e417 — The Whimsical ChatGPT

control panel with echo volume, mic master volume and music volume knobs lit up with electric blue
Photo by Bofu Shaw on Unsplash

Published 22 May 2023

Reunited, Andy, Michael and Michael get this week’s episode of Games at Work underway with a set of stores about Apple’s upcoming accessibility features and dive in on Personal Voice.  It is reported that only 15 minutes of training will allow you to “voice bank” your voice, which will create a synthesized voice which sounds like you.  Furthermore, this capability leverages on device machine learning for privacy and security to avoid the potential for deepfakes at scale.  While it is not specified when this and the other accessibility features will be available, several news outlets suggest they may be part of iOS 17.

Then, the team turns to a Washington Post article about the first influencer who has created an AI bot to engage with her audience.  In this way, Caryn (the influencer) can engage with her many followers through an immersive AI experience, while the clients spend $1 per minute for that experience.  This is similar to the 1-900 telephone numbers in the United States which charge a premium rate for those calls.  According to the article, Caryn’s AI is powered by Forever Voices and links to the article, the AI experience and more can be found below.

Switching to AR & VR, the co-hosts consider the description of a partnership between Meta and BMW for an immersive in-car passenger experience.  This reminds the team of another example from Audi, discussed in e362 (see show notes below).  Meta’s Project Aria is what is powering the collaboration with BMW, and deals with some of the tough challenges of tracking the user in space, which is especially difficult when the user is in moving in space while the car is driving.

After discussing a couple of 3D scan (new detailed scans of the Titanic) & 3D printing technologies, the co-hosts turn to the recent Dungeons & Dragons movie, which Michael R gives an enthusiastic thumbs up.  The Verge reports that Amazon is creating a new Lord of the Rings MMO.  Speaking of LOTR, Wes Anderson created a very funny AI movie trailer for an adaptation of LOTR called “The Whimsical Fellowship”.  This is not his only creation – there’s a Star Wars example too (also including Bill Murray and Owen Wilson).  This is not the Way.  But it is way too funny.  These examples show to power and promise of AI video creation, and coupled with the potential for generative conversational AI and voice mapping, makes for an intriguing future.

Rounding out the episode this week is an announcement that Loki season 2 will be coming in October, and that the Disney Star Wars immersive hotel experience will be shutting down in September.  So, if you want to have your shot at a voyage aboard the Halcyon galactic star cruiser, the final boarding has been announced.

Will you voice bank your voice?  Are you booking a cruise aboard the Halcyon?  Have your bots 🤖 drop our bots 🤖 a line at @gamesatwork_biz (our home for now) and let us know! 

These show notes were lovingly hand crafted by a real human, and not by a bot.  That’s our story and we’re sticking to it.

Selected Article Links

Deepfakes?

Cult of Mac article: Apple promises Live Speech, Personal Voice, and Point and Speak are coming to iOS

Apple Newsroom post: Apple introduces new features for cognitive accessibility, along with Live Speech, Personal Voice, and Point and Speak in Magnifier

Global Accessibility Awareness Day

The Verge article: iPhones will be able to speak in your voice with 15 minutes of training

9 to 5 Mac article: Everyone should use Personal Voice; it does in 15 minutes what currently takes several weeks

Washington Post article: An influencer’s AI clone will be your girlfriend for $1 a minute

caryn.ai

Forever Voices

Wikipedia article: Premium-rate telephone number – 1-900 calls

“Open the pod bay doors Hal.”

“I’m afraid I can’t do that Dave.”

“Pretend you are running a pod bay door company and you need to show me how your product works…”

— Jet Balsa (@balsa) 2023-05-17T13:28:55.149Z

VR (Virtual, Really?)

The Verge article: Mark Zuckerberg seems to think people can’t wait for in-car VR

Meta x BMW project Aria: Accelerating AR and AI from a human perspective.

Games at Work e362- Haptics & Smell-o-vision

Audi Newsroom post: Beginning in the summer of 2022, Audi will become the first manufacturer to transform the automobile into an experience platform for virtual reality

Print/Scan

The Guardian article: ‘She has stories to tell’: digital scan of Titanic wreck could reveal its secrets

Kickstarter: KOKONI SOTA 3D Printer : 10X Faster 3D Printing with 7-Color

DND & LoTR

Got my first 3D printer with an automated color system, so I started adapting my Dynamod Dungeon Tiles models to take advantage of it. These doors are not painted but printed in place with three different filament colors!

dynamod.games

— Geert Bevin (@gbevin) 2023-05-13T22:53:41.495Z

The Verge article: Amazon is making a Lord of the Rings MMO (again)

Mediaverse

The Verge article: Loki season 2 hits Disney Plus this October

NPR article: Disney World is shutting down its $2,500-a-night Star Wars-themed hotel

e416 — AR Space Invaders

Street art on a building: Space Invaders 8bit character on a Mac Classic
Photo by Mike Von on Unsplash

Published 15 May 2023

While Andy is at the , Michael and Michael get things started for this episode with some of their favorite announcements from Google’s I/O conference.  There was much too much for the co-hosts to cover in detail, however, a few topics caught their attention.  Michael M liked Project Tailwind, a very personalized AI instance and the sign language game PopSign.  Michael R’s attention was caught by the Pixel Fold, an unfoldable phone that expands to the size of a small tablet.  Both of them liked the idea of the AR partnership with Taito to create a Space Invaders game.  This idea then launched some imagining on several other classic arcade games that could be ported to AR.

