Published 4 March 2024
Andy, Michael and Michael are back in (virtual) studio together to talk tech. They check in on the latest spatial computing experiences with Michael R, discuss new AI announcements & trends and wrap up with several games.
The co-hosts start off the show with a roundup of the recent news articles on the Apple Vision Pro along with Michael R’s personal experiences. Michael R shares the benefits he’s seen from how the spatial computer reduces distractions and allows him to focus on his work. The number of countries where people may buy the computer is expected to expand very soon.
Switching to AI, the first item up for conversation is the Not by AI team, and the badges they offer to creators who adhere to 90%+ human created content. This sparks a lively conversation about how one may measure the 90%. The badges are followed up quickly with a story about the introduction of Google’s Genie – which creates virtual worlds from a picture. Quite an amazing two weeks, given the OpenAI announcement of Sora, discussed in e455. The statement of “You won’t lose your job to AI, but to a human using AI” gets a refinement in Sangeet Paul Choudary’s post looking at skill disintermediation of AI in his article.
While the team was running out of time on the episode, they do take a moment to discuss the Video Game History Foundation and the value of game experience preservation before closing out this episode.
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Selected Article Links
AR / VR / Spatial
Wall Street Journal article: One Month With Apple Vision Pro: In the Air, on a Train and…in a Drawer
Quartz article: A lot of Apple Vision Pro returns are because customers just don’t get it, analyst says
The Verge article: Honda’s ‘extended reality’ is a mash-up of VR and motorized wheelchairs