Episode 223 – CES and C64

While Michael is away flying thru the skies, Michael asks long time listener and all around excellent dude ePredator – AKA Ian Hughes, to join and talk about interesting events around gaming technology and CES 2019. Ian, is the founder of Feeding Edge and an analyst with 451 Research, where he focuses on enterprise use of emerging technology. In particular IoT and its impact across all industry. This includes AR VR and emerging interfaces and Industrial IoT. Researching, writing, presenting and advising on the subject. Selected Links Gaming now worth more than Video and music – https://www.bbc.com/news/technology-46746593 Latest update on … Continue reading

Episode 191 – Return of the Piper

We welcome Andy Piper @andypiper back on the show, part of the original Games At Work dot Biz trio – back together kicking off a detailed discussion of voice assistants, following last week’s discussion on Google Home, Amazon Alexa and Apple HomePod. We then look at some of the more interesting things that came out at CES last week, and how tech seems to be looking for very niche problems to solve – are they worth it? Or are they so menial and trivial -causing more time to automate them then you save by using the automation. Would you were … Continue reading

Episode 158 – 2017 Kickoff

We kick off 2017 with a short show.  Michael M. and Phaedra discuss an augmented reality app launched in conjunction with the recently released movie “Hidden Figures”, review Smart Canes and have a lively discussion about the challenges surrounding video capture and the importance of thorough testing from the Kotaku article — a good reminder for everyone involved in technology development. The augmented reality app (App Store — Google Play) has the user go to specific geographic locations, such as on the University of North Carolina campus to unlock content related to the stories and accomplishments of STEM leaders.  Michael gave this a try, and the … Continue reading

Episode 105 – Glad to be of Service

Phaedra and Michael M start off the year talking about InterConnect 2015, where Phaedra will be on the main stage speaking about the power of games.  Continuing on into how the card game for Rejection Therapy operates, a couple of throwback shows from Ross Smith’s experiences with personification of water coolers and buildings at Microsoft and David Szilagy’s & Balás Vedres experiences with Gravitent are recalled. The concept of how brands such as @AmericanAir have a personality based on on the way that people interact with them, or in Ross’ case, how people at Microsoft interacted with a water cooler … Continue reading