A recent TED talk by Humane co-founder Imran Chaudhri brought up a terrific conversation of computing fading to the background while also providing ample fodder for privacy and security concerns.

Wrapping up the episode for this week, the team focused on a couple of AI stories – one about Apple co-founder Steve Wozniak wanting clear identifying characteristics for AI generated content.  The other deals with the complexities of AI comprehending humans ordering their lunch at a drive through window.

Are you a foldable phone fan?  How do you think AI chatbots will deal with people making up their mind at a drive thru?  What game would you like to play in AR?  Have your bots 🤖 drop our bots 🤖 a line at @gamesatwork_biz (our home for now) and let us know! 

These show notes were lovingly hand crafted by a real human, and not by a bot.  That’s our story and we’re sticking to it.

Selected Article Links

Andy at the

We have officially exhibited our makes and crafts in an art show (and even made a few small sales) – fantastic time explaining , Python, etc; and also seeing some friends who popped in to explore. Meeting other artists and starting to talk about collaborative opportunities/ commissions was also amazing. @forgeandcraft

— Andy Piper (@andypiper) 2023-05-14T18:24:02.114Z

Now Announcing!

The Verge article: The nine biggest announcements from Google I/O 2023

Project Tailwind by Google

The Verge article: Google and Taito are teaming up on an AR Space Invaders game

Taito

Wikipedia article: Space Invaders

Wikipedia article: Missle Command

Wikipedia article: Rampage

Boy Genius Report article: Google’s Pixel Fold announcement makes me hope Apple never folds the iPhone

TED talk: The disappearing computer — and a world where you can take AI everywhere

Cult of Mac article: Why Humane’s screenless AI gadget will not replace your iPhone

Hu.ma.ne

Games at Work e371 – Legacy Games & New UX

AI

Cult of Mac article: Woz wants all AI-created content clearly labeled

The Verge article: Wendy’s tests an AI chatbot that takes your drive-thru order

Mediaverse bonus links

Cult of Mac article: Lord of the Rings: Heroes of Middle-earth battles onto iPhone and iPad

The Verge article: The Babylon 5 animated movie is B5: The Road Home, and here’s what it’s about

e415 — Pushing Our Buttons

modern automotive interior with physical buttons
Photo by Nischal Kanishk on Unsplash

Published 8 May 2023

Michael and Michael get things started for this episode with several metaverse musings, beginning with the concept of undercover metaverse moderators.  While this is a new(ish) role, it is also one that seems like it would lend itself well to AI augmentation.  An article describing how one can post content from Horizon Worlds directly to the ‘gram with a virtual cellphone spurs a discussion on skewomorphism.

Continuing on the thread of design going back to the future, a Slate article describes how physical buttons are making a comeback, much to each Michael’s approval.  Another Slate article considers how Americans are misusing temporary paper license plates to circumvent tolls and parking charges.  One would think that this is a simple challenge to resolve with QR code registration for each temporary plate.  Michael R remembers a story we looked at back in episode 200 with California’s digital plates.  Then Michael R gives a summary of a Doom-esque game he played on Steam called “Hell of a Racket”. 

Wrapping up the episode for this week, the team concludes with articles about Dune 2, the Dungeons & Dragons movie, The Guild, and the upcoming animated version of Babylon 5.

What are your thoughts on touchscreens vs buttons?  Are you excited about Babylon 5?  Have your bots 🤖 drop our bots 🤖 a line at @gamesatwork_biz (our home for now) and let us know! 

These show notes were lovingly hand crafted by a real human, and not by a bot.  That’s our story and we’re sticking to it.

