Episode 199 – Augmented GDPR Reality

Events have conspired against the co-hosts getting together recently, yet, Michael and Michael have doubled-down on their schedules to ensure the recording and publication of this episode for the US holiday weekend.  Michael R starts us off, sharing his experiences at the recently concluded Moogfest in Durham, which was an edu-staycation for him to experience new ideas in music, art and technology close to home.   Maps abound in this week’s episode of Games at Work!  Starting with Google’s augmented reality experience with Google Maps, featuring a cute fox animation, that causes the co-hosts to wonder what the fox might … Continue reading

Episode 195 – Augmented Audio

via GIPHY   Michael & Michael start off this episode with Google’s opening up of Google Maps APIs so that game developers can access all the power of Maps in their game construction.  This reminded Michael M a little of the Monopoly City Streets game, and even more about how Maps could be combined with Street Fighter, Real World Warrior Edition, where you can play as your favorite Street Fighter character, either on a tabletop, or out in the real world, right on the street using augmented reality. Bose has announced at SXSW a pair of sunglasses to deliver augmented … Continue reading

Episode 143 – RIP Mr. Garibaldi

On a special Saturday afternoon, your intrepid Co-Hosts Michael and Michael get together to talk about the latest in gaming, business and technology. We promised not to talk too much about Pokémon Go, but spend our time talking about engaging users. How do you engage your users? One of us also waxes poetically about the passing of Babylon 5’s security chief – Mr. Garibaldi. Show Links: Gamifying the Election More Magic PR The delay of Pokémon Go accessory Pokemon Go Desktop Map Second Life Sears Tour Growbot Human Resource Machine RIP Mr. Garibaldi playing anything? Listener Feedback Section: Should we … Continue reading

Episode 72 – Crowd vs Crowd

Phaedra, Sandy, Michael and Michael are all on deck for this podcast to discuss location based games, review Michael R’s experiences from CES, brainstorm gamifying sports, and much much more. Tune in for some serious discussion on serious games. Location, Location, Location Michael M kicks things off to follow on from last week’s blog post on The Tap Labs’ game Tiny Tycoons. Things get really location specific as Sandy suggests that there should be an emerging new game along the lines of SnapChat called SnapTrack, where location information is shared with friends, but only for a limited time. Given that … Continue reading