Episode 199 – Augmented GDPR Reality

Events have conspired against the co-hosts getting together recently, yet, Michael and Michael have doubled-down on their schedules to ensure the recording and publication of this episode for the US holiday weekend.  Michael R starts us off, sharing his experiences at the recently concluded Moogfest in Durham, which was an edu-staycation for him to experience new ideas in music, art and technology close to home.   Maps abound in this week’s episode of Games at Work!  Starting with Google’s augmented reality experience with Google Maps, featuring a cute fox animation, that causes the co-hosts to wonder what the fox might … Continue reading

Episode 195 – Augmented Audio

via GIPHY   Michael & Michael start off this episode with Google’s opening up of Google Maps APIs so that game developers can access all the power of Maps in their game construction.  This reminded Michael M a little of the Monopoly City Streets game, and even more about how Maps could be combined with Street Fighter, Real World Warrior Edition, where you can play as your favorite Street Fighter character, either on a tabletop, or out in the real world, right on the street using augmented reality. Bose has announced at SXSW a pair of sunglasses to deliver augmented … Continue reading

Episode 167 – Robotic Physics

  Michael and Michael start this episode with big robots.  As in extra huge robots.  Like Mecha-sized robots.  The articulation of the robot Jeff Bezos piloted was reminiscent of the one that the character Eileen Ripley piloted in the Aliens movies (see video above).  Michael R was also reminded of the NASA Valkyrie robot, and it’s mission to go to Mars ahead of humans to set up the environment for human habitation.  Walking on two legs, and being roughly human-sized, the form factor is well suited to ensuring that the habitat structure such robots would build would be on the … Continue reading

Episode 164 – Addictive AR

      Michael and Michael start this episode off with an excellent roundup of how technology gets that dopamine drip going with an article from The Guardian that focuses on the newly published book by Adam Alter, Irresistible.  Starting with the psychological and cultural affinity with liking content, and proceeding quickly to the linkages between gambling and games, the article walks the path to augmented reality and virtual reality — what makes an experience repeatable and desirable to come back to again and again. Turning their attention to augmented reality, Michael and Michael imagine the the future of not … Continue reading