Episode 132 – Wake Up!

The Michael’s get back to together to talk about gaming getting up in the morning, 3d Touch based trivia, and spending a wonderful Saturday role playing at the library with the team from Bully Pulpit Games. Show links: The Warren Video Microsoft’s Android Alarm App Google’s 3D Touch-enabled Trivia game Rabbits and Dice http://media.blubrry.com/gamesatwork/gamesatwork.biz/wp-content/uploads/2016/02/Episode-132-Wake-Up.mp3Podcast: Play in new window | Download (Duration: 30:12 — 20.9MB) | EmbedSubscribe: Apple Podcasts | Spotify | Amazon Music | Android | Podcast Index | Email | Youtube Music | RSS | More

Episode 120 – Herding Cats

The Michaels have had a great time herding cats lately and decide to play a game with it. As the summer ends, and people come back from vacation, we are all herding a bunch of cats to get projects done before the next holiday season. In the meantime, decides to herd the sun with project Sun Roof, which helps you understand the efficiency of your roof for the deployment of solar panels. Michael R talks about a local offering around leasing solar panels, and his frustration with not being on solar power already. We then focus on green water. No, … Continue reading

Episode 106 – Stick it on your face

The Michaels are back for a fun show talking augmented reality and the future of the Microsoft Hololens. We look at VR vs. AR, Oculus vs. Hololens, and what is Google’s play with the reboot of Glass? We also look at a great game you can play at the Air & Space Museum. Could that game benefit from Hololens? And finally we decide to take some downtime from our mobile devices, thanks to the team at New Tech City and their Bored and Brilliant challenge. If you get a chance please follow us on Twitter, Facebook, Google+, or Tumblr. We’d … Continue reading

Episode 105 – Glad to be of Service

Phaedra and Michael M start off the year talking about InterConnect 2015, where Phaedra will be on the main stage speaking about the power of games.  Continuing on into how the card game for Rejection Therapy operates, a couple of throwback shows from Ross Smith’s experiences with personification of water coolers and buildings at Microsoft and David Szilagy’s & Balás Vedres experiences with Gravitent are recalled. The concept of how brands such as @AmericanAir have a personality based on on the way that people interact with them, or in Ross’ case, how people at Microsoft interacted with a water cooler … Continue reading