e400 — Quadringenti

Dungeons and Dragons Basic Set color box
Dungeons & Dragons Basic Set, photo by Michael Martine Jan 2023

Episode 400!  Michael, Andy and Michael all get together for the four hundredth episode of the podcast.  

Getting right down to business, the co-hosts start off with a novel use of ChatGPT, where Michelle Huang trained her GPT-3 chatbot from her younger self’s diary entries.  This allowed her to converse with a younger version of herself, without all the muss and fuss of time travel.  Check out the show notes for some of the intriguing conversations.  And see e387 for links to four prior episodes dealing with training an AI for immortality, going all the way back to e26.  Sticking with the AI theme, the trio discuss how Furby was a 1998 version of ChatGPT from the @SwiftOnSecurity post.  Next is a conversation about Microsoft’s reported investment in OpenAI for ChatGPT from the recent news.  

Next up is an AR version of Pong, played by two players on a climbing wall with the Pong game superimposed on the wall via AR.  The player’s bodies are the paddles and the virtual ball goes back and forth between the players climbing up or down the wall.  Most intriguingly, this YouTube video was published 6 years ago!  Then Michael, Michael and Andy talk about a much more recent BMW promo video (published last week) for the i Vision DEE, and how the full windshield becomes an AR display, which is possibly too immersive for the driver.  Rounding out this segment is a story about LEGO’s focus on the metaverse and their hiring plans.

Longtime listeners of the podcast know that not only are AR, metaverse, AI and LEGO well-loved topics, but also creative uses of Doom and Minecraft.  The latest Doom story is a VR version of Zelda that combines the Legend of Doom mod that was applied to QuestZDoom which makes Doom playable on a Meta Quest.  This is followed by an Arduino powered project to allow a user to walk around in real life, which simultaneously controls the movement of the associated avatar in the Minecraft world.

Wrapping up this most excellent episode, Andy, Michael and Michael discuss the news about Dungeons and Dragons and the reported/leaked updated version of the Open Gaming License (OGL).  The D&D community has been up in arms about the proposed changes, concerned about the impact on the creative content developed under the current version of the OGL going back 22 years.  After the recording of the episode, there was news from Wizards of the Coast (WotC), the publisher of Dungeons & Dragons addressing the outrage at the OGL 1.1, and several articles are included in the show notes below reporting on the next steps.

Wrapping up the momentous episode on the lighter side the co-hosts remark on @AlexBlechman’s post about how AI bots in the future will play games for you to free up your valuable time for more work.  We couldn’t say it better ourselves here at Games At Work dot Biz. 

Should the Games at Work team skip episode 404?  Have your bots 🤖 drop our bots 🤖 a line at @gamesatwork_biz (our home for now) and let us know! 

These show notes were lovingly hand crafted by a real human, and not by a bot.  That’s our story and we’re sticking to it.

Selected Article Links

AI

Cnet article: She Brought Her Younger Self Back to Life as an AI Chatbot

Games at Work e387 Meta-Verged for references to earlier episodes on AI training for immortality

Games at Work e26: Business Process Management and Immortality

The Furby source code is public and heavily commented. For example, it turns the microphone off when the motors are running.

Furby was the 1998 version of ChatGPT and tons of people thought it actually slowly learned English words. The NSA was alarmed. However it turned out the "learning" process was just on a timer and the "microphone" only triggers on loud sounds.
archive.org/details/furby-sour

— @SwiftOnSecurity (@SwiftOnSecurity) 2023-01-08T23:20:33.406Z

Wikipedia article: Furby

Wikipedia article: Teddy Ruxpin

Semafor article: Microsoft eyes $10 billion bet on ChatGPT

needed something to add to the bottom of all my blog posts

— April King (@april) 2023-01-08T15:11:17.482Z

AR

Wikipedia article: Pong

Brickfanatics article: LEGO is hiring staff for its new ‘metaverse experiences’

Wikipedia article: LEGO Universe

Wikipedia article: LEGO Worlds

Doomed, I tell you! 