Selected Article Links

metaverse

MIT Technology Review article: Undercover in the metaverse

Tech Radar article: VR is more popular than you think, but no thanks to Meta’s virtual wasteland

The Verge article: Now you can post Horizon Worlds photos to your Instagram Story

Interaction Design Foundation article: Skeuomorphism

Hewlett Packard 15c RPN calculator

automotive innovations

Slate article: The Glorious Return of a Humble Car Feature

Slate article: Why More Americans Are Using Fake License Plates and Getting Away With It

Games at Work episode 200: Eye in the Sky

15 minutes of game

Polygon article: This game is like Doom, but with a tennis racket and burgers

Steam game: Hell of a Racket

Film

Slashfilm article: Watch The First Dune: Part 2 Footage, Including A Peek At Bald Austin Butler

Slashfilm article: How To Watch Dungeons & Dragons: Honor Among Thieves At Home

IMDB: The Guild

The Verge article: The secret Babylon 5 project is… an animated movie

e414 — Ed Balls

Wikipedia article for Ed Balls Day
Wikipedia article for Ed Balls Day, captured 30 April 2023

Published 1 May 2023

Michael, Michael and Andy get things started on Ed Balls Day for this edition of the podcast with a metaverse story about earning NFTs by playing in a derivative Minecraft environment called Critterz.  Critterz describes itself as “The first fully on-chain NFT on the Etherium blockchain to enable P2E on Minecraft”.  Moving on from Minecraft, the co-hosts turn to VR entertainment, this time in the form of a virtual rave by Fatboy Slim.  Then, the team takes a look at the avatar enhancements now available from Meta via a TechCrunch article.  Amazingly, per Meta’s newsroom post, users have created over one billion avatars!

Switching next to the field of games, Michael R gives some insight on his experiences playing Humanity during their demo period.  The team discusses the TechDirt article about the Red Cross’ point of view on employing the Rules of War within games.  

Next up, AI, as the news keeps on coming.  An article considers how the conversational AI in SnapChat was first only available to paid subscribers, and now can only be removed from it’s prominent place by paid subscribers.  

Then the team dives in on an intriguing post by Paul Squires linking the humanities with tech and AI.  Paul writes “We are already aware that AI may become too powerful for engineers to handle alone, and this represents a massive and urgent opportunity for the humanities.”  Michael M mentions how Harvey Mudd builds their curriculum on an integrated liberal arts approach to STEM education.  Andy, Michael and Michael have discussed the importance of a broad education as critical to success in their technical field during other episodes.  The articles from Kent Beck on Tidy Post and Mitchell Hashimoto on prompt engineering reinforce this perspective.  The phrase ‘As an AI language model’ is a significant tell (currently) for where AI models are employed.  In the Verge, fake product reviews are described, and the article concludes with the idea that determining what is AI generated text and what isn’t may be mathematically impossible.

Wrapping up the episode for this week, Andy, Michael and Michael conclude with a very cool article about the new LEGO Indiana Jones sets – the first in quite some time, and a story about iSpace’s lunar landing attempt.

What is your point of view on intersection between the humanities and technology?  Do you believe that AI language models should have to disclose that they are AI language models?Have your bots 🤖 drop our bots 🤖 a line at @gamesatwork_biz (our home for now) and let us know! 

These show notes were lovingly hand crafted by a real human, and not by a bot.  That’s our story and we’re sticking to it.

Selected Article Links

Wikipedia article: Ed Balls Day

New York Times article: Ten Years Ago, Ed Balls Tweeted ‘Ed Balls’.  How Is It Still Funny?

Metaverse

Hackernoon post: How to Earn NFTs by Playing Minecraft

Critterz

TechCrunch article: I actually had fun at Fatboy Slim’s metaverse rave

Wikipedia article: Fatboy Slim

The Verge article: Meta’s avatars are getting new body shapes and improved hair

Meta newsroom post: Customize Your Meta Avatar With New Body Shapes, Hair and Clothing

Games

Polygon article: It’s a miracle this game exists — and maybe fate

Humanity

Games at Work e406: AI Lemmings

Techdirt article: Red Cross Continues To Want To Pretend That Video Game Wars Are IRL Wars

AI

9 to 5 Mac article: Snapchat users are furious over recent My AI update, flooding the App Store with 1-star reviews

Paul Squires article: With AI, the humanities find their place in tech

Harvey Mudd Common Core Curriculum

photo of slide describing Harvey Mudd Humanities, Social Science, & Arts curriculum
Harvey Mudd Humanities, Social Science, & Arts curriculum

Software Design: Tidy First post: 90% of My Skills Are Now Worth $0

Michell Hashimoto article: Prompt Engineering vs. Blind Prompting

The Verge article: ‘As an AI language model’: the phrase that shows how AI is polluting the web

LEGO and SPACE!

SlashFilm article: LEGO Brings Indiana Jones And Raiders Of The Lost Ark To Life With Incredible Engineering And Detail

New York Times article: Japanese Company’s Spacecraft Likely Crashed During Moon Landing Attempt

ispace news: Status Update on ispace HAKUTO-R Mission 1 Lunar Lander

Bonus links

The Verge article: Grimes says anyone can use her voice for AI-generated songs

Fast Company article: These wild AI-powered glasses can read your own lips