Episode 172 – Shining a light on AR

Michael and Michael are back — and take a long careful look at the newest capabilities that Apple is bringing to light in augmented reality with the new iOS 11 operating system.  Michael R has already downloaded the development framework, and has started bringing into mixed reality the digital test objects, to great effect.  The pictures included in this post are from Michael R’s experiments with the framework thus far, and it is quite amazing to see the fidelity of the objects, as well as the recognition by the software of the planes, shadows & angles of placement.  There much … Continue reading

Episode 169 – Virtual Surgery & Artificial Black Boxes

Michael and Michael take a spin from the physical to the virtual, starting with an article by Scotty Allen, describing how he constructed an iPhone 6s entirely from parts he bought in markets in China.  Moving into the virtual space, the pair discuss the merits and benefits of a syringe with haptic feedback to help surgeons learn the amount of pressure needed to inject a patient, in what appeared to be way too close to reality.  Squeamishness aside, this use case is particularly well suited to the virtual reality training space, as it combines visual and physical feedback, developing the … Continue reading

Episode 137 – Augmented Reality in the Boardroom & Beyond

Episode 137 – Augmented Reality in the Boardroom & Beyond was recorded on Friday, the 20th of May 2016. Microsoft’s Hololens NFL of the future — Phaedra and Michael M take time out to talk about mental wellness gaming applications, a “first person shooter” from the perspective of a civillian struggling to survive, and corporate collaboration applications making great use of data visualizations for problem solving now, and for the opportunities for machine learning and augmented reality for the future. Michael was very impressed with the Microsoft Surface he saw at the SAP SapphireNow coference in Orlando last week, and … Continue reading

Episode 133 – Game Brains

Episode 133 – Game Brains was recorded on Friday, the 18th of February 2016. Does playing video games make you smarter?  Michael and Michael answer this question with a resounding “maybe”, as they go through a tour of several interesting links, from Google’s DeepMind computer playing Go, to Volvos starting up without keys, to toys that think and 3D printing going back to 1964 with plastigoop. We hope you enjoy the show! Selected links Can Video Games make you Smarter? — https://youtu.be/OOsqkQytHOs Luminosity — http://www.lumosity.com Gmailification — http://techcrunch.com/2016/02/17/google-launches-gmailify-a-way-to-use-gmails-best-features-with-non-gmail-accounts/ Mailbox — https://itunes.apple.com/us/app/mailbox/id576502633?mt=8 Airmail — https://itunes.apple.com/us/app/airmail-your-mail-with-you/id993160329?mt=8 Google Now — https://en.wikipedia.org/wiki/Google_Now Connected Toys and the Serious … Continue reading