Episode 202 – Everything Old Is New Again

Michael M starts off this episode with true blast from the past, even if it was in the wrong order from the plan — how modern micro-X-ray techniques are able to bring back images from daguerrotypes that were once thought ruined.  The images of photos taken long ago are now visible again, with amazing detail. The team then turns to an MIT Technology Review article on AI, which focuses on the challenge that games present, and what can be learned from how artificial intelligence teams play those games.  The game in this case is Dota 2 — Defense of the … Continue reading

Episode 200 – Eye in the Sky

Michael and Michael take a second podcast to 200 episodes with this show, and celebrate in a very appropriate way — and with no spoilers for Han Solo movie, nor spiders, and almost avoid talking about things that people put in/on their eyes. Starting out with a follow on from last week’s show, Michael and Michael explore the GDPR compliant National Public Radio website, which is devoid of pictures, and very nearly looks like you would expect a radio station to be online.   Then, it’s on to drones — one that can follow a car driving around, and another … Continue reading

Episode 199 – Augmented GDPR Reality

Events have conspired against the co-hosts getting together recently, yet, Michael and Michael have doubled-down on their schedules to ensure the recording and publication of this episode for the US holiday weekend.  Michael R starts us off, sharing his experiences at the recently concluded Moogfest in Durham, which was an edu-staycation for him to experience new ideas in music, art and technology close to home.   Maps abound in this week’s episode of Games at Work!  Starting with Google’s augmented reality experience with Google Maps, featuring a cute fox animation, that causes the co-hosts to wonder what the fox might … Continue reading

Episode 196 – Fish Lips

Robots and cosmetics loom large in this week’s episode of Games at Work, just not at the same time!  Beginning with a pair of life-like robots, Michael and Michael take a look at a tortoise that is designed from the ground up to provide robot-to-human feedback on how to interact with it, turning red, and even withdrawing its head under its shell when children bang on its shell, and alternately dancing a bit when the children pet it. Another robot is designed by MIT’s CSAIL team for undersea adventure — swimming naturally as other fish do, which can allow it … Continue reading