Polygon article: The original Legend of Zelda in VR is more terrifying than you’d expect

hackster.io article: Controlling Minecraft in Real Life

Hackaday article: Roll-on Deodorant Controller Heats Up Racing Game

Dungeons & Dragons

TechCrunch article: Dungeons & Dragons content creators are fighting to protect their livelihoods

After the roll for initiative (Wizards ‘rolled a 1’)

The Verge article: Dungeons & Dragons finally addresses its new Open Gaming License

Gizmodo article: Cancelled D&D Beyond Subscriptions Forced Hasbro’s Hand

Ars Technica article: Amid widespread backlash, D&D maker scales back “open” license changes

Saving Throw

In the future AI technology will play video games for us. You'll say "Computer, play Doom" and a message will pop up saying "You have won Doom." This will free up valuable time for doing more work

— Alex Blechman (@alexanderblechman) 2023-01-07T01:22:08.423Z

e399 — It’s CES Week

Welcome to Fabulous Las Vegas Nevada neon sign lit up in the dark
Photo by David Vives on Unsplash

Happy New Year once again!  

In this episode, Michael, Andy and Michael all get together for the first episode of the year.  Starting off with a Wired UK article on becoming “metaverse ready”, the co-hosts have an intriguing discussion on the savings and speed that comes from rendering 3D objects.  This reminds Andy about Webspaces, a new kind of website that uses HTML to create 3D worlds in addition to 2D pages.  

CES 2023 was in full swing the previous week in Las Vegas, and there was a surge of articles about the various and sundry innovations announced at this year’s event.  First up, Diver-X’s with IRL haptic feedback for objects you hold in-world.  Then, a detailed report from MacRumors about the Apple mixed reality headset.  From the automotive world, an announcement from Mercedes-Benz building 10,000 electric vehicle charging points throughout Europe, North America and China.  BMW showcased i Vision Dee to bring augmented reality to the entire windshield, and also e-ink exterior displays allowing for changing the vehicle’s appearance.  The cohosts marveled at the 16 inch foldable Lenovo ThinkPad X1 Fold.  Samsung announced an AI powered oven with a camera to allow users to livestream their cooks while they are in progress.  Michael R remembers the June Oven which also has a camera.  

Be sure to check out the links below for more details on each of these innovations!  Bonus for 2023: Michael R did not go to CES, so no CES sickness for him this year!  

The cohosts wrap things up with a cool (very cool) story from LEGO enthusiast Brickcrafts who built a LEGO snow plow train, and tested it with some very fluffy snow. 

Does your bot have a question for the Games At Work team for the new year?  Have your bots 🤖 drop our bots 🤖 a line at @gamesatwork_biz (our home for now) and let us know! 

These show notes were lovingly hand crafted by a real human, and not by a bot.

Selected Article Links

Wired article: It’s Not Too Early To Become Metaverse-Ready

This is the home of Webspaces, a new kind of website that uses HTML to create 3D worlds in addition to 2D pages.
Webspaces are made up of static HTML files.
webspaces.space/introduction.h

cool, but no VRML 🙂

— Chris Heilmann (@codepo8) 2023-01-06T10:33:08.369Z

Webspaces

Games at Work e104 — CES, Sales and Sentient with links to Michael R’s CES 2015 blog posts

Engadget article: Driver-X’s gloves are a cheaper way to get hands on in the metaverse

Diver-X

Wikipedia article: Racer X 

MacRumors article: Apple’s AR/VR Headset Said to Feature Digital Crown, Waist-Mounted Battery Pack, and More

Reuters article: Mercedes to launch vehicle-charging network, starting in North America

Ars Technica article: BMW is developing a full-screen head-up display for 2025’s Neue Klasse

Lenovo ThinkPad X1 Fold

Mashable article: CES 2023: Samsung’s new AI oven will let you livestream your bakes

IKEA Hacking – IVAR/SKADIS Hook #3DPrinting

June Oven

The Drive article: This Little Lego Snow Plow Train Actually Works

e398 — Stable Diffusion Genius

horse in a stable with diffused light
Photo by Jacob Jolibois on Unsplash

Happy New Year!

