Games I am no longer Playing

As we’ve discussed on the show many times, we all play various games. Lately I’ve been re-evaluative some of the daily grind games I am playing. I tend to play the following games daily right now:

  • Simpson’s Tapped Out
  • Real Racing 3
  • Clumsy Ninja
  • Threes
  • Tiny Tycoon
  • Dungeon Keeper
  • World of Warcraft

Each of these games takes approximately 10-15 minutes out of my day, and as such can be a bit of a time sink. As such, I’ve decided to start cutting back. I have way too many things going on and can’t give-up that much time each day. On top of that I have to balance what the benefit I get from the game, verses the amount of time that it takes each day. So let’s take a look at which games are going to make the cut to keep consuming my days.

Simpsons Tapped Out – I really enjoy the show, and have been watching it since it first came out. The developers of the game have done a really good job of updating content and tying it back to the TV show. I find that the social aspects of connect to other friends’ Springfields to be cool. Everyone builds them with a different aesthetic in mind, or just to hit certain achievements. And while some of the content can only be achieved thru in app purchases, there is enough content that can be achieved without in app purchases. I’ve been playing this for a few years now.

Real Racing 3 – My day job includes working with the automotive industry and create connected vehicle platforms. The physics and the graphics on the iPad are incredible, and the choice of cars and tracks continues to open up while you play. Each race can take between 30 seconds (drag racing) and 8 minutes (long tracks). You can race in real time with a pickup race with random match ups, or virtually race with others, via time comparisons. There is a mechanism to upgrade your cars, and buy new cars, based on your winnings. Started playing this one over the Christmas holidays.

Clumsy Ninja – Leveling up a clumsy ninja requires that you use various devices to send him bouncing around, deflecting items, punching things, and jumping from great heights. The designers have used the cuteness factor along with great physics to make a very compelling experience. The grind is slow, and repetitive. You can fast past some of the grind by buying gems. I’ve been playing this one since the Christmas holidays.

Threes – Math and puzzles with a competitive bent, what could possibly be better than this? After hearing about this one, and seeing that Michael M. has been playing this one for a few weeks, I had to pick it up. Each game requires that match up multiples of three, and increase the numbers. However, you end up moving large parts of the board at a time, and when you can’t add up new multiples of three the games is over. A great feature is this games is a purchase game with NO in app purchases.

Tiny Tycoon – We’ve talked about this one for some time on the show. You basically use FourSquare information to buy properties, upgrade them, hire people to work at your locations, and then level up your own skill by doing various jobs at the locations. The game also requires you to use bucks to buy more properties or get more supplies. You can earn bucks over time, or use in app purchases to get more. I’ve been playing this game for a while.

Dungeon Keeper – A great PC game from the 90’s reimagined for the iPad. You get to play an evil builder of Dungeons and you get to build up various rooms, use your minions to build things, train up various evil creatures, raid other dungeons, and protect your own from invasion from others. This game has great sentimental value. You can speed up the game thru purchase of Gems, but you need to use gems for a lot of other activities. I’ve been playing this game for a month or so.

World of Warcraft – The mother of all good MMOs, I can’t believe it’s been around for 10 years. Blizzard keeps adding expansions, adding new races, more end game raids, and continuing the model of community for Guilds. Blizzard has recently made the game both a monthly purchase, and adding a store for in app purchases. I’ve been playing this game since 2005.

So, how many am I going to give up? I recently deleted Tiny Tycoon and Dungeon Keeper, and will probably delete Clumsy Ninja. The constant need push to get you to use in app purchases is a major distraction to any value or fun I might get from these games. I’ve also given up on the various Angry Birds games and Plants vs. Zombies. What are the games you are playing? Are you going to give up any of them and why?

Episode 78 – The Show is Already in Progress

We join the show already in progress as Michael M has finally read Kill Decision and convinces Sandy that she should go read it immediately! This week’s show becomes a bit of a review show including books, movies and games. What is your favorite? What do you think gaming will be called in 10-15 years? Will it still be gaming, will it be work, will it be something else? In the age of free culture, open source, and makers, how do we ensure that we continue to meet the basic needs of the individual to allow for the value creation of open culture?

We then flip over to a discussion of Flappy Bird and how it is the ultimate realization of the one more move game. We also discuss what games are we playing now. Threes, Disco Zoo (continues to feed Michael M’s 8-bit addiction), Real Racing 3, Tiny Tycoons, PvZ, PvZ2, etc. At what point do the games no longer give you enough dopamine to keep playing? We look back fondly at a few games that have slowly fallen off our rotation. We decide to do a bit of a game walk thru of Tiny Tycoon so you all can decide how much fun it is – NOT!!

Show Links:
Daniel Suarez’s Site
Kill Decision – By Daniel Suarez
Ant behavior and pheromones
Influx – By Daniel Suarez
Jony Ive: The Genius Behind Apple’s Greatest Products
The Lego Movie
Dan Pink’s = What motivates you
If you build it…Design Thinking
Flappy Bird – Flap
Buffalo Wings
Threes
Disco Zoo
Real Racing 3
Tiny Tycoon
Simpsons Tapped Out
1Password
Zork Adventures on iPad
Plants verses Zombies
The Roaming Gnome
Clumsy Ninja

Episode 77 – (Hive)Mind Blowing

Phaedra starts off the show and then has to hide from the weather which caused trees to rain down in her yard. The Michaels, together in the same room for the first time in a long time, and with not enough microphones or headphones, get to talk about how Pokemon can be a multiplayer mess, and how hive mind intelligence could be used to improve business outcomes. We also talk a bit about the ant invasion of 2014 and it’s method of using the hive to increase best practices. All these things and more on this week’s show at Games At Work dot Biz!!

Show Links
Twitchplay Pokemon
A New equation for intelligence
Accelerando – by Charles Stross
Kill Decision and Influx by Daniel Suarez
Tiny Tycoons

Episode 76 – Play Games at IBM

This week we get a little peak behind the current of a very popular Alternate Reality Game experience at IBM that Phaedra led at IBM. It was the very first corporate wide ARG played at IBM. The purpose was to introduce IBMers to the next generation of our Social Business Tools. We discuss the value of understanding the audience for your game, and the expected outcomes. We also learn that the player is not always going to play the game you want them to play, but as long as the lesson is learned it is well worth it.

Michael M describes his Oscar worthy performance to engage his team in Budapest in this alternate reality. While Phaedra describes the trials and tribulations of building the story, and navigating the corporate minefield on what is the right story for a business game.

We also that ultimate question – can you make gamify at work with out Badges and Points? List to this week’s episode and find out!!

Show Links:
IBM Social Business
Acron
Anthropological Research Study
Hail Poetry!
You Like Me, You Really Like Me!
Lost – reference
Roman Cypher

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