Comments Off on Episode 91 – GraviTalent Interview
This week we have a special interview with the founders of GraviTalent from Hungary. Our co-host Michael Martine spends his final week in Hungary interviewing the founders: David Szilagyi and Balázs Vedres. GraviTalent uses gaming technology and play to help assess employees and skills for new startups and small companies. They measure work aptitude, attitude and cognitive style. Using examples like a spaghetti bridges and gravitational fields, GraviTalent helps attract like individuals and companies. The GraviTalent team is also building multi-player games so have better understanding of team dynamics, to help identify team synergies and compatibility to enhance the likelihood … Continue reading →
Michael M and Phaedra welcome special guest Gwen Gordon of Seriously, the Movie for this week’s episode focusing intently on play. From inventing a nose flute for Snuffleupagus to a basketball court for Slimy the worm, Gwen gained experience early on in applying creativity and innovation in a playful, fun and extremely rapid way. Focused now on the fundraising for a feature length film and then following up with a series called “Now Playing:” — at work, at home, at school, for life (health and wellness), for the future (innovation & creativity) and for change (social justice), Gwen shares with … Continue reading →
Comments Off on e10 – d20 for critical insight – repost
We got our first listener tweet from @billsweeney on the gamification of hiring, and we ask can a game really help you get a job? Maybe not, but they can help employers learn a better understanding how well you fit with the culture of the company. We also look at how the social app Highlight can help recruiters and recruits connect up better. Can you gamify programming? We think so! So fire up your podcatcher – and come list to this episode. Games we talk about this week – Not work related: Hexen II Diablo 2 Diablo 3 You Don’t … Continue reading →