Episode 129 – Rock Out

The Michael’s come back from the Thanksgiving Break ready to rock out with an awesome discussion of the upcoming Rock Band for Oculus Rift. We also discuss the new iPad Pro, styli, apps, and a few games. We also are looking forward to hearing from our listeners on what are their most anticipated games of the year. So drop us a comment, a tweet, or a post! Show Links Michael R’s new Toy Auto Layout in Swift Keyboard Shortcuts in iOS Palm Graffiti Apps and Styli Jot Apps MyScript Smart Note MyScript Stylus Rock Band in VR In Air by … Continue reading

Episode 117 – Uber Games

On a special Sunday recording of GamesAtWork dot Biz, the Michaels get to talk about various games and technology around transportation. We begin with Michael M’s review of the new Uber Driver recruiting game. Is driver recruitment the only reason it exists? We say no! We spend some time with Hover Bikes and Hover Boards. We look at crowdsourcing your old memories. And finally wrap up with everyone’s favorite section on the games we are playing now. Show Links Uber Releases a Mobile Game to Recruit Drivers Uber drivers are employees Nokia Here Maps – and why everyone wants to … Continue reading

Episode 86 – App Granularity & Gamification

Sandy, Phaedra and Michael R. are traveling, on vacation or otherwise engaged in important work, so Michael M. takes a shot at a solo show to explore some thinking on how a number of major apps are breaking down their function into smaller bite sized bits and deploying them as individual apps. Examples of this are FourSquare, with its Swarm app, Facebook, with the Messenger app, alongside some of the recent acquisitions like Instragam and WhatsApp. Linking to the Gamification theme of this podcast, Michael muses on how this application functionality breakdown allows for smaller component pieces of functionality can … Continue reading

Episode 71 – Grinding at Work

Episode 71, Grinding at Work was recorded Friday the 3rd of January 2014 — Happy New Year! Phaedra, Michael and Michael start the new year off with a bang, sharing the games that they’ve been playing over the holidays, discussing the Virtuix Omni 360 degree treadmill device, and exploring how grinding gaming experiences may lend themselves to improved customer and employee engagement. A very interesting gamification idea emerges for how Kinect-like devices could provide biofeedback to call center employees to help them stay “in the zone” and be as effective as possible. Have a listen! Selected show links: Games we’re … Continue reading