In this episode, Andy and Michael M get together to reflect upon 2022 and prepare for 2023.  First, the co-hosts touch on the very special audio episode of the behind the scenes BCS webinar, and Michael R’s drop in on .  Then, they marvel on how far has come in the past year.  How might you know whether the show notes were written by the bot?  Perhaps the multiple uses of the word the might be the clue.  The the the the.  Or maybe not.  Seriously though, determining whether an AI wrote some text, generated an image, or composed a 3d model will likely become more and more difficult with the advances to be made in the coming 12 months.  Interesting Engineering gives several amazing advances from 2022, among them, a way to 3d print wood.  

Closing out for the last recoding of the year, and turning and eye to 2023, Andy and Michael discuss Robin Sloan’s writeup.  It resonates strongly with them – to remain curious, to try new things and keep an open mind.  A marvelous message to carry into the new year.

Does your bot have a question for the Games At Work team for the new year?  Have your bots 🤖 drop our bots 🤖 a line at @gamesatwork_biz (our home for now) and let us know! 

Selected Article Links

BCS, The Chartered Institute for IT webinar: Behind the scenes at the Games at Work dot Biz podcast (AGM)

Games at Work: A Very Special Episode

Michael Rowe on Weeks End show

Apple Machine Learning Research paper: Stable Diffusion with Core ML on Apple Silicon

MIT Technology Review article: How to spot AI-generated text

TechCrunch article: OpenAI releases Point-E, an AI that generates 3D models

Interesting Engineering article: We can now 3D print as much wood as we want without cutting a single tree

Interesting Engineering article: 22 best innovations of 2022: IE celebrates a year in engineering

hackster.io article: Finally an Open Source Capture Cartridge for the Original Game Boy

TechCrunch article: Meta acquires Luxexcel, a smart eyewear company

Within

Robin Sloan post: A year of new avenues

A Very Special Episode: BCS Webinar

images of Ian Hughes, Michael Rowe, Andy Piper and Michael Martine from the BCS Webinar YouTube recording.
BCS Webinar with Ian, Michael, Andy and Michael recorded 12 Dec 2022

In A Very Special Episode, Andy, Michael and Michael were thrilled to be the guests of Ian Hughes on an unscripted webinar on the Games At Work podcast.  Ian is the Chair of the BCS IT Animation and Games Development Specialist Group.  The video webinar was recorded Monday, 12 December, and this is the audio feed of the video for the Games At Work listening audience.  If you’d like to see why the cohosts say that they have “faces for radio”, have a look at the YouTube recording in the show notes below! 

In this 58 minute free ranging conversation, Ian leads the discussion with the Games At Work cohosts, getting a detailed look at the origin story and what it takes to make a podcast that has continued weekly for nearly a decade.  Michael, Andy and Michael each share personal insights about the podcast, guests that have come on the show (such as Ian himself!), and what makes the endeavor tick.  Spoiler alert: it is a combination of curiosity, dedication and camaraderie that make the difference for this podcast.

Learn whether there was a radioactive spider somewhere in the distant past.  Discover what “pressing the big red button” means in the context of this show.  Understand what goes into the audio engineering on a (nearly) weekly basis for over a decade.  Engage with the cohosts with your ideas, and get them to talk about news stories you find interesting.  Reminisce about the DogearNation podcast – but do not go to the website! All this and more on this Very Special Episode, as the team runs up to major milestone episode 400.

This set of show notes lovingly handcrafted (not by ChatGPT or another bot).  Drop us a link or an idea for the upcoming episodes over at @gamesatwork_biz (our home for now) and maybe it will be on the historic episode 400!

Selected Article Links

BCS, The Chartered Institute for IT

BCS webinar: Behind the scenes at the Games at Work dot Biz podcast (AGM)

Feeding Edge blog post: What does it take to make the long running Games At Work dot Biz podcast or any other for that matter? 

Games at Work e397 – Chatty Bad AI (reflections on the BCS webinar)

dogearnation podcast graphic image
dogearnation podcast graphic image