Episode 207 – Artificial Security

This weekend, the song “Eyes Without a Face” by Billy Idol must have played on the Eighties on Eight on Sirius Radio at least three times, and seems like a great way to introduce this week’s show.     Michael and Michael start off dealing with the challenging issues of security & privacy where biometrics are starting to be used in US airports to speed international flight identity checks.  Moving from facial recognition to facial mimicry, and maybe a little creepiness, the co-hosts take a look at SEER, the Simulative Emotional Expression Robot, which conveys an enormous set of feelings … Continue reading

Episode 195 – Augmented Audio

via GIPHY   Michael & Michael start off this episode with Google’s opening up of Google Maps APIs so that game developers can access all the power of Maps in their game construction.  This reminded Michael M a little of the Monopoly City Streets game, and even more about how Maps could be combined with Street Fighter, Real World Warrior Edition, where you can play as your favorite Street Fighter character, either on a tabletop, or out in the real world, right on the street using augmented reality. Bose has announced at SXSW a pair of sunglasses to deliver augmented … Continue reading

Episode 184 – Floating Krack

Excited to play around at #AWE2017 #icaros I‘m next 🙂 pic.twitter.com/rwV8BQflUs — Guido Gleinser (@Guuuuugl) October 19, 2017 From @guuuuugl’s ICAROS tweet from #AWE2017 Recording on a crisp October day, Michael and Michael start off this episode with the ICAROS virtual reality fitness rig @epredator shared from his experience at Augmented World Expo #AWE2017. The pair continue their mixed reality discussion with a thought experiment on Tinder prompted by an iMore article on the best AR experiences for social media. Michael R shares his understanding of a vulnerability in the WPA security profile stack known as Krack.  The net is, … Continue reading

Episode 173 – Babel Fish

Computer to computer communications protocols used to start with a high pitched whine & crackle over a telephone line, using a modem – a modulator / demodulator – to establish a handshake.  Computer to computer interactions are nothing new — but AI to AI interfaces are becoming more and more common.  We discussed some of the ramifications in earlier episodes of the podcast — links below for those — and now we turn to how artificial intelligences create optimized methods of communication between themselves.  Like the Twitch example of two Google Home bots talking with one another, the first few … Continue reading