect so that you can find her there!

 

Selected Links

Interconnect — http://www.ibm.com/cloud-computing/us/en/interconnect/ 

NPR Rejection Therapy story — http://www.npr.org/blogs/health/2015/01/16/377239011/by-making-a-game-out-of-rejection-a-man-conquers-fear

Rejection Therapy — http://rejectiontherapy.com 

GamesAtWork.biz Bubbly Bubblers — https://gamesatwork.biz/2013/09/08/episode-60-bubbly-bubblers-in-gamified-buildings/

GamesAtWork.biz GraviTalent Interview — https://gamesatwork.biz/2014/08/17/episode-91-gravitalent-interview/

GraviTalent — https://gravitalent.com

World of Goo — http://www.bigfishgames.com/games/5079/world-of-goo/?pc

Episode 104 – CES, Sales, and Sentient

The Michael’s kick off the new year with a review of CES 2015; not much gaming there, unless you consider all of Las Vegas. We then take an interesting site from our co-host Phaedra about improved gamification of sales contests…with world wide applicability! And finally we say a big thank you to our former co-host Sandy Kearney who has succumbed to day job overload – we miss you Sandy and wish you a great 2015!

We Miss You Sandy!

We Miss You Sandy!

Show links:
CES Detailed Blogs from Michael R.
Day -1
Day 0
Day 1 – For Realz
Day 2 – Few Exciting Items
Day 3 – Meetings and a Few cool ideas
Day 4 – It’s a Wrap
Garmin Forerunner
Mont Blanc e Strap
Seeing Thru Walls

Fantasy Sales Team

Every Thing is Awesome – in a game

Happy New Year – 2015

Just a quick post to wish all of our listeners a Happy New Year in 2015, and a year full of games, gaming and fun! Happy